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Collocating deep learning training tasks improves GPU utilization but risks resource contention, severe slowdowns, and out-of-memory (OOM) failures. Accurate memory estimation is essential for robust collocation, and GPU utilization…

Distributed, Parallel, and Cluster Computing · Computer Science 2026-04-29 Ehsan Yousefzadeh-Asl-Miandoab , Reza Karimzadeh , Danyal Yorulmaz , Bulat Ibragimov , Pınar Tözün

Scaling up high-quality trajectory data has long been a critical bottleneck for developing human-like computer use agents. We introduce PC Agent-E, an efficient agent training framework that significantly reduces reliance on large-scale…

Artificial Intelligence · Computer Science 2026-03-04 Yanheng He , Jiahe Jin , Pengfei Liu

Recent advancements in 3D Gaussian Splatting (3DGS) have shifted the focus toward balancing reconstruction fidelity with computational efficiency. In this work, we propose ImprovedGS+, a high-performance, low-level reinvention of the…

Computer Vision and Pattern Recognition · Computer Science 2026-03-10 Jordi Muñoz Vicente

Embodied agents equipped with GPT as their brains have exhibited extraordinary decision-making and generalization abilities across various tasks. However, existing zero-shot agents for vision-and-language navigation (VLN) only prompt GPT-4…

Artificial Intelligence · Computer Science 2024-06-21 Jiaqi Chen , Bingqian Lin , Ran Xu , Zhenhua Chai , Xiaodan Liang , Kwan-Yee K. Wong

The aim of path planning is to reach the goal from starting point by searching for the route of an agent. In the path planning, the routes may vary depending on the number of variables such that it is important for the agent to reach…

Artificial Intelligence · Computer Science 2022-05-23 GyeongTaek Lee

Projected Gradient Descent (PGD) is a strong and widely used first-order adversarial attack, yet its computational cost scales poorly, as all training samples undergo identical iterative inner-loop optimization despite contributing…

Machine Learning · Computer Science 2025-12-29 Youran Ye , Dejin Wang , Ajinkya Bhandare

3D Gaussian Splatting (3DGS) has revolutionized novel view synthesis with high-quality rendering through continuous aggregations of millions of 3D Gaussian primitives. However, it suffers from a substantial memory footprint, particularly…

Computer Vision and Pattern Recognition · Computer Science 2026-04-27 Yangming Zhang , Jian Xu , Chaojian Li , Kunxiong Zhu , Wei Niu , Gagan Agrawal , Yang Katie Zhao , Jian Wang , Yingyan Celine Lin , Miao Yin

Learning with sparse rewards remains a significant challenge in reinforcement learning (RL), especially when the aim is to train a policy capable of achieving multiple different goals. To date, the most successful approaches for dealing…

Machine Learning · Computer Science 2020-06-02 Henry Charlesworth , Giovanni Montana

Distributed training frameworks, like TensorFlow, have been proposed as a means to reduce the training time of deep learning models by using a cluster of GPU servers. While such speedups are often desirable---e.g., for rapidly evaluating…

Performance · Computer Science 2019-05-07 Shijian Li , Robert J. Walls , Lijie Xu , Tian Guo

The expedient design of precision components in aerospace and other high-tech industries requires simulations of physical phenomena often described by partial differential equations (PDEs) without exact solutions. Modern design problems…

Computational Physics · Physics 2018-01-11 Daniel J Magee , Kyle E Niemeyer

The recently presented idea to learn heuristics for combinatorial optimization problems is promising as it can save costly development. However, to push this idea towards practical implementation, we need better models and better ways of…

Machine Learning · Statistics 2019-02-08 Wouter Kool , Herke van Hoof , Max Welling

Recent breakthroughs in generative artificial intelligence have triggered a surge in demand for machine learning training, which poses significant cost burdens and environmental challenges due to its substantial energy consumption.…

Artificial Intelligence · Computer Science 2023-04-18 Siyue Zhang , Minrui Xu , Wei Yang Bryan Lim , Dusit Niyato

Visual grounding is the task of localising image regions from natural language queries and is critical for reasoning capable Graphical User Interface agents. Many existing methods rely on massive, noisy synthetic datasets. This work…

Artificial Intelligence · Computer Science 2025-11-17 Georgios Pantazopoulos , Eda B. Özyiğit

The demonstrated success of transfer learning has popularized approaches that involve pretraining models from massive data sources and subsequent finetuning towards a specific task. While such approaches have become the norm in fields such…

Robotic navigation in environments shared with other robots or humans remains challenging because the intentions of the surrounding agents are not directly observable and the environment conditions are continuously changing. Local…

Robotics · Computer Science 2021-03-01 Bruno Brito , Michael Everett , Jonathan P. How , Javier Alonso-Mora

Purpose: Visual perception enables robots to perceive the environment. Visual data is processed using computer vision algorithms that are usually time-expensive and require powerful devices to process the visual data in real-time, which is…

Computer Vision and Pattern Recognition · Computer Science 2022-11-22 Sandro Costa Magalhães , Filipe Neves Santos , Pedro Machado , António Paulo Moreira , Jorge Dias

Last several years, GPUs are used to accelerate computations in many computer science domains. We focused on GPU accelerated Support Vector Machines (SVM) training with non-linear kernel functions. We had searched for all available GPU…

Distributed, Parallel, and Cluster Computing · Computer Science 2017-07-21 Jan Vanek , Josef Michalek , Josef Psutka

Graph neural networks (GNNs) have extended the success of deep neural networks (DNNs) to non-Euclidean graph data, achieving ground-breaking performance on various tasks such as node classification and graph property prediction.…

Machine Learning · Computer Science 2021-12-17 Tianfeng Liu , Yangrui Chen , Dan Li , Chuan Wu , Yibo Zhu , Jun He , Yanghua Peng , Hongzheng Chen , Hongzhi Chen , Chuanxiong Guo

Genetic Programming (GP) is a computationally intensive technique which also has a high degree of natural parallelism. Parallel computing architectures have become commonplace especially with regards Graphics Processing Units (GPU). Hence,…

Distributed, Parallel, and Cluster Computing · Computer Science 2016-01-05 Darren M. Chitty

Outcome-driven reinforcement learning has advanced reasoning in large language models (LLMs), but prevailing tool-augmented approaches train a single, monolithic policy that interleaves thoughts and tool calls under full context; this…

Artificial Intelligence · Computer Science 2025-10-08 Zhuofeng Li , Haoxiang Zhang , Seungju Han , Sheng Liu , Jianwen Xie , Yu Zhang , Yejin Choi , James Zou , Pan Lu