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A new method is presented, allowing for the generation of 3D terrain and texture from coherent noise. The method is significantly faster than prevailing fractal brownian motion approaches, while producing results of equivalent quality. The…

Graphics · Computer Science 2018-12-06 Yann Thorimbert , Bastien Chopard

We present a versatile latent representation that enables physically simulated character to efficiently utilize motion priors. To build a powerful motion embedding that is shared across multiple tasks, the physics controller should employ…

Graphics · Computer Science 2025-03-18 Jinseok Bae , Jungdam Won , Donggeun Lim , Inwoo Hwang , Young Min Kim

This paper presents the development of a new software in order to manage objects, robots and mannequins in using the possibilities given by the haptic feedback of the Phantom desktop devices. The haptic device provides 6 positional degree…

Robotics · Computer Science 2007-05-23 Damien Chablat , Fouad Bennis , Bernard Hoessler , Matthieu Guibert

Generalizing tool manipulation requires both semantic planning and precise physical control. Modern generalist robot policies, such as Vision-Language-Action (VLA) models, often lack the physical grounding required for contact-rich tool…

Robotics · Computer Science 2026-05-05 Kevin Yuchen Ma , Heng Zhang , Weisi Lin , Mike Zheng Shou , Yan Wu

Inspired by the fact that humans use diverse sensory organs to perceive the world, sensors with different modalities are deployed in end-to-end driving to obtain the global context of the 3D scene. In previous works, camera and LiDAR inputs…

Computer Vision and Pattern Recognition · Computer Science 2022-08-04 Qingwen Zhang , Mingkai Tang , Ruoyu Geng , Feiyi Chen , Ren Xin , Lujia Wang

Haptic upper limb exoskeletons are robots that assist human operators during task execution while having the ability to render virtual or remote environments. Therefore, the stability of such robots in physical human-robot-environment…

Robotics · Computer Science 2023-08-10 Mahdi Hejrati , Jouni Mattila

Legged systems need to optimize contact force in order to maintain contacts. For this, the controller needs to have the knowledge of the surface geometry and how slippery the terrain is. We can use a vision system to realize the terrain,…

Robotics · Computer Science 2020-03-05 Hsiu-Chin Lin , Michael Mistry

Walking is among the most common human activities where the feet can gather rich tactile information from the ground. The dynamic contact between the feet and the ground generates vibration signals that can be sensed by the foot skin. While…

Human-Computer Interaction · Computer Science 2025-04-22 Shih Ying-Lei , Dongxu Tang , Weiming Hu , Sang Ho Yoon , Yitian Shao

We propose and study a novel cross-reality environment that seamlessly integrates a monoscopic 2D surface (an interactive screen with touch and pen input) with a stereoscopic 3D space (an augmented reality HMD) to jointly host spatial data…

Human-Computer Interaction · Computer Science 2024-09-25 Lixiang Zhao , Tobias Isenberg , Fuqi Xie , Hai-Ning Liang , Lingyun Yu

In this paper we document a novel laboratory experimental platform for non-contact planar manipulation (positioning) of millimeter-scale objects using acoustic pressure. The manipulated objects are either floating on a water surface or…

Systems and Control · Computer Science 2020-11-13 Josef Matouš , Adam Kollarčík , Martin Gurtner , Tomáš Michálek , Zdeněk Hurák

Playing back vibrotactile signals through actuators is commonly used to simulate tactile feelings of virtual textured surfaces. However, there is often a small mismatch between the simulated tactile feelings and intended tactile feelings by…

Human-Computer Interaction · Computer Science 2019-02-21 Yusuke Ujitoko , Yuki Ban , Koichi Hirota

Image-to-image translation and voice conversion enable the generation of a new facial image and voice while maintaining some of the semantics such as a pose in an image and linguistic content in audio, respectively. They can aid in the…

Computer Vision and Pattern Recognition · Computer Science 2023-03-02 Naoya Takahashi , Mayank K. Singh , Yuki Mitsufuji

We present an acoustic musical instrument played through a resonance model of another sound. The resonance model is controlled in real time as part of the composite instrument. Our implementation uses an electric violin, whose spatial…

Sound · Computer Science 2020-10-06 Camille Goudeseune , Guy Garnett , Timothy Johnson

The paper presents results from a project aiming to create horizontally distributed surround sound sources and virtual sound images as auditory BCI (aBCI) stimuli. The purpose is to create evoked brain wave response patterns depending on…

Human-Computer Interaction · Computer Science 2012-10-11 Nozomu Nishikawa , Yoshihiro Matsumoto , Shoji Makino , Tomasz M. Rutkowski

Humans rely on multimodal perception to form representations of the world. This implies that environmental stimuli must remain consistent and predictable throughout their journey to our sensory organs. When it comes to vision,…

Materials Science · Physics 2024-08-14 Thomas Daunizeau , Sinan Haliyo , Vincent Hayward

Visual dialogue is a challenging task since it needs to answer a series of coherent questions on the basis of understanding the visual environment. Previous studies focus on the implicit exploration of multimodal co-reference by implicitly…

Computation and Language · Computer Science 2021-09-20 Feilong Chen , Fandong Meng , Xiuyi Chen , Peng Li , Jie Zhou

The images captured by vision-based tactile sensors carry information about high-resolution tactile fields, such as the distribution of the contact forces applied to their soft sensing surface. However, extracting the information encoded in…

Robotics · Computer Science 2021-10-01 Carmelo Sferrazza , Raffaello D'Andrea

This work developed a learning framework for perceptive legged locomotion that combines visual feedback, proprioceptive information, and active gait regulation of foot-ground contacts. The perception requires only one forward-facing camera…

Robotics · Computer Science 2023-02-01 Daniel Chee Hian Tan , Jenny Zhang , Michael , Chuah , Zhibin Li

Visual object navigation using learning methods is one of the key tasks in mobile robotics. This paper introduces a new representation of a scene semantic map formed during the embodied agent interaction with the indoor environment. It is…

Robotics · Computer Science 2023-11-08 Tatiana Zemskova , Aleksei Staroverov , Kirill Muravyev , Dmitry Yudin , Aleksandr Panov

Foundation models have transformed natural language processing and computer vision, and their impact is now reshaping remote sensing image analysis. With powerful generalization and transfer learning capabilities, they align naturally with…

Computer Vision and Pattern Recognition · Computer Science 2025-10-28 Liling Yang , Ning Chen , Jun Yue , Yidan Liu , Jiayi Ma , Pedram Ghamisi , Antonio Plaza , Leyuan Fang