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Recent years have witnessed significant advances in technologies and services in modern network applications, including smart grid management, wireless communication, cybersecurity as well as multi-agent autonomous systems. Considering the…

Multiagent Systems · Computer Science 2023-08-29 Tao Li , Guanze Peng , Quanyan Zhu , Tamer Basar

Graph Neural Networks (GNNs) have gained growing interest in miscellaneous applications owing to their outstanding ability in extracting latent representation on graph structures. To render GNN-based service for IoT-driven smart…

Distributed, Parallel, and Cluster Computing · Computer Science 2023-07-06 Liekang Zeng , Xu Chen , Peng Huang , Ke Luo , Xiaoxi Zhang , Zhi Zhou

To cope with the growing demand for wireless data and to extend service coverage, future 5G networks will increasingly rely on the use of low powered nodes to support massive connectivity in diverse set of applications and services [1]. To…

Information Theory · Computer Science 2014-07-08 H. Baligh , M. Hong , W. -C. Liao , Z. -Q. Luo , M. Razaviyayn , M. Sanjabi , R. Sun

Virtual reality systems today cannot yet stream immersive, retina-quality virtual reality video over a network. One of the greatest challenges to this goal is the sheer data rates required to transmit retina-quality video frames at high…

Networking and Internet Architecture · Computer Science 2021-09-21 Luke Hsiao , Brooke Krajancich , Philip Levis , Gordon Wetzstein , Keith Winstein

Crowdsourced Live Streaming (CLS), most notably Twitch.tv, has seen explosive growth in its popularity in the past few years. In such systems, any user can lively broadcast video content of interest to others, e.g., from a game player to…

Multimedia · Computer Science 2016-09-02 Cong Zhang , Jiangchuan Liu , Haiyang Wang

In recent years, research efforts tried to exploit peer-to-peer (P2P) systems in order to provide Live Streaming (LS) and Video-on-Demand (VoD) services. Most of these research efforts focus on the development of distributed P2P block…

Networking and Internet Architecture · Computer Science 2015-10-13 Nikolaos Efthymiopoulos , Athanasios Christakidis , Maria Efthymiopoulou , Loris Corazza , Spyros Denazis

Layered video streaming in peer-to-peer (P2P) networks has drawn great interest, since it can not only accommodate large numbers of users, but also handle peer heterogeneity. However, there's still a lack of comprehensive studies on chunk…

Networking and Internet Architecture · Computer Science 2014-01-20 Abbas Bradai , Ubaid Abbasi , Raul Landa , Toufik Ahmed

Metaverse aims to construct a large, unified, immersive, and shared digital realm by combining various technologies, namely XR (extended reality), blockchain, and digital twin, among others. This article explores the Metaverse from the…

Multimedia · Computer Science 2024-03-25 Haopeng Wang , Roberto Martinez-Velazquez , Haiwei Dong , Abdulmotaleb El Saddik

The rising popularity of online User-Generated-Content (UGC) in the form of streamed and shared videos, has hastened the development of perceptual Video Quality Assessment (VQA) models, which can be used to help optimize their delivery.…

Computer Vision and Pattern Recognition · Computer Science 2022-03-25 Xiangxu Yu , Zhenqiang Ying , Neil Birkbeck , Yilin Wang , Balu Adsumilli , Alan C. Bovik

A high-resolution video surveillance management system incurs huge amounts of storage and network bandwidth. The current infrastructure required to support a high resolution video surveillance management system (VMS) is expensive and time…

Cryptography and Security · Computer Science 2015-12-02 DJ Neal , Shawon Rahman

Graphics Processing Units (GPUs) are the state-of-the-art architecture for essential tasks, ranging from rendering 2D/3D graphics to accelerating workloads in supercomputing centers and, of course, Artificial Intelligence (AI). As GPUs…

Hardware Architecture · Computer Science 2026-02-02 Emanuele Del Sozzo , Martin Fleming , Kenneth Flamm , Neil Thompson

As video-streaming services have expanded and improved, cloud-based video has evolved into a necessary feature of any successful business for reaching internal and external audiences. In this paper, video streaming over distributed storage…

Networking and Internet Architecture · Computer Science 2018-06-26 Abubakr Alabbasi , Vaneet Aggarwal

Future scenarios, such as AR/VR, pose challenging latency and bandwidth requirements in 5G. This need is complemented by the adoption of cloud principles for providing services, particularly for virtualizing service components with which…

Networking and Internet Architecture · Computer Science 2019-07-03 Dirk Trossen , Sebastian Robitzsch , Scott Hergenhan , Janne Riihijarvi , Martin Reed , Mays Al-Naday

Video games and the playing thereof have been a fixture of American culture since their introduction in the arcades of the 1980s. However, it was not until the recent proliferation of broadband connections robust and fast enough to handle…

Social and Information Networks · Computer Science 2017-07-20 Isaac Jones , Huan Liu

Recently, cloud systems composed of heterogeneous hardware have been increased to utilize progressed hardware power. However, to program applications for heterogeneous hardware to achieve high performance needs much technical skill and is…

Distributed, Parallel, and Cluster Computing · Computer Science 2018-09-18 Yoji Yamato

The proliferation of IoT devices and advancements in network technologies have intensified the demand for real-time data processing at the network edge. To address these demands, low-power AI accelerators, particularly GPUs, are…

Distributed, Parallel, and Cluster Computing · Computer Science 2025-08-13 Abhinaba Chakraborty , Wouter Tavernier , Akis Kourtis , Mario Pickavet , Andreas Oikonomakis , Didier Colle

Multimedia streaming to mobile devices is challenging for two reasons. First, the way content is delivered to a client must ensure that the user does not experience a long initial playback delay or a distorted playback in the middle of a…

Multimedia · Computer Science 2014-05-27 Mohammad Ashraful Hoque , Matti Siekkinen , Jukka K. Nurminen , Mika Aalto , Sasu Tarkoma

As video games continue to evolve, understanding what drives player enjoyment remains a key challenge. Player reviews provide valuable insights, but their unstructured nature makes large-scale analysis difficult. This study applies…

Human-Computer Interaction · Computer Science 2025-12-02 Hisham Abdelqader

GPUs offer massive compute parallelism and high-bandwidth memory accesses. GPU database systems seek to exploit those capabilities to accelerate data analytics. Although modern GPUs have more resources (e.g., higher DRAM bandwidth) than…

Databases · Computer Science 2023-02-03 Jiashen Cao , Rathijit Sen , Matteo Interlandi , Joy Arulraj , Hyesoon Kim

The processing and storage of critical data in large-scale cloud networks necessitate the need for scalable security solutions. It has been shown that deploying all possible security measures incurs a cost on performance by using up…

Artificial Intelligence · Computer Science 2019-03-01 Ankur Chowdhary , Sailik Sengupta , Dijiang Huang , Subbarao Kambhampati