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We present a physics-based character control framework for synthesizing human-scene interactions. Recent advances adopt physics simulation to mitigate artifacts produced by data-driven kinematic approaches. However, existing physics-based…

Computer Vision and Pattern Recognition · Computer Science 2025-03-04 Liang Pan , Jingbo Wang , Buzhen Huang , Junyu Zhang , Haofan Wang , Xu Tang , Yangang Wang

A new computer haptics algorithm to be used in general interactive manipulations of deformable virtual objects is presented. In multimodal interactive simulations, haptic feedback computation often comes from contact forces. Subsequently,…

Graphics · Computer Science 2008-12-18 Christian Duriez , Frédéric Dubois , Abderrahmane Kheddar , Claude Andriot

The hype about sensorimotor learning is currently reaching high fever, thanks to the latest advancement in deep learning. In this paper, we present an open-source framework for collecting large-scale, time-synchronised synthetic data from…

Robotics · Computer Science 2019-07-24 A. Barsky , C. Zito , H. Mori , T. Ogata , J. L. Wyatt

Rich haptic sensory feedback in response to user interactions is desirable for an effective, immersive virtual reality or teleoperation system. However, this feedback depends on material properties and user interactions in a complex,…

Robotics · Computer Science 2020-10-27 Negin Heravi , Wenzhen Yuan , Allison M. Okamura , Jeannette Bohg

In this work, we address the issue of a virtual representation of objects of cultural heritage for haptic interaction. Our main focus is to provide haptic access to artistic objects of any physical scale to the differently-abled people.…

Multimedia · Computer Science 2020-10-08 Sreeni K. G , Priyadarshini K , Praseedha A. K , Subhasis Chaudhuri

Robots must integrate multiple sensory modalities to act effectively in the real world. Yet, learning such multimodal policies at scale remains challenging. Simulation offers a viable solution, but while vision has benefited from…

Most research on 3D user interfaces aims at providing only a single sensory modality. One challenge is to integrate several sensory modalities into a seamless system while preserving each modality's immersion and performance factors. This…

Human-Computer Interaction · Computer Science 2016-08-16 Michael Ortega , Sabine Coquillart

TickTacking is a rhythm-based interface that allows users to control a pointer in a two-dimensional space through dual-button tapping. This paper investigates the generation of human-like trajectories using a receding horizon approach…

Human-Computer Interaction · Computer Science 2026-02-20 Daniele Masti , Stefano Menchetti , Çağrı Erdem , Giorgio Gnecco , Davide Rocchesso

Vibrotactile signals offer new possibilities for conveying sensations and emotions in various applications. Yet, designing vibrotactile tactile icons (i.e., Tactons) to evoke specific feelings often requires a trial-and-error process and…

Human-Computer Interaction · Computer Science 2025-02-04 Chungman Lim , Gyeongdeok Kim , Su-Yeon Kang , Hasti Seifi , Gunhyuk Park

Nowadays, robots are found in a growing number of areas where they collaborate closely with humans. Enabled by lightweight materials and safety sensors, these cobots are gaining increasing popularity in domestic care, supporting people with…

Human-Computer Interaction · Computer Science 2023-06-26 Max Pascher , Til Franzen , Kirill Kronhardt , Jens Gerken

Predicting the future interaction of objects when they come into contact with their environment is key for autonomous agents to take intelligent and anticipatory actions. This paper presents a perception framework that fuses visual and…

Machine Learning · Computer Science 2021-01-21 Sahand Rezaei-Shoshtari , Francois Robert Hogan , Michael Jenkin , David Meger , Gregory Dudek

Handheld grippers are increasingly used to collect human demonstrations due to their ease of deployment and versatility. However, most existing designs lack tactile sensing, despite the critical role of tactile feedback in precise…

Robotics · Computer Science 2025-11-13 Xinyue Zhu , Binghao Huang , Yunzhu Li

Recently, emotional talking face generation has received considerable attention. However, existing methods only adopt one-hot coding, image, or audio as emotion conditions, thus lacking flexible control in practical applications and failing…

Computer Vision and Pattern Recognition · Computer Science 2023-06-01 Chao Xu , Junwei Zhu , Jiangning Zhang , Yue Han , Wenqing Chu , Ying Tai , Chengjie Wang , Zhifeng Xie , Yong Liu

Existing psychophysical studies have revealed that the cross-modal visual-tactile perception is common for humans performing daily activities. However, it is still challenging to build the algorithmic mapping from one modality space to…

Computer Vision and Pattern Recognition · Computer Science 2021-07-13 Shaoyu Cai , Kening Zhu , Yuki Ban , Takuji Narumi

We address the problem of text-guided video temporal grounding, which aims to identify the time interval of a certain event based on a natural language description. Different from most existing methods that only consider RGB images as…

Computer Vision and Pattern Recognition · Computer Science 2021-11-01 Yi-Wen Chen , Yi-Hsuan Tsai , Ming-Hsuan Yang

Robust humanoid locomotion requires accurate and globally consistent perception of the surrounding 3D environment. However, existing perception modules, mainly based on depth images or elevation maps, offer only partial and locally…

Robotics · Computer Science 2025-11-19 Qingwei Ben , Botian Xu , Kailin Li , Feiyu Jia , Wentao Zhang , Jingping Wang , Jingbo Wang , Dahua Lin , Jiangmiao Pang

This paper presents the development of a new software in order to manage objects, robots and mannequins in using the possibilities given by the haptic feedback of the Phantom desktop devices. The haptic device provides 6 positional degrees…

Robotics · Computer Science 2020-07-17 Damien Chablat , Fouad Bennis , Bernard Hoessler , Matthieu Guibert

Manipulation of deformable objects is a challenging task for a robot. It will be problematic to use a single sensory input to track the behaviour of such objects: vision can be subjected to occlusions, whereas tactile inputs cannot capture…

Robotics · Computer Science 2023-05-01 Leszek Pecyna , Siyuan Dong , Shan Luo

Environmental sounds like footsteps, keyboard typing, or dog barking carry rich information and emotional context, making them valuable for designing haptics in user applications. Existing audio-to-vibration methods, however, rely on…

Human-Computer Interaction · Computer Science 2026-01-27 Yinan Li , Hasti Seifi

Mobile robots operating indoors must be prepared to navigate challenging scenes that contain transparent surfaces. This paper proposes a novel method for the fusion of acoustic and visual sensing modalities through implicit neural…

Computer Vision and Pattern Recognition · Computer Science 2024-11-08 Advaith V. Sethuraman , Onur Bagoren , Harikrishnan Seetharaman , Dalton Richardson , Joseph Taylor , Katherine A. Skinner