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Prioritized Experience Replay (ER) has been empirically shown to improve sample efficiency across many domains and attracted great attention; however, there is little theoretical understanding of why such prioritized sampling helps and its…

Artificial Intelligence · Computer Science 2022-06-14 Yangchen Pan , Jincheng Mei , Amir-massoud Farahmand , Martha White , Hengshuai Yao , Mohsen Rohani , Jun Luo

Preference-based reinforcement learning (PbRL) has shown impressive capabilities in training agents without reward engineering. However, a notable limitation of PbRL is its dependency on substantial human feedback. This dependency stems…

Machine Learning · Computer Science 2024-05-30 Fengshuo Bai , Rui Zhao , Hongming Zhang , Sijia Cui , Ying Wen , Yaodong Yang , Bo Xu , Lei Han

Experience replay enables off-policy reinforcement learning (RL) agents to utilize past experiences to maximize the cumulative reward. Prioritized experience replay that weighs experiences by the magnitude of their temporal-difference error…

Machine Learning · Computer Science 2021-02-08 Ang A. Li , Zongqing Lu , Chenglin Miao

Deep reinforcement learning (RL) has achieved remarkable success in solving complex tasks through its integration with deep neural networks (DNNs) as function approximators. However, the reliance on DNNs has introduced a new challenge…

Machine Learning · Computer Science 2023-11-01 Woojun Kim , Yongjae Shin , Jongeui Park , Youngchul Sung

While Reinforcement Learning (RL) enhances Large Language Model reasoning, on-policy algorithms like GRPO are sample-inefficient as they discard past rollouts. Existing experience replay methods address this by reusing accurate samples for…

Machine Learning · Computer Science 2026-03-18 Long Li , Zhijian Zhou , Tianyi Wang , Weidi Xu , Zuming Huang , Wei Chu , Zhe Wang , Shirui Pan , Chao Qu , Yuan Qi

The experience replay mechanism allows agents to use the experiences multiple times. In prior works, the sampling probability of the transitions was adjusted according to their importance. Reassigning sampling probabilities for every…

Machine Learning · Computer Science 2021-11-15 Dogan C. Cicek , Enes Duran , Baturay Saglam , Furkan B. Mutlu , Suleyman S. Kozat

Dealing with uncertainty is essential for efficient reinforcement learning. There is a growing literature on uncertainty estimation for deep learning from fixed datasets, but many of the most popular approaches are poorly-suited to…

Machine Learning · Statistics 2018-11-16 Ian Osband , John Aslanides , Albin Cassirer

Experience replay (ER) is a crucial component of many deep reinforcement learning (RL) systems. However, uniform sampling from an ER buffer can lead to slow convergence and unstable asymptotic behaviors. This paper introduces Stratified…

Machine Learning · Computer Science 2023-06-21 Varun Kompella , Thomas J. Walsh , Samuel Barrett , Peter Wurman , Peter Stone

Deep neural networks struggle to continually learn multiple sequential tasks due to catastrophic forgetting of previously learned tasks. Rehearsal-based methods which explicitly store previous task samples in the buffer and interleave them…

Machine Learning · Computer Science 2022-07-12 Prashant Bhat , Bahram Zonooz , Elahe Arani

While deep reinforcement learning excels at solving tasks where large amounts of data can be collected through virtually unlimited interaction with the environment, learning from limited interaction remains a key challenge. We posit that an…

Machine Learning · Computer Science 2021-05-21 Max Schwarzer , Ankesh Anand , Rishab Goel , R Devon Hjelm , Aaron Courville , Philip Bachman

Instability and variability of Deep Reinforcement Learning (DRL) algorithms tend to adversely affect their performance. Averaged-DQN is a simple extension to the DQN algorithm, based on averaging previously learned Q-values estimates, which…

Artificial Intelligence · Computer Science 2017-03-13 Oron Anschel , Nir Baram , Nahum Shimkin

Autonomous navigation in intelligent mobile systems represents a core research focus within artificial intelligence-driven robotics. Contemporary path planning approaches face constraints in dynamic environmental responsiveness and…

Robotics · Computer Science 2025-03-11 Junzhe Wang

We introduce a new recurrent agent architecture and associated auxiliary losses which improve reinforcement learning in partially observable tasks requiring long-term memory. We employ a temporal hierarchy, using a slow-ticking recurrent…

Artificial Intelligence · Computer Science 2020-06-30 Adam Stooke , Valentin Dalibard , Siddhant M. Jayakumar , Wojciech M. Czarnecki , Max Jaderberg

Deep reinforcement learning has been shown to be a powerful framework for learning policies from complex high-dimensional sensory inputs to actions in complex tasks, such as the Atari domain. In this paper, we explore output representation…

Machine Learning · Computer Science 2016-06-16 Ishan P. Durugkar , Clemens Rosenbaum , Stefan Dernbach , Sridhar Mahadevan

Recommender systems predict personalized item rankings based on user preference distributions derived from historical behavior data. Recently, diffusion models (DMs) have gained attention in recommendation for their ability to model complex…

Information Retrieval · Computer Science 2025-04-22 Shuo Liu , An Zhang , Guoqing Hu , Hong Qian , Tat-seng Chua

Recently experience replay is widely used in various deep reinforcement learning (RL) algorithms, in this paper we rethink the utility of experience replay. It introduces a new hyper-parameter, the memory buffer size, which needs carefully…

Machine Learning · Computer Science 2018-05-01 Shangtong Zhang , Richard S. Sutton

Experience replay (ER) is a fundamental component of off-policy deep reinforcement learning (RL). ER recalls experiences from past iterations to compute gradient estimates for the current policy, increasing data-efficiency. However, the…

Machine Learning · Computer Science 2019-05-21 Guido Novati , Petros Koumoutsakos

Experience replay plays a crucial role in improving the sample efficiency of deep reinforcement learning agents. Recent advances in experience replay propose using Mixup (Zhang et al., 2018) to further improve sample efficiency via…

Machine Learning · Computer Science 2022-05-20 Ryan Sander , Wilko Schwarting , Tim Seyde , Igor Gilitschenski , Sertac Karaman , Daniela Rus

Non-stationarity can arise in Reinforcement Learning (RL) even in stationary environments. For example, most RL algorithms collect new data throughout training, using a non-stationary behaviour policy. Due to the transience of this…

Machine Learning · Computer Science 2021-09-23 Maximilian Igl , Gregory Farquhar , Jelena Luketina , Wendelin Boehmer , Shimon Whiteson

Q-learning played a foundational role in the field reinforcement learning (RL). However, TD algorithms with off-policy data, such as Q-learning, or nonlinear function approximation like deep neural networks require several additional tricks…

Machine Learning · Computer Science 2025-04-23 Matteo Gallici , Mattie Fellows , Benjamin Ellis , Bartomeu Pou , Ivan Masmitja , Jakob Nicolaus Foerster , Mario Martin