Related papers: 3D Invisible Cloak
Deep neural networks have been shown vulnerable toadversarial patches, where exotic patterns can resultin models wrong prediction. Nevertheless, existing ap-proaches to adversarial patch generation hardly con-sider the contextual…
Emergence of the utility of 3D point cloud data in safety-critical vision tasks (e.g., ADAS) urges researchers to pay more attention to the robustness of 3D representations and deep networks. To this end, we develop an attack and defense…
We present a novel method to improve the accuracy of the 3D reconstruction of clothed human shape from a single image. Recent work has introduced volumetric, implicit and model-based shape learning frameworks for reconstruction of objects…
The appearance of a human in clothing is driven not only by the pose but also by its temporal context, i.e., motion. However, such context has been largely neglected by existing monocular human modeling methods whose neural networks often…
3D human segmentation has seen noticeable progress in re-cent years. It, however, still remains a challenge to date. In this paper, weintroduce a deep patch-based method for 3D human segmentation. Wefirst extract a local surface patch for…
Most recent garment capturing techniques rely on acquiring multiple views of clothing, which may not always be readily available, especially in the case of pre-existing photographs from the web. As an alternative, we pro- pose a method that…
Based on the concept of the cloak generating function, we propose a numerical method to compute the invisibility performance of various quadratic spherical cloaks and obtain optimal invisibility results. A non-ideal discrete model is used…
In this work, we propose a novel clothed human reconstruction method called GaussianBody, based on 3D Gaussian Splatting. Compared with the costly neural radiance based models, 3D Gaussian Splatting has recently demonstrated great…
Neural network-based visuomotor policies enable robots to perform manipulation tasks but remain susceptible to perceptual attacks. For example, conventional 2D adversarial patches are effective under fixed-camera setups, where appearance is…
We propose a general method to circumvent the singularity of arbitrary 2D cloaks, which arises from infinitely large values of material parameters at inner boundaries. The presented method is based on the deformation view of the…
Transformation optics (TO) is a powerful tool for the design of artiffcial materials with unprecedented optical properties. Here, we propose the approximation of TO structures of arbitrary shape by faceting, in which curved surfaces are…
We propose a method for computing a sewing pattern of a given 3D garment model. Our algorithm segments an input 3D garment shape into patches and computes their 2D parameterization, resulting in pattern pieces that can be cut out of fabric…
Virtual try-on is a promising application of computer graphics and human computer interaction that can have a profound real-world impact especially during this pandemic. Existing image-based works try to synthesize a try-on image from a…
Estimating the body shape and posture of a dressed human subject in motion represented as a sequence of (possibly incomplete) 3D meshes is important for virtual change rooms and security. To solve this problem, statistical shape spaces…
A cylindrical wave expansion method is developed to obtain the scattering field for an ideal two-dimensional cylindrical invisibility cloak. A near-ideal model of the invisibility cloak is set up to solve the boundary problem at the inner…
3D deep learning models are shown to be as vulnerable to adversarial examples as 2D models. However, existing attack methods are still far from stealthy and suffer from severe performance degradation in the physical world. Although 3D data…
Visible-infrared pedestrian Re-identification (VI-ReID) aims to match pedestrian images captured by infrared cameras and visible cameras. However, VI-ReID, like other traditional cross-modal image matching tasks, poses significant…
This paper proposes a radial dependent dispersive finite-difference time-domain method for the modelling of electromagnetic cloaking structures. The permittivity and permeability of the cloak are mapped to the Drude dispersion model and…
Face recognition is a prevailing authentication solution in numerous biometric applications. Physical adversarial attacks, as an important surrogate, can identify the weaknesses of face recognition systems and evaluate their robustness…
We fabricate and characterize a three-dimensional polarization-independent invisibility cloak operating at visible wavelengths of light. The required drastic miniaturization has become possible by employing stimulated-emission-depletion…