English
Related papers

Related papers: Human-Agent Cooperation in Bridge Bidding

200 papers

Artificial agents, particularly humanoid robots, interact with their environment, objects, and people using cameras, actuators, and physical presence. Their communication methods are often pre-programmed, limiting their actions and…

Artificial Intelligence · Computer Science 2024-06-17 Federico Tavella , Aphrodite Galata , Angelo Cangelosi

We propose an improved algorithm by identifying and encouraging cooperative behavior in multi-agent environments. First, we analyze the shortcomings of existing algorithms in addressing multi-agent reinforcement learning problems. Then,…

Multiagent Systems · Computer Science 2025-08-21 Junjie Qi , Siqi Mao , Tianyi Tan

Autonomous systems can substantially enhance a human's efficiency and effectiveness in complex environments. Machines, however, are often unable to observe the preferences of the humans that they serve. Despite the fact that the human's and…

Machine Learning · Statistics 2017-05-29 Agostino Capponi , Reza Ghanadan , Matt Stern

We present a machine learning framework for multi-agent systems to learn both the optimal policy for maximizing the rewards and the encoding of the high dimensional visual observation. The encoding is useful for sharing local visual…

Robotics · Computer Science 2018-12-14 Hyung-Jin Yoon , Huaiyu Chen , Kehan Long , Heling Zhang , Aditya Gahlawat , Donghwan Lee , Naira Hovakimyan

Cooperative artificial intelligence with human or superhuman proficiency in collaborative tasks stands at the frontier of machine learning research. Prior work has tended to evaluate cooperative AI performance under the restrictive…

Artificial Intelligence · Computer Science 2022-02-01 Keane Lucas , Ross E. Allen

We explore deep reinforcement learning methods for multi-agent domains. We begin by analyzing the difficulty of traditional algorithms in the multi-agent case: Q-learning is challenged by an inherent non-stationarity of the environment,…

Machine Learning · Computer Science 2020-03-17 Ryan Lowe , Yi Wu , Aviv Tamar , Jean Harb , Pieter Abbeel , Igor Mordatch

With the rise of online e-commerce platforms, more and more customers prefer to shop online. To sell more products, online platforms introduce various modules to recommend items with different properties such as huge discounts. A web page…

Machine Learning · Computer Science 2020-09-01 Xu He , Bo An , Yanghua Li , Haikai Chen , Rundong Wang , Xinrun Wang , Runsheng Yu , Xin Li , Zhirong Wang

This paper extends recent work in interactive machine learning (IML) focused on effectively incorporating human feedback. We show how control and feedback signals complement each other in systems which model human reward. We demonstrate…

Human-Computer Interaction · Computer Science 2017-01-27 Kory W. Mathewson , Patrick M. Pilarski

Imitation learning is an effective alternative approach to learn a policy when the reward function is sparse. In this paper, we consider a challenging setting where an agent and an expert use different actions from each other. We assume…

Machine Learning · Computer Science 2019-08-27 Konrad Zolna , Negar Rostamzadeh , Yoshua Bengio , Sungjin Ahn , Pedro O. Pinheiro

We present a system that enables real-time interaction between human users and agents trained to control fighter jets in simulated 3D air combat scenarios. The agents are trained in a dedicated environment using Multi-Agent Reinforcement…

Artificial Intelligence · Computer Science 2025-10-01 Ardian Selmonaj , Giacomo Del Rio , Adrian Schneider , Alessandro Antonucci

The next step for intelligent dialog agents is to escape their role as silent bystanders and become proactive. Well-defined proactive behavior may improve human-machine cooperation, as the agent takes a more active role during interaction…

Computation and Language · Computer Science 2023-06-23 Matthias Kraus , Nicolas Wagner , Ron Riekenbrauck , Wolfgang Minker

While artificial intelligence has been applied to control players' decisions in board games for over half a century, little attention is given to games with no player competition. Pandemic is an exemplar collaborative board game where all…

Artificial Intelligence · Computer Science 2021-03-23 Konstantinos Sfikas , Antonios Liapis

A variety of cooperative multi-agent control problems require agents to achieve individual goals while contributing to collective success. This multi-goal multi-agent setting poses difficulties for recent algorithms, which primarily target…

Machine Learning · Computer Science 2020-01-28 Jiachen Yang , Alireza Nakhaei , David Isele , Kikuo Fujimura , Hongyuan Zha

Multi-agent reinforcement learning has received significant interest in recent years notably due to the advancements made in deep reinforcement learning which have allowed for the developments of new architectures and learning algorithms.…

Multiagent Systems · Computer Science 2018-12-27 Nicolas Anastassacos , Mirco Musolesi

We anticipate increased instances of humans and AI systems working together in what we refer to as a hybrid team. The increase in collaboration is expected as AI systems gain proficiency and their adoption becomes more widespread. However,…

Artificial Intelligence · Computer Science 2024-08-06 Andrew Fuchs , Andrea Passarella , Marco Conti

A growing field in robotics and Artificial Intelligence (AI) research is human-robot collaboration, whose target is to enable effective teamwork between humans and robots. However, in many situations human teams are still superior to…

Robotics · Computer Science 2017-11-27 Giovanni Saponaro , Lorenzo Jamone , Alexandre Bernardino , Giampiero Salvi

As AI technology advances, research in playing text-based games with agents has becomeprogressively popular. In this paper, a novel approach to agent design and agent learning ispresented with the context of reinforcement learning. A model…

Computation and Language · Computer Science 2025-09-04 Haonan Wang , Mingjia Zhao , Junfeng Sun , Wei Liu

We present an approach to interactive-predictive neural machine translation that attempts to reduce human effort from three directions: Firstly, instead of requiring humans to select, correct, or delete segments, we employ the idea of…

Computation and Language · Computer Science 2018-06-07 Tsz Kin Lam , Julia Kreutzer , Stefan Riezler

We address the problem of building a decision model for a specific bidding situation in the game of Bridge. We propose the following multi-step methodology i) Build a set of examples for the decision problem and use simulations to associate…

Robots have limited adaptation ability compared to humans and animals in the case of damage. However, robot damages are prevalent in real-world applications, especially for robots deployed in extreme environments. The fragility of robots…

Robotics · Computer Science 2020-12-01 Fan Yang , Chao Yang , Di Guo , Huaping Liu , Fuchun Sun
‹ Prev 1 8 9 10 Next ›