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Generative models trained on internet data have revolutionized how text, image, and video content can be created. Perhaps the next milestone for generative models is to simulate realistic experience in response to actions taken by humans,…

Artificial Intelligence · Computer Science 2024-09-27 Sherry Yang , Yilun Du , Kamyar Ghasemipour , Jonathan Tompson , Leslie Kaelbling , Dale Schuurmans , Pieter Abbeel

Autonomous navigation consists in an agent being able to navigate without human intervention or supervision, it affects both high level planning and low level control. Navigation is at the crossroad of multiple disciplines, it combines…

Robotics · Computer Science 2020-11-24 Maxime Pietrantoni , Boris Chidlovskii , Tomi Silander

Imitation learning is a promising paradigm for training robot control policies, but these policies can suffer from distribution shift, where the conditions at evaluation time differ from those in the training data. A popular approach for…

Robotics · Computer Science 2024-05-03 Ryan Hoque , Ajay Mandlekar , Caelan Garrett , Ken Goldberg , Dieter Fox

The increasing number of robots in home environments leads to an emerging coexistence between humans and robots. Robots undertake common tasks and support the residents in their everyday life. People appreciate the presence of robots in…

Robotics · Computer Science 2017-12-18 Dennis Sprute , Robin Rasch , Klaus Tönnies , Matthias König

Immersive environments have gradually become standard for visualizing and analyzing large or complex datasets that would otherwise be cumbersome, if not impossible, to explore through smaller scale computing devices. However, this type of…

Human-Computer Interaction · Computer Science 2019-03-12 Marco Cavallo , Mishal Dholakia , Matous Havlena , Kenneth Ocheltree , Mark Podlaseck

Robotic control tasks are often first run in simulation for the purposes of verification, debugging and data augmentation. Many methods exist to specify what task a robot must complete, but few exist to specify what range of environments a…

Robotics · Computer Science 2021-03-22 Craig Innes , Subramanian Ramamoorthy

Calibrating robots into their workspaces is crucial for manipulation tasks. Existing calibration techniques often rely on sensors external to the robot (cameras, laser scanners, etc.) or specialized tools. This reliance complicates the…

Robotics · Computer Science 2024-03-21 Podshara Chanrungmaneekul , Kejia Ren , Joshua T. Grace , Aaron M. Dollar , Kaiyu Hang

The efficient rendering and explicit nature of 3DGS promote the advancement of 3D scene manipulation. However, existing methods typically encounter challenges in controlling the manipulation region and are unable to furnish the user with…

Computer Vision and Pattern Recognition · Computer Science 2025-05-20 Yian Zhao , Wanshi Xu , Ruochong Zheng , Pengchong Qiao , Chang Liu , Jie Chen

Simulation parameter settings such as contact models and object geometry approximations are critical to training robust robotic policies capable of transferring from simulation to real-world deployment. Previous approaches typically…

Robotics · Computer Science 2023-10-03 Allen Z. Ren , Hongkai Dai , Benjamin Burchfiel , Anirudha Majumdar

The development of embodied agents that can communicate with humans in natural language has gained increasing interest over the last years, as it facilitates the diffusion of robotic platforms in human-populated environments. As a step…

Robotics · Computer Science 2024-04-16 Roberto Bigazzi , Marcella Cornia , Silvia Cascianelli , Lorenzo Baraldi , Rita Cucchiara

Developing and testing user interfaces (UIs) and training AI agents to interact with them are challenging due to the dynamic and diverse nature of real-world mobile environments. Existing methods often rely on cumbersome physical devices or…

Computer Vision and Pattern Recognition · Computer Science 2025-09-29 Jiannan Xiang , Yun Zhu , Lei Shu , Maria Wang , Lijun Yu , Gabriel Barcik , James Lyon , Srinivas Sunkara , Jindong Chen

Simulation has become a key tool for training and evaluating home robots at scale, yet existing environments fail to capture the diversity and physical complexity of real indoor spaces. Current scene synthesis methods produce sparsely…

Robotics · Computer Science 2026-02-12 Nicholas Pfaff , Thomas Cohn , Sergey Zakharov , Rick Cory , Russ Tedrake

With the development of embodied artificial intelligence, robotic research has increasingly focused on complex tasks. Existing simulation platforms, however, are often limited to idealized environments, simple task scenarios and lack data…

Robotics · Computer Science 2025-04-29 Zijie Zheng , Zeshun Li , Yunpeng Wang , Qinghongbing Xie , Long Zeng

Interactive 3D simulations have enabled breakthroughs in robotics and computer vision, but simulating the broad diversity of environments needed for deep learning requires large corpora of photo-realistic 3D object models. To address this…

Physics-based simulation is essential for developing and evaluating robot manipulation policies, particularly in scenarios involving deformable objects and complex contact interactions. However, existing simulators often struggle to balance…

Realizing scaling laws in embodied AI has become a focus. However, previous work has been scattered across diverse simulation platforms, with assets and models lacking unified interfaces, which has led to inefficiencies in research. To…

Reproducing cognitive development, group interaction, and long-term evolution in virtual classrooms remains a core challenge for educational AI, as real classrooms integrate open-ended cognition, dynamic social interaction, affective…

Computer Vision and Pattern Recognition · Computer Science 2025-10-08 Yiping Ma , Shiyu Hu , Buyuan Zhu , Yipei Wang , Yaxuan Kang , Shiqing Liu , Kang Hao Cheong

A common vision from science fiction is that robots will one day inhabit our physical spaces, sense the world as we do, assist our physical labours, and communicate with us through natural language. Here we study how to design artificial…

This paper describes a 2D and 3D simulation engine that quantitatively models the statics, dynamics, and non-linear deformation of heterogeneous soft bodies in a computationally efficient manner. There is a large body of work simulating…

Graphics · Computer Science 2012-12-13 Jonathan Hiller , Hod Lipson

Objects play a crucial role in our everyday activities. Though multisensory object-centric learning has shown great potential lately, the modeling of objects in prior work is rather unrealistic. ObjectFolder 1.0 is a recent dataset that…

Computer Vision and Pattern Recognition · Computer Science 2022-04-06 Ruohan Gao , Zilin Si , Yen-Yu Chang , Samuel Clarke , Jeannette Bohg , Li Fei-Fei , Wenzhen Yuan , Jiajun Wu