Related papers: Reverberant Sound Localization with a Robot Head B…
The images and sounds that we perceive undergo subtle but geometrically consistent changes as we rotate our heads. In this paper, we use these cues to solve a problem we call Sound Localization from Motion (SLfM): jointly estimating camera…
Sound Source Localization (SSL) are used to estimate the position of sound sources. Various methods have been used for detecting sound and its localization. This paper presents a system for stationary sound source localization by cubical…
Measuring personal head-related transfer functions (HRTFs) is essential in binaural audio. Personal HRTFs are not only required for binaural rendering and for loudspeaker-based binaural reproduction using crosstalk cancellation, but they…
Audio-visual speech separation methods aim to integrate different modalities to generate high-quality separated speech, thereby enhancing the performance of downstream tasks such as speech recognition. Most existing state-of-the-art (SOTA)…
Range estimation of a far field sound source in a reverberant environment is known to be a notoriously difficult problem, hence most localization methods are only capable of estimating the source's Direction-of-Arrival (DoA). In an earlier…
This paper presents a two-step approach for narrowband source localization within reverberant rooms. The first step involves dereverberation by modeling the homogeneous component of the sound field by an equivalent decomposition of…
We propose a spatial diffuseness feature for deep neural network (DNN)-based automatic speech recognition to improve recognition accuracy in reverberant and noisy environments. The feature is computed in real-time from multiple microphone…
Multi-channel short-time Fourier transform (STFT) domain-based processing of reverberant microphone signals commonly relies on power-spectral-density (PSD) estimates of early source images, where early refers to reflections contained within…
Separation of simultaneously active multiple speakers is a difficult task in environments with strong reverberation and many background noise sources. This paper uses the relative transfer matrix (ReTM), a generalization of the relative…
Estimation of a speaker's direction and head orientation with binaural recordings can be a critical piece of information in many real-world applications with emerging `earable' devices, including smart headphones and AR/VR headsets.…
We propose a novel approach for spoofed speech characterization through explainable probabilistic attribute embeddings. In contrast to high-dimensional raw embeddings extracted from a spoofing countermeasure (CM) whose dimensions are not…
Transformer models are powerful sequence-to-sequence architectures that are capable of directly mapping speech inputs to transcriptions or translations. However, the mechanism for modeling positions in this model was tailored for text…
A microphone array can provide a mobile robot with the capability of localizing, tracking and separating distant sound sources in 2D, i.e., estimating their relative elevation and azimuth. To combine acoustic data with visual information in…
Sound source localization (SSL) demonstrates remarkable results in controlled settings but struggles in real-world deployment due to dual imbalance challenges: intra-task imbalance arising from long-tailed direction-of-arrival (DoA)…
Audio super-resolution aims to recover missing high-frequency details from bandwidth-limited low-resolution audio, thereby improving the naturalness and perceptual quality of the reconstructed signal. However, most existing methods directly…
In this paper, we present a new single sound source DOA estimation and tracking system based on the well-known SRP-PHAT algorithm and a three-dimensional Convolutional Neural Network. It uses SRP-PHAT power maps as input features of a fully…
Speech super-resolution (SR) reconstructs high-fidelity wideband speech from low-resolution inputs-a task that necessitates reconciling global harmonic coherence with local transient sharpness. While diffusion-based generative models yield…
Realistic sound propagation is essential for immersion in a virtual scene, yet physically accurate wave-based simulations remain computationally prohibitive for real-time applications. Wave coding methods address this limitation by…
This paper studies the fundamental limit of semantic communications over the discrete memoryless channel. We consider the scenario to send a semantic source consisting of an observation state and its corresponding semantic state, both of…
Recent data- and learning-based sound source localization (SSL) methods have shown strong performance in challenging acoustic scenarios. However, little work has been done on adapting such methods to track consistently multiple sources…