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200 papers

Condorcet's paradox is a fundamental result in social choice theory which states that there exist elections in which, no matter which candidate wins, a majority of voters prefer a different candidate. In fact, even if we can select any $k$…

Computer Science and Game Theory · Computer Science 2025-12-02 Moses Charikar , Prasanna Ramakrishnan , Kangning Wang

Due to the falling costs of data acquisition and storage, researchers and industry analysts often want to find all instances of rare events in large datasets. For instance, scientists can cheaply capture thousands of hours of video, but are…

Databases · Computer Science 2022-01-05 Daniel Kang , Edward Gan , Peter Bailis , Tatsunori Hashimoto , Matei Zaharia

We present an algorithm for minimizing an objective with hard-to-compute gradients by using a related, easier-to-access function as a proxy. Our algorithm is based on approximate proximal point iterations on the proxy combined with…

Machine Learning · Computer Science 2023-06-08 Blake Woodworth , Konstantin Mishchenko , Francis Bach

In a delegation problem, a principal P with commitment power tries to pick one out of $n$ options. Each option is drawn independently from a known distribution. Instead of inspecting the options herself, P delegates the information…

Computer Science and Game Theory · Computer Science 2022-03-03 Pirmin Braun , Niklas Hahn , Martin Hoefer , Conrad Schecker

Liquid democracy is a proxy voting method where proxies are delegable. We propose and study a game-theoretic model of liquid democracy to address the following question: when is it rational for a voter to delegate her vote? We study the…

Multiagent Systems · Computer Science 2018-11-21 Daan Bloembergen , Davide Grossi , Martin Lackner

Here we present \texttt{electoral\_sim}, an open-source Python framework for simulating and comparing electoral systems across diverse voter preference distributions. The framework represents voters and candidates as points in a…

Computer Science and Game Theory · Computer Science 2026-03-11 Sumit Mukherjee

We introduce a single-winner perspective on voting on matchings, in which voters have preferences over possible matchings in a graph, and the goal is to select a single collectively desirable matching. Unlike in classical matching problems,…

Computer Science and Game Theory · Computer Science 2026-01-28 Niclas Boehmer , Jessica Dierking

We examine vote delegation when preferences of agents are private information. One group of agents (delegators) does not want to participate in voting and abstains under conventional voting or can delegate its votes to the other group…

Computer Science and Game Theory · Computer Science 2021-10-26 Hans Gersbach , Akaki Mamageishvili , Manvir Schneider

We consider elections where both voters and candidates can be associated with points in a metric space and voters prefer candidates that are closer to those that are farther away. It is often assumed that the optimal candidate is the one…

Computer Science and Game Theory · Computer Science 2019-01-23 Grzegorz Pierczyński , Piotr Skowron

We study the properties of elections that have a given position matrix (in such elections each candidate is ranked on each position by a number of voters specified in the matrix). We show that counting elections that generate a given…

Computer Science and Game Theory · Computer Science 2023-03-10 Niclas Boehmer , Jin-Yi Cai , Piotr Faliszewski , Austen Z. Fan , Łukasz Janeczko , Andrzej Kaczmarczyk , Tomasz Wąs

We consider the following problem in which a given number of items has to be chosen from a predefined set. Each item is described by a vector of attributes and for each attribute there is a desired distribution that the selected set should…

Artificial Intelligence · Computer Science 2021-03-29 Jerome Lang , Piotr Skowron

We provide mechanisms and new metric distortion bounds for line-up elections. In such elections, a set of $n$ voters, $m$ candidates, and $\ell$ positions are all located in a metric space. The goal is to choose a set of candidates and…

Computer Science and Game Theory · Computer Science 2025-02-25 Christopher Jerrett , Yue Han , Elliot Anshelevich

A voting rule decides on a probability distribution over a set of m alternatives, based on rankings of those alternatives provided by agents. We assume that agents have cardinal utility functions over the alternatives, but voting rules have…

Computer Science and Game Theory · Computer Science 2024-01-23 Soroush Ebadian , Anson Kahng , Dominik Peters , Nisarg Shah

We extend the recently introduced framework of metric distortion to multiwinner voting. In this framework, $n$ agents and $m$ alternatives are located in an underlying metric space. The exact distances between agents and alternatives are…

Computer Science and Game Theory · Computer Science 2022-02-01 Ioannis Caragiannis , Nisarg Shah , Alexandros A. Voudouris

In Hotelling's model of spatial competition, a unit mass of voters is distributed in the interval $[0,1]$ (with their location corresponding to their political persuasion), and each of $m$ candidates selects as a strategy his distinct…

Computer Science and Game Theory · Computer Science 2024-05-09 Umang Bhaskar , Soumyajit Pyne

Consider the process of collective decision-making, in which a group of individuals interactively select a preferred outcome from among a universe of alternatives. In this context, "representation" is the activity of making an individual's…

Complexity theory is a useful tool to study computational issues surrounding the elicitation of preferences, as well as the strategic manipulation of elections aggregating together preferences of multiple agents. We study here the…

Artificial Intelligence · Computer Science 2012-04-18 Toby Walsh

We present a unifying framework encompassing many social choice settings. Viewing each social choice setting as voting in a suitable metric space, we consider a general model of social choice over metric spaces, in which---similarly to the…

Multiagent Systems · Computer Science 2023-12-11 Laurent Bulteau , Gal Shahaf , Ehud Shapiro , Nimrod Talmon

The input to the distant representatives problem is a set of $n$ objects in the plane and the goal is to find a representative point from each object while maximizing the distance between the closest pair of points. When the objects are…

Computational Geometry · Computer Science 2021-08-18 Therese Biedl , Anna Lubiw , Anurag Murty Naredla , Peter Dominik Ralbovsky , Graeme Stroud

Liquid democracy is a novel paradigm for collective decision-making that gives agents the choice between casting a direct vote or delegating their vote to another agent. We consider a generalization of the standard liquid democracy setting…

Computer Science and Game Theory · Computer Science 2021-12-15 Markus Brill , Théo Delemazure , Anne-Marie George , Martin Lackner , Ulrike Schmidt-Kraepelin