Related papers: Selection Games on Hyperspaces
In this paper, we continue the study of function spaces equipped with topologies of (strong) uniform convergence on bornologies initiated by Beer and Levi \cite{beer-levi:09}. In particular, we investigate some topological properties these…
Covering spaces of graphs have long been useful for studying expanders (as "graph lifts") and unique games (as the "label-extended graph"). In this paper we advocate for the thesis that there is a much deeper relationship between…
Hyperspaces form a powerful tool in some branches of mathematics: lots of fractal and other geometric objects can be viewed as fixed points of some functions in suitable hyperspaces - as well as interesting classes of formal languages in…
We present a new variation of the classical selection principles $\mathsf{S}_\mathrm{k}(\mathcal A, \mathcal B)$ ($k\in\mathbb N$) and $\mathsf{S}_\mathrm{fin}(\mathcal A, \mathcal B)$ that formally lies between these two properties. As in…
Game-theoretic characterizations of selection principles provide a powerful framework for analyzing covering properties through strategic interactions. For a Tychonoff space $X$ and a non-trivial metrizable arc-connected topological group…
In 2017, Tkachuk isolated the closed discrete selection property while working on problems related to function spaces [15]. In this paper we will study the closed discrete selection property and the related games and strategies on $C_k(X)$.…
Two selection games from the literature, $G_c(\mathcal O,\mathcal O)$ and $G_1(\mathcal O_{zd},\mathcal O)$, are known to characterize countable dimension among certain spaces. This paper studies their perfect- and limited-information…
In this paper, we deal with a hyperspace selection problem in the setting of connected spaces. We present two solutions of this problem illustrating the difference between selections for the nonempty closed sets, and those for the at most…
We investigate a variety of cut and choose games, their relationship with (generic) large cardinals, and show that they can be used to characterize a number of properties of ideals and of partial orders: certain notions of distributivity,…
We initiate the study of simple games from the point of view of combinatorial topology. The starting premise is that the losing coalitions of a simple game can be identified with a simplicial complex. Various topological constructions and…
This paper introduces a hierarchical framework for population games, where individuals delegate decision-making to proxies that act within their own strategic interests. This framework extends classical population games, where individuals…
Games on graphs provide a natural and powerful model for reactive systems. In this paper, we consider generalized reachability objectives, defined as conjunctions of reachability objectives. We first prove that deciding the winner in such…
We introduce a class of strategic games in which agents are assigned to nodes of a topology graph and the utility of an agent depends on both the agent's inherent utilities for other agents as well as her distance from these agents on the…
A homological selection theorem for C-spaces, as well as, a finite-dimensional homological selection theorem is established. We apply the finite-dimensional homological selection theorem to obtain fixed-point theorems for usco homologically…
I provide simplified proofs for each of the following fundamental theorems regarding selection principles: 1. The Quasinormal Convergence Theorem, due to the author and Zdomskyy, asserting that a certain, important property of the space of…
Using coalgebraic methods, we extend Conway's theory of games to possibly non-terminating, i.e. non-wellfounded games (hypergames). We take the view that a play which goes on forever is a draw, and hence rather than focussing on winning…
We characterize countable dimensionality and strong countable dimensionality by means of an infinite game.
We propose a decision criterion for segmenting the cosmic web into different structure types (voids, sheets, filaments, and clusters) on the basis of their respective probabilities and the strength of data constraints. Our approach is…
By resorting to the vector space structure of finite games, skew-symmetric games (SSGs) are proposed and investigated as a natural subspace of finite games. First of all, for two player games, it is shown that the skew-symmetric games form…
We study Michael's lower semifinite topology and Fell's topology on the collection of all closed limit subsets of a topological space. Special attention is given to the subfamily of all maximal limit sets.