English

Beyond the Patch: Exploring Vulnerabilities of Visuomotor Policies via Viewpoint-Consistent 3D Adversarial Object

Robotics 2026-03-06 v1 Computer Vision and Pattern Recognition

Abstract

Neural network-based visuomotor policies enable robots to perform manipulation tasks but remain susceptible to perceptual attacks. For example, conventional 2D adversarial patches are effective under fixed-camera setups, where appearance is relatively consistent; however, their efficacy often diminishes under dynamic viewpoints from moving cameras, such as wrist-mounted setups, due to perspective distortions. To proactively investigate potential vulnerabilities beyond 2D patches, this work proposes a viewpoint-consistent adversarial texture optimization method for 3D objects through differentiable rendering. As optimization strategies, we employ Expectation over Transformation (EOT) with a Coarse-to-Fine (C2F) curriculum, exploiting distance-dependent frequency characteristics to induce textures effective across varying camera-object distances. We further integrate saliency-guided perturbations to redirect policy attention and design a targeted loss that persistently drives robots toward adversarial objects. Our comprehensive experiments show that the proposed method is effective under various environmental conditions, while confirming its black-box transferability and real-world applicability.

Keywords

Cite

@article{arxiv.2603.04913,
  title  = {Beyond the Patch: Exploring Vulnerabilities of Visuomotor Policies via Viewpoint-Consistent 3D Adversarial Object},
  author = {Chanmi Lee and Minsung Yoon and Woojae Kim and Sebin Lee and Sung-eui Yoon},
  journal= {arXiv preprint arXiv:2603.04913},
  year   = {2026}
}

Comments

8 pages, 10 figures, Accepted to ICRA 2026. Project page: https://chan-mi-lee.github.io/3DAdvObj/

R2 v1 2026-07-01T11:04:30.103Z