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Being able to explore an environment and understand the location and type of all objects therein is important for indoor robotic platforms that must interact closely with humans. However, it is difficult to evaluate progress in this area…

Robotics · Computer Science 2020-09-14 David Hall , Ben Talbot , Suman Raj Bista , Haoyang Zhang , Rohan Smith , Feras Dayoub , Niko Sünderhauf

Learning robust robot policies in real-world environments requires diverse data augmentation, yet scaling real-world data collection is costly due to the need for acquiring physical assets and reconfiguring environments. Therefore,…

As collaborative robots enter industrial shop floors, logistics, and manufacturing, rapid and flexible evaluation of human-machine interaction has become more important. The availability of consumer headsets for virtual and augmented…

Robotics · Computer Science 2022-09-21 Khaled Kassem , Florian Michahelles

Learning robust manipulation policies typically requires large and diverse datasets, the collection of which is time-consuming, labor-intensive, and often impractical for dynamic environments. In this work, we introduce DynaMimicGen (D-MG),…

Embodied AI (EAI) research requires high-quality, diverse 3D scenes to effectively support skill acquisition, sim-to-real transfer, and generalization. Achieving these quality standards, however, necessitates the precise replication of…

Computer Vision and Pattern Recognition · Computer Science 2025-05-06 Huangyue Yu , Baoxiong Jia , Yixin Chen , Yandan Yang , Puhao Li , Rongpeng Su , Jiaxin Li , Qing Li , Wei Liang , Song-Chun Zhu , Tengyu Liu , Siyuan Huang

Developing embodied agents in simulation has been a key research topic in recent years. Exciting new tasks, algorithms, and benchmarks have been developed in various simulators. However, most of them assume deaf agents in silent…

Robotics · Computer Science 2023-09-19 Ruohan Gao , Hao Li , Gokul Dharan , Zhuzhu Wang , Chengshu Li , Fei Xia , Silvio Savarese , Li Fei-Fei , Jiajun Wu

Humans frequently grasp, manipulate, and move objects. Interactive systems assist humans in these tasks, enabling applications in Embodied AI, human-robot interaction, and virtual reality. However, current methods in hand-object synthesis…

Robotics · Computer Science 2025-03-10 Sammy Christen

Assembly101 is a new procedural activity dataset featuring 4321 videos of people assembling and disassembling 101 "take-apart" toy vehicles. Participants work without fixed instructions, and the sequences feature rich and natural variations…

Computer Vision and Pattern Recognition · Computer Science 2022-05-03 Fadime Sener , Dibyadip Chatterjee , Daniel Shelepov , Kun He , Dipika Singhania , Robert Wang , Angela Yao

Dexterous manipulation with anthropomorphic robot hands remains a challenging problem in robotics because of the high-dimensional state and action spaces and complex contacts. Nevertheless, skillful closed-loop manipulation is required to…

Robotics · Computer Science 2022-12-06 Malte Mosbach , Kara Moraw , Sven Behnke

Recent works have been exploring the scaling laws in the field of Embodied AI. Given the prohibitive costs of collecting real-world data, we believe the Simulation-to-Real (Sim2Real) paradigm is a crucial step for scaling the learning of…

As autonomous driving systems being deployed to millions of vehicles, there is a pressing need of improving the system's scalability, safety and reducing the engineering cost. A realistic, scalable, and practical simulator of the driving…

Robotics · Computer Science 2024-07-04 Yihan Hu , Siqi Chai , Zhening Yang , Jingyu Qian , Kun Li , Wenxin Shao , Haichao Zhang , Wei Xu , Qiang Liu

Active sensing and planning in unknown, cluttered environments is an open challenge for robots intending to provide home service, search and rescue, narrow-passage inspection, and medical assistance. Although many active sensing methods…

Robotics · Computer Science 2022-08-25 Hanwen Ren , Ahmed H. Qureshi

We present a physics-based character control framework for synthesizing human-scene interactions. Recent advances adopt physics simulation to mitigate artifacts produced by data-driven kinematic approaches. However, existing physics-based…

Computer Vision and Pattern Recognition · Computer Science 2025-03-04 Liang Pan , Jingbo Wang , Buzhen Huang , Junyu Zhang , Haofan Wang , Xu Tang , Yangang Wang

Recent advances in robot learning have accelerated progress toward generalist robots that can perform everyday tasks in human environments. Yet it remains difficult to gauge how close we are to this vision. The field lacks a reproducible,…

Robotics · Computer Science 2026-03-05 Soroush Nasiriany , Sepehr Nasiriany , Abhiram Maddukuri , Yuke Zhu

Developing learning-based methods for navigation of aerial robots is an intensive data-driven process that requires highly parallelized simulation. The full utilization of such simulators is hindered by the lack of parallelized high-level…

Robotics · Computer Science 2023-05-29 Mihir Kulkarni , Theodor J. L. Forgaard , Kostas Alexis

Continual learning refers to the ability of humans and animals to incrementally learn over time in a given environment. Trying to simulate this learning process in machines is a challenging task, also due to the inherent difficulty in…

Computer Vision and Pattern Recognition · Computer Science 2021-09-17 Enrico Meloni , Alessandro Betti , Lapo Faggi , Simone Marullo , Matteo Tiezzi , Stefano Melacci

Robotic assembly is one of the oldest and most challenging applications of robotics. In other areas of robotics, such as perception and grasping, simulation has rapidly accelerated research progress, particularly when combined with modern…

Interactive audio spatialization technology previously developed for video game authoring and rendering has evolved into an essential component of platforms enabling shared immersive virtual experiences for future co-presence, remote…

Sound · Computer Science 2021-09-28 Jean-Marc Jot , Rémi Audfray , Mark Hertensteiner , Brian Schmidt

Biomechanical forward simulation holds great potential for HCI, enabling the generation of human-like movements in interactive tasks. However, training biomechanical models with reinforcement learning is challenging, particularly for…

Human-Computer Interaction · Computer Science 2025-08-26 Michał Patryk Miazga , Patrick Ebel

Simulating realistic environments for robots is widely recognized as a critical challenge in robot learning, particularly in terms of rendering and physical simulation. This challenge becomes even more pronounced in navigation tasks, where…

Robotics · Computer Science 2026-03-17 Jiahang Liu , Yuanxing Duan , Jiazhao Zhang , Minghan Li , Shaoan Wang , Zhizheng Zhang , He Wang
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