Related papers: Performing with a Mobile Computer System for Vibra…
In this paper, two microphone based systems for audio zooming is proposed for the first time. The audio zooming application allows sound capture and enhancement from the front direction while attenuating interfering sources from all other…
Portable low-cost sensors and sensing systems for the identification and quantitative measurement of bacteria in field water are critical in preventing drinking water from being contaminated by bacteria. In this article, we reported the…
This paper outlines the development of a sensory feedback device providing a tangible interface for controlling digital environments, in this example a flight simulator, where the intention for the device is that it is relatively low cost,…
Computational micromagnetics has become an essential tool in academia and industry to support fundamental research and the design and development of devices. Consequently, computational micromagnetics is widely used in the community, and…
Advances in tactile-audio feedback technology have created new possibilities for deaf people to feel music. However, little is known about deaf individuals' perception of musical emotions through vibrotactile feedback. In this paper, we…
Many people enjoy classical symphonic music. Its diverse instrumentation makes for a rich listening experience. This diversity adds to the conductor's expressive freedom to shape the sound according to their imagination. As a result, the…
Room Impulse Responses estimation is a fundamental problem in spatial audio processing and speech enhancement. In this paper, we build upon our previously introduced diffusion-based inpainting framework for Room Impulse Response…
This paper reviews the existing literature on input device evaluation and design in human-computer interaction (HCI) and discusses possible applications of this knowledge to the design and evaluation of new interfaces for musical…
When dealing with multimedia data, source attribution is a key challenge from a forensic perspective. This task aims to determine how a given content was captured, providing valuable insights for various applications, including legal…
The NIME conference traditionally focuses on interfaces for music and musical expression. In this paper we reverse this tradition to ask, can interfaces developed for music be successfully appropriated to non-musical applications? To help…
The paper reports the possibility of Indonesian traditional artisans of weaving designs and crafts to explore the cellular automata, a dynamical model in computation that may yield similar patterns. The reviews of the cellular automata due…
The primary focus of this research is the discreet and subtle everyday contact interactions between mobile phones and their surrounding surfaces. Such interactions are anticipated to facilitate mobile context awareness, encompassing aspects…
Although the live music entertainment sector does not directly fuel the current debate on automation, it might harbor positions that resonate with it. In this paper we study a prototype software application helping DJs and VJs to accurately…
Expert musicians can mould a musical piece to convey specific emotions that they intend to communicate. In this paper, we place a mid-level features based music emotion model in this performer-to-listener communication scenario, and…
The growing digital landscape of fashion e-commerce calls for interactive and user-friendly interfaces for virtually trying on clothes. Traditional try-on methods grapple with challenges in adapting to diverse backgrounds, poses, and…
This paper describes an architecture design process for Networked Music Performance (NMP) platform for medium-sized conducted music ensembles, based on remote rehearsals of Academic Choir of Gdansk University of Technology. The issues of…
Recent deep learning approaches have achieved impressive performance on visual sound separation tasks. However, these approaches are mostly built on appearance and optical flow like motion feature representations, which exhibit limited…
In this paper we argue that the set of wireless, mobile devices (e.g., portable telephones, tablet PCs, GPS navigators, media players) commonly used by human users enables the construction of what we term a digital ecosystem, i.e., an…
New music is made with computers, taking advantage of its graphics displays rather than its audio algorithms. Pure Data can be used to compose them. This essay will show a case study that uses Pure Data, in connection with INScore, for…
This vision paper presents the case for MUSIC, a programmable framework for building distributed mobile IoT applications for urban sensing. The Mobile Urban Sensing, Inference and Control (MUSIC) framework is contextualized for scenarios…