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Surfaces of finite geometric type are complete, immersed into the tree-dimensional Euclidean space with finite total curvature and Gauss map extending to an oriented compact surface as a smooth branched covering map over the unit sphere of…
Neural implicit representations, which encode a surface as the level set of a neural network applied to spatial coordinates, have proven to be remarkably effective for optimizing, compressing, and generating 3D geometry. Although these…
Quaternion contains one real part and three imaginary parts, which provided a more expressive hypercomplex space for learning knowledge graph. Existing quaternion embedding models measure the plausibility of a triplet either through…
Robust 3D representation learning forms the perceptual foundation of spatial intelligence, enabling downstream tasks in scene understanding and embodied AI. However, learning such representations directly from unposed multi-view images…
This paper is devoted to a study of the connection between the immersion functions of two-dimensional surfaces in Euclidean or hyperbolic spaces and classical orthogonal polynomials. After a brief description of the soliton surfaces…
Mathematical objects are generally abstract and not very approachable. Illustrations and interactive visualizations help both students and professionals to comprehend mathematical material and to work with it. This approach lends itself…
Neural implicit surface representations are currently receiving a lot of interest as a means to achieve high-fidelity surface reconstruction at a low memory cost, compared to traditional explicit representations.However, state-of-the-art…
Neural representations of 3D data have been widely adopted across various applications, particularly in recent work leveraging coordinate-based networks to model scalar or vector fields. However, these approaches face inherent challenges,…
We present a notion of geometry encoding suitable for machine learning-based numerical simulation. In particular, we delineate how this notion of encoding is different than other encoding algorithms commonly used in other disciplines such…
We demonstrate that graphs embedded on surfaces are a powerful and practical tool to generate, characterize and simulate networks with a broad range of properties. Remarkably, the study of topologically embedded graphs is non-restrictive…
We consider graph drawing algorithms for learning spaces, a type of st-oriented partial cube derived from antimatroids and used to model states of knowledge of students. We show how to draw any st-planar learning space so all internal faces…
Graph embedding is a powerful method in parallel computing that maps a guest network $G$ into a host network $H$. The performance of an embedding can be evaluated by certain parameters, such as the dilation, the edge congestion and the…
In the present article we study a special class of surfaces in the four-dimensional Euclidean space, which are one-parameter systems of meridians of the standard rotational hypersurface. They are called meridian surfaces. We show that a…
Graph is an important data representation which appears in a wide diversity of real-world scenarios. Effective graph analytics provides users a deeper understanding of what is behind the data, and thus can benefit a lot of useful…
High-quality quadrilateral mesh generation is a fundamental challenge in computer graphics. Traditional optimization-based methods are often constrained by the topological quality of input meshes and suffer from severe efficiency…
Cylindrical algebraic decompositions (CADs) are a key tool in real algebraic geometry, used primarily for eliminating quantifiers over the reals and studying semi-algebraic sets. In this paper we introduce cylindrical algebraic…
In this paper, we present a novel implicit glyph shape representation, which models glyphs as shape primitives enclosed by quadratic curves, and naturally enables generating glyph images at arbitrary high resolutions. Experiments on font…
Geometric Machine Learning (GML) has shown that respecting non-Euclidean geometry in data spaces can significantly improve performance over naive Euclidean assumptions. In parallel, Quantum Machine Learning (QML) has emerged as a promising…
A unitary (Euclidean) representation of a quiver is given by assigning to each vertex a unitary (Euclidean) vector space and to each arrow a linear mapping of the corresponding vector spaces. We recall an algorithm for reducing the matrices…
Geometric Deep Learning has recently made striking progress with the advent of continuous Deep Implicit Fields. They allow for detailed modeling of watertight surfaces of arbitrary topology while not relying on a 3D Euclidean grid,…