English
Related papers

Related papers: UniCon: Universal Neural Controller For Physics-ba…

200 papers

Enabling robust whole-body humanoid-object interaction (HOI) remains challenging due to motion data scarcity and the contact-rich nature. We present HDMI (HumanoiD iMitation for Interaction), a simple and general framework that learns…

Robotics · Computer Science 2025-09-30 Haoyang Weng , Yitang Li , Nikhil Sobanbabu , Zihan Wang , Zhengyi Luo , Tairan He , Deva Ramanan , Guanya Shi

Unsupervised pre-training has shown great success in skeleton-based action understanding recently. Existing works typically train separate modality-specific models, then integrate the multi-modal information for action understanding by a…

Computer Vision and Pattern Recognition · Computer Science 2023-11-07 Shengkai Sun , Daizong Liu , Jianfeng Dong , Xiaoye Qu , Junyu Gao , Xun Yang , Xun Wang , Meng Wang

Jumping poses a significant challenge for quadruped robots, despite being crucial for many operational scenarios. While optimisation methods exist for controlling such motions, they are often time-consuming and demand extensive knowledge of…

Robotics · Computer Science 2026-05-19 Riccardo Bussola , Michele Focchi , Giulio Turrisi , Claudio Semini , Luigi Palopoli

We tackle the challenges of synthesizing versatile, physically simulated human motions for full-body object manipulation. Unlike prior methods that are focused on detailed motion tracking, trajectory following, or teleoperation, our…

Robotics · Computer Science 2025-12-12 Chen Tessler , Yifeng Jiang , Erwin Coumans , Zhengyi Luo , Gal Chechik , Xue Bin Peng

Modern locomotion controllers are manually tuned for specific embodiments. We present LocoFormer, a generalist omni-bodied locomotion model that can control previously unseen legged and wheeled robots, even without precise knowledge of…

Robotics · Computer Science 2025-09-30 Min Liu , Deepak Pathak , Ananye Agarwal

In the context of autonomous driving, the significance of effective feature learning is widely acknowledged. While conventional 3D self-supervised pre-training methods have shown widespread success, most methods follow the ideas originally…

Computer Vision and Pattern Recognition · Computer Science 2024-04-09 Honghui Yang , Sha Zhang , Di Huang , Xiaoyang Wu , Haoyi Zhu , Tong He , Shixiang Tang , Hengshuang Zhao , Qibo Qiu , Binbin Lin , Xiaofei He , Wanli Ouyang

Control of wheeled humanoid locomotion is a challenging problem due to the nonlinear dynamics and under-actuated characteristics of these robots. Traditionally, feedback controllers have been utilized for stabilization and locomotion.…

Robotics · Computer Science 2022-04-08 Donghoon Baek , Amartya Purushottam , Joao Ramos

We present X-UniMotion, a unified and expressive implicit latent representation for whole-body human motion, encompassing facial expressions, body poses, and hand gestures. Unlike prior motion transfer methods that rely on explicit skeletal…

Computer Vision and Pattern Recognition · Computer Science 2025-08-14 Guoxian Song , Hongyi Xu , Xiaochen Zhao , You Xie , Tianpei Gu , Zenan Li , Chenxu Zhang , Linjie Luo

Video fundamentally intertwines two crucial axes: the dynamic content of a scene and the camera motion through which it is observed. However, existing generation models often entangle these factors, limiting independent control. In this…

Computer Vision and Pattern Recognition · Computer Science 2026-04-08 Yukun Wang , Ruihuang Li , Jiale Tao , Shiyuan Yang , Liyi Chen , Zhantao Yang , Handz , Yulan Guo , Shuai Shao , Qinglin Lu

Synthesizing physiologically-accurate human movement in a variety of conditions can help practitioners plan surgeries, design experiments, or prototype assistive devices in simulated environments, reducing time and costs and improving…

Learning visuomotor control policies in robotic systems is a fundamental problem when aiming for long-term behavioral autonomy. Recent supervised-learning-based vision and motion perception systems, however, are often separately built with…

Robotics · Computer Science 2020-06-17 Marvin Chancán , Michael Milford

Common-sense physical reasoning is an essential ingredient for any intelligent agent operating in the real-world. For example, it can be used to simulate the environment, or to infer the state of parts of the world that are currently…

Machine Learning · Computer Science 2018-03-01 Sjoerd van Steenkiste , Michael Chang , Klaus Greff , Jürgen Schmidhuber

Although a video is effectively a sequence of images, visual perception systems typically model images and videos separately, thus failing to exploit the correlation and the synergy provided by these two media. While a few prior research…

Computer Vision and Pattern Recognition · Computer Science 2019-06-13 Yufei Wang , Du Tran , Lorenzo Torresani

Planning physically feasible dexterous hand manipulation is a central challenge in robotic manipulation and Embodied AI. Prior work typically relies on object-centric cues or precise hand-object interaction sequences, foregoing the rich,…

Robotics · Computer Science 2026-03-03 Zhenhao Zhang , Jiaxin Liu , Ye Shi , Jingya Wang

Reinforcement learning (RL) has achieved great success in dexterous grasping, significantly improving grasp performance and generalization from simulation to the real world. However, fine-grained functional grasping, which is essential for…

Robotics · Computer Science 2025-12-16 Chuan Mao , Haoqi Yuan , Ziye Huang , Chaoyi Xu , Kai Ma , Zongqing Lu

Diffusion-based vision-language-action (VLA) models have emerged as strong priors for robotic manipulation, yet adapting them to real-world distributions remains challenging. In particular, on-robot reinforcement learning (RL) is expensive…

Robotics · Computer Science 2026-05-12 Junjie Lu , Xinyao Qin , Yuhua Jiang , Kaixin Wang , Chuheng Zhang , Bin Liang , Jun Yang , Min Xu , Li Zhao

Non-prehensile pushing to move and reorient objects to a goal is a versatile loco-manipulation skill. In the real world, the object's physical properties and friction with the floor contain significant uncertainties, which makes the task…

Robotics · Computer Science 2025-10-22 Ioannis Dadiotis , Mayank Mittal , Nikos Tsagarakis , Marco Hutter

Motion-controllable image animation is a fundamental task with a wide range of potential applications. Recent works have made progress in controlling camera or object motion via various motion representations, while they still struggle to…

Computer Vision and Pattern Recognition · Computer Science 2025-03-11 Yingjie Chen , Yifang Men , Yuan Yao , Miaomiao Cui , Liefeng Bo

This paper addresses the limitations of current humanoid robot control frameworks, which primarily rely on reactive mechanisms and lack autonomous interaction capabilities due to data scarcity. We propose Humanoid-VLA, a novel framework…

Human motion analysis tasks, such as temporal 3D pose estimation, motion prediction, and motion in-betweening, play an essential role in computer vision. However, current paradigms suffer from severe fragmentation. First, the field is split…

Computer Vision and Pattern Recognition · Computer Science 2026-02-03 Xinshun Wang , Peiming Li , Ziyi Wang , Zhongbin Fang , Zhichao Deng , Songtao Wu , Jason Li , Mengyuan Liu
‹ Prev 1 8 9 10 Next ›