Related papers: Vehicle Reconstruction and Texture Estimation Usin…
In recent years, substantial progress has been achieved in learning-based reconstruction of 3D objects. At the same time, generative models were proposed that can generate highly realistic images. However, despite this success in these…
Texture synthesis models are important tools for understanding visual processing. In particular, statistical approaches based on neurally relevant features have been instrumental in understanding aspects of visual perception and of neural…
The task of reconstructing detailed 3D human body models from images is interesting but challenging in computer vision due to the high freedom of human bodies. In order to tackle the problem, we propose a coarse-to-fine method to…
Road surface reconstruction is essential for autonomous driving, supporting centimeter-accurate lane perception and high-definition mapping in complex urban environments.While recent methods based on mesh rendering or 3D Gaussian splatting…
High-quality textures are critical for realistic 3D content creation, yet existing generative methods are slow, rely on UV maps, and often fail to remain faithful to a reference image. To address these challenges, we propose a…
Existing approaches for 3D garment reconstruction either assume a predefined template for the garment geometry (restricting them to fixed clothing styles) or yield vertex colored meshes (lacking high-frequency textural details). Our novel…
Recently, learning frameworks have shown the capability of inferring the accurate shape, pose, and texture of an object from a single RGB image. However, current methods are trained on image collections of a single category in order to…
Coarse architectural models are often generated at scales ranging from individual buildings to scenes for downstream applications such as Digital Twin City, Metaverse, LODs, etc. Such piece-wise planar models can be abstracted as twins from…
Prevailing 3D texture generation methods, which often rely on multi-view fusion, are frequently hindered by inter-view inconsistencies and incomplete coverage of complex surfaces, limiting the fidelity and completeness of the generated…
Estimating 3D human texture from a single image is essential in graphics and vision. It requires learning a mapping function from input images of humans with diverse poses into the parametric (UV) space and reasonably hallucinating…
We present MatAtlas, a method for consistent text-guided 3D model texturing. Following recent progress we leverage a large scale text-to-image generation model (e.g., Stable Diffusion) as a prior to texture a 3D model. We carefully design…
As 3D content creation continues to grow, transferring semantic textures between 3D meshes remains a significant challenge in computer graphics. While recent methods leverage text-to-image diffusion models for texturing, they often struggle…
3D face reconstruction from monocular images has promoted the development of various applications such as augmented reality. Though existing methods have made remarkable progress, most of them emphasize geometric reconstruction, while…
In this work, we propose a method to address the challenge of rendering a 3D human from a single image in a free-view manner. Some existing approaches could achieve this by using generalizable pixel-aligned implicit fields to reconstruct a…
This paper presents a method to reconstruct high-quality textured 3D models from both multi-view and single-view images. The reconstruction is posed as an adaptation problem and is done progressively where in the first stage, we focus on…
This paper presents an efficient method for texture retrieval using multiscale feature extraction and embedding based on the local extrema keypoints. The idea is to first represent each texture image by its local maximum and local minimum…
3D Reconstruction of moving articulated objects without additional information about object structure is a challenging problem. Current methods overcome such challenges by employing category-specific skeletal models. Consequently, they do…
High-fidelity 3D reconstruction of vehicle exteriors improves buyer confidence in online automotive marketplaces, but generating these models in cluttered dealership drive-throughs presents severe technical challenges. Unlike static-scene…
Depth information provides valuable insights into the 3D structure especially the outline of objects, which can be utilized to improve the semantic segmentation tasks. However, a naive fusion of depth information can disrupt feature and…
We propose a novel method to reconstruct the 3D shapes of transparent objects using hand-held captured images under natural light conditions. It combines the advantage of explicit mesh and multi-layer perceptron (MLP) network, a hybrid…