English
Related papers

Related papers: Relightable 3D Head Portraits from a Smartphone Vi…

200 papers

We present a novel Relightable Neural Renderer (RNR) for simultaneous view synthesis and relighting using multi-view image inputs. Existing neural rendering (NR) does not explicitly model the physical rendering process and hence has limited…

Computer Vision and Pattern Recognition · Computer Science 2020-06-16 Zhang Chen , Anpei Chen , Guli Zhang , Chengyuan Wang , Yu Ji , Kiriakos N. Kutulakos , Jingyi Yu

In this paper, we address the problem of simultaneous relighting and novel view synthesis of a complex scene from multi-view images with a limited number of light sources. We propose an analysis-synthesis approach called Relit-NeuLF.…

Computer Vision and Pattern Recognition · Computer Science 2023-10-24 Zhong Li , Liangchen Song , Zhang Chen , Xiangyu Du , Lele Chen , Junsong Yuan , Yi Xu

Portrait photography is largely decided before the shutter opens: the subject's pose, the camera configuration, and the lighting devices must be coordinated within the surrounding 3D scene. In contrast, most existing computational methods…

Graphics · Computer Science 2026-05-29 Ruixiang Jiang , Chang Wen Chen

In recent years, 3D models have gained popularity in various fields, including entertainment, manufacturing, and simulation. However, manually creating these models can be a time-consuming and resource-intensive process, making it…

Computer Vision and Pattern Recognition · Computer Science 2024-10-01 Potito Aghilar , Vito Walter Anelli , Michelantonio Trizio , Tommaso Di Noia

Restoring images from low-light data is a challenging problem. Most existing deep-network based algorithms are designed to be trained with pairwise images. Due to the lack of real-world datasets, they usually perform poorly when generalized…

Image and Video Processing · Electrical Eng. & Systems 2020-12-25 Yangyang Qu , Chao liu , Yongsheng Ou

Creating controllable 3D human portraits from casual smartphone videos is highly desirable due to their immense value in AR/VR applications. The recent development of 3D Gaussian Splatting (3DGS) has shown improvements in rendering quality…

Computer Vision and Pattern Recognition · Computer Science 2024-02-07 Alfredo Rivero , ShahRukh Athar , Zhixin Shu , Dimitris Samaras

We introduce a deep appearance model for rendering the human face. Inspired by Active Appearance Models, we develop a data-driven rendering pipeline that learns a joint representation of facial geometry and appearance from a multiview…

Graphics · Computer Science 2018-08-02 Stephen Lombardi , Jason Saragih , Tomas Simon , Yaser Sheikh

One major challenge in 3D reconstruction is to infer the complete shape geometry from partial foreground occlusions. In this paper, we propose a method to reconstruct the complete 3D shape of an object from a single RGB image, with…

Computer Vision and Pattern Recognition · Computer Science 2019-07-30 Chuhang Zou , Derek Hoiem

Traditional computer graphics rendering pipeline is designed for procedurally generating 2D quality images from 3D shapes with high performance. The non-differentiability due to discrete operations such as visibility computation makes it…

Computer Vision and Pattern Recognition · Computer Science 2019-04-10 Thu Nguyen-Phuoc , Chuan Li , Stephen Balaban , Yong-Liang Yang

Recent 3D face reconstruction methods reconstruct the entire head compared to earlier approaches which only model the face. Although these methods accurately reconstruct facial features, they do not explicitly regulate the upper part of the…

Computer Vision and Pattern Recognition · Computer Science 2022-08-26 Sohan Anisetty , Varsha Saravanabavan , Cai Yiyu

We present a novel framework to reconstruct complete 3D human shapes from a given target image by leveraging monocular unconstrained images. The objective of this work is to reproduce high-quality details in regions of the reconstructed…

Computer Vision and Pattern Recognition · Computer Science 2024-07-16 Marco Pesavento , Marco Volino , Adrian Hilton

Accurate modeling of 3D objects exhibiting transparency, reflections and thin structures is an extremely challenging problem. Inspired by billboards and geometric proxies used in computer graphics, this paper proposes Generative Latent…

Computer Vision and Pattern Recognition · Computer Science 2020-08-12 Ricardo Martin-Brualla , Rohit Pandey , Sofien Bouaziz , Matthew Brown , Dan B Goldman

Reconstructing a renderable 3D model from images is a useful but challenging task. Recent feedforward 3D reconstruction methods have demonstrated remarkable success in efficiently recovering geometry, but still cannot accurately model the…

Computer Vision and Pattern Recognition · Computer Science 2026-03-25 Zekai Gu , Shuoxuan Feng , Yansong Wang , Hanzhuo Huang , Zhongshuo Du , Chengfeng Zhao , Chengwei Ren , Peng Wang , Yuan Liu

Face relighting aims to synthesize realistic portraits under novel illumination while preserving identity and geometry. However, progress remains constrained by the limited availability of large-scale, physically consistent illumination…

Computer Vision and Pattern Recognition · Computer Science 2025-12-17 Zhuo Chen , Chengqun Yang , Zhuo Su , Zheng Lv , Jingnan Gao , Xiaoyuan Zhang , Xiaokang Yang , Yichao Yan

Recovering textured 3D models of non-rigid human body shapes is challenging due to self-occlusions caused by complex body poses and shapes, clothing obstructions, lack of surface texture, background clutter, sparse set of cameras with…

Computer Vision and Pattern Recognition · Computer Science 2018-09-19 Abbhinav Venkat , Sai Sagar Jinka , Avinash Sharma

3D reconstruction from images is a core problem in computer vision. With recent advances in deep learning, it has become possible to recover plausible 3D shapes even from single RGB images for the first time. However, obtaining detailed…

Computer Vision and Pattern Recognition · Computer Science 2019-12-24 Tao Hu , Geng Lin , Zhizhong Han , Matthias Zwicker

We present a deep learning approach to reconstruct scene appearance from unstructured images captured under collocated point lighting. At the heart of Deep Reflectance Volumes is a novel volumetric scene representation consisting of…

Computer Vision and Pattern Recognition · Computer Science 2020-07-21 Sai Bi , Zexiang Xu , Kalyan Sunkavalli , Miloš Hašan , Yannick Hold-Geoffroy , David Kriegman , Ravi Ramamoorthi

Photo-realistic video portrait reenactment benefits virtual production and numerous VR/AR experiences. The task remains challenging as the reenacted expression should match the source while the lighting should be adjustable to new…

Computer Vision and Pattern Recognition · Computer Science 2021-12-10 Youjia Wang , Taotao Zhou , Minzhang Li , Teng Xu , Minye Wu , Lan Xu , Jingyi Yu

Existing facial appearance capture methods can reconstruct plausible facial reflectance from smartphone-recorded videos. However, the reconstruction quality is still far behind the ones based on studio recordings. This paper fills the gap…

Graphics · Computer Science 2025-06-05 Yuxuan Han , Junfeng Lyu , Kuan Sheng , Minghao Que , Qixuan Zhang , Lan Xu , Feng Xu

We present a method for estimating detailed scene illumination using human faces in a single image. In contrast to previous works that estimate lighting in terms of low-order basis functions or distant point lights, our technique estimates…

Computer Vision and Pattern Recognition · Computer Science 2018-07-24 Renjiao Yi , Chenyang Zhu , Ping Tan , Stephen Lin