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Background: With the popularity of live streaming platforms at an all-time high, and many people turning to alternative venues for educational needs, this full research paper explores the viewership habits of software and game development…

Computers and Society · Computer Science 2025-11-05 Ella Kokinda , D. M. Boyer

Live streaming platforms offer a distinctive way for users and content creators to interact with each other through real-time communication. While research on user behavior in online platforms has explored how users discover their favorite…

Human-Computer Interaction · Computer Science 2025-09-12 Akira Matsui , Kazuki Fujikawa , Ryo Sasaki , Ryo Adachi

In the nascent days of e-content delivery, having a superior product was enough to give companies an edge against the competition. With today's fiercely competitive market, one needs to be multiple steps ahead, especially when it comes to…

Machine Learning · Computer Science 2014-05-21 Everaldo Aguiar , Saurabh Nagrecha , Nitesh V. Chawla

Live streaming platforms and existing viewer participation tools enable users to interact and engage with an online community, but the anonymity and scale of chat usually result in the spread of negative comments. However, only a few…

Human-Computer Interaction · Computer Science 2023-04-11 Ryan Yen , Li Feng , Brinda Mehra , Ching Christie Pang , Siying Hu , Zhicong Lu

Despite the growing popularity of video streaming over the Internet, problems such as re-buffering and high startup latency continue to plague users. In this paper, we present an end-to-end characterization of Yahoo's video streaming…

Networking and Internet Architecture · Computer Science 2016-05-18 Mojgan Ghasemi , Partha Kanuparthy , Ahmed Mansy , Theophilus Benson , Jennifer Rexford

To meet the demands of content moderation, online platforms have resorted to automated systems. Newer forms of real-time engagement($\textit{e.g.}$, users commenting on live streams) on platforms like Twitch exert additional pressures on…

Computation and Language · Computer Science 2025-06-11 Prarabdh Shukla , Wei Yin Chong , Yash Patel , Brennan Schaffner , Danish Pruthi , Arjun Bhagoji

This paper presents a novel algorithm for peer-to-peer (P2P) live streaming that addresses the limitations of single-layer systems through a multi-layered approach. The proposed solution adapts to diverse user capabilities and bandwidth…

Networking and Internet Architecture · Computer Science 2024-12-02 Rashmi Kushwaha , Rahul Bhattacharyya , Yatindra Nath Singh

Two main trends in today's internet are of major interest for video streaming services: most content delivery platforms coincide towards using adaptive video streaming over HTTP and new network architectures allowing caching at intermediate…

Networking and Internet Architecture · Computer Science 2013-07-04 Reinhard Grandl , Kai Su , Cedric Westphal

Stream processing has been an active research field for more than 20 years, but it is now witnessing its prime time due to recent successful efforts by the research community and numerous worldwide open-source communities. This survey…

Distributed, Parallel, and Cluster Computing · Computer Science 2023-01-18 Marios Fragkoulis , Paris Carbone , Vasiliki Kalavri , Asterios Katsifodimos

Understanding how people interact with the web is key for a variety of applications, e.g., from the design of effective web pages to the definition of successful online marketing campaigns. Browsing behavior has been traditionally…

Computers and Society · Computer Science 2021-05-05 Luca Vassio , Idilio Drago , Marco Mellia , Zied Ben Houidi , Mohamed Lamine Lamali

Large Language Models (LLMs) have reshaped user profiling, yet current evaluations mainly focus on static data snapshots. This paradigm overlooks the reality of personalized systems, where User-Generated Content (UGC) arrives continuously…

Computation and Language · Computer Science 2026-05-27 Sizhe Wang , Feiyu Duan , Juelin Wang , Liwen Zhang , Zhongyu Wei

This paper proposes a novel energy-efficient multimedia delivery system called EStreamer. First, we study the relationship between buffer size at the client, burst-shaped TCP-based multimedia traffic, and energy consumption of wireless…

Multimedia · Computer Science 2014-03-18 Mohammad Ashraful Hoque , Matti Siekkinen , Jukka K. Nurminen , Sasu Tarkoma , Mika Aalto

With the increasing importance of online communities, discussion forums, and customer reviews, Internet "trolls" have proliferated thereby making it difficult for information seekers to find relevant and correct information. In this paper,…

Computation and Language · Computer Science 2019-02-19 Albert Haque

Empowered by today's rich tools for media generation and distribution, and the convenient Internet access, crowdsourced streaming generalizes the single-source streaming paradigm by including massive contributors for a video channel. It…

Multimedia · Computer Science 2015-02-24 Fei Chen , Cong Zhang , Feng Wang , Jiangchuan Liu

Virtual YouTubers (VTubers) are avatar-based livestreamers that are voiced and played by human actors. VTubers have been popular in East Asia for years and have more recently seen widespread international growth. Despite their emergent…

Human-Computer Interaction · Computer Science 2025-04-15 Michael Yin , Chenxinran Shen , Robert Xiao

We develop a comprehensive theoretical framework to analyze live streaming platforms as two-sided markets, focusing on the head effect where a small subset of elite streamers disproportionately attracts viewer attention. By constructing…

Computers and Society · Computer Science 2025-02-14 Yukun Zhang , Qi Dong

Real-time, streaming interactive avatars represent a critical yet challenging goal in digital human research. Although diffusion-based human avatar generation methods achieve remarkable success, their non-causal architecture and high…

Computer Vision and Pattern Recognition · Computer Science 2026-03-31 Zhiyao Sun , Ziqiao Peng , Yifeng Ma , Yi Chen , Zhengguang Zhou , Zixiang Zhou , Guozhen Zhang , Youliang Zhang , Yuan Zhou , Qinglin Lu , Yong-Jin Liu

Today a large portion of Internet traffic is video. Over The Top (OTT) service providers offer video streaming services by creating a large distributed cloud network on top of a physical infrastructure owned by multiple entities. Our study…

Networking and Internet Architecture · Computer Science 2018-09-07 Sabidur Rahman , Hyunsu Muny , Hyongjin Leey , Youngseok Lee , Massimo Tornatore , Biswanath Mukherjee

Dynamic Adaptive Streaming over HTTP (DASH) is a recently proposed standard that offers different versions of the same media content to adapt the delivery process over the Internet to dynamic bandwidth fluctuations and different user device…

Networking and Internet Architecture · Computer Science 2016-11-17 Laura Natali , Maria Luisa Merani

Due to the limitations imposed by the COVID-19 pandemic, many users have shifted their shopping patterns from offline to online. Livestream shopping has become popular as one of the online shopping media. However, many streamers' malicious…

Cryptography and Security · Computer Science 2022-11-09 Qunfang Wu , Yisi Sang , Dakuo Wang , Zhicong Lu
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