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Recent advancements in web-based audio systems have enabled sufficiently accurate timing control and real-time sound processing capabilities. Numerous specialized music tools, as well as digital audio workstations, are now accessible from…
Analog-digital hybrid electronic music systems once existed out of necessity in order to facilitate a flexible work environment for the creation of live computer music. As computational power increased with the development of faster…
In today's in-person group discussions, smartphones are integrated as intelligent workstations; yet given their co-presence in such face-to-face interactions, whether and how they may enhance people's behavioral engagement with others…
The task of learning the piano has been a centuries-old challenge for novices, experts and technologists. Several innovations have been introduced to support proper posture, movement, and motivation, while sight-reading and improvisation…
With the recent increase in the quantity of high fidelity games appearing on mobile devices and the recent trend of gaming focused mobile devices, there is a new requirement for a clear and comprehensive measure of the quality of gaming…
In this contribution, we will discuss a prototype that allows a group of users to design sound collaboratively in real time using a multi-touch tabletop. We make use of a machine learning method to generate a mapping from perceptual audio…
Expressive writing is an established approach for stress management. Recently, information technologies, such as smartphones, have also been explored for expressive writing. Although mobile interfaces have the potential to support various…
Multiphonics, the presence of multiple pitches within the sound, can be produced in several ways. In wind instruments, they can appear at low blowing pressure when complex fingerings are used. Such multiphonics can be modeled by the Impulse…
Music Visualization is basically the transformation of data from the aural to the visual space. There are a variety of music visualizations, across applications, present on the web. Models of Visualization include conceptual frameworks…
Tracking physical activity reliably is becoming central to many research efforts. In the last years specialized hardware has been proposed to measure movement. However, asking study participants to carry additional devices has drawbacks. We…
We present results from a longitudinal study of 34 iPh-one 3GS users, called LiveLab. LiveLab collected unprecedented usage data through an in-device, programmable logger and several structured interviews with the participants throughout…
Using a personal computer and a smartphone, iMecaProf is a software that provides a complete teaching environment for practicals associated to a Classical Mechanics course. iMecaProf proposes a visual, real time and interactive…
There is a recommended body posture and hand position for playing every musical instrument, allowing efficient and quick movements without blockage. Due to humans' limited cognitive capabilities, they struggle to concentrate on several…
In this paper, a system to build music in an intuitive and accessible way, with Lego bricks, is presented. The system makes use of the new powerful and cheap possibilities that technology offers for making old things in a new way. The…
Guitar-related machine listening research involves tasks like timbre transfer, performance generation, and automatic transcription. However, small datasets often limit model robustness due to insufficient acoustic diversity and musical…
We introduce Composer's Assistant 2, a system for interactive human-computer composition in the REAPER digital audio workstation. Our work upgrades the Composer's Assistant system (which performs multi-track infilling of symbolic music at…
Image computing has become a real catchphrase over the past few years and the interpretations of the meaning of the term vary greatly. The Imagecomputing market is currently rapidly evolving with high growth prospects and almost daily…
In this paper we present a preliminary version of the ACCompanion, an expressive accompaniment system for MIDI input. The system uses a probabilistic monophonic score follower to track the position of the soloist in the score, and a linear…
The paper discusses the experience of producing and distributing an iPhone app for promotion of the Maltese Cultural Heritage on behalf of the Malta Tourism Authority. Thanks to its position at the heart of the Mediterranean Sea, Malta has…
Emotions are fundamental to the creation and perception of music performances. However, achieving human-like expression and emotion through machine learning models for performance rendering remains a challenging task. In this work, we…