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Skeleton-based human action recognition has been drawing more interest recently due to its low sensitivity to appearance changes and the accessibility of more skeleton data. However, even the 3D skeletons captured in practice are still…

Computer Vision and Pattern Recognition · Computer Science 2022-09-26 Cunling Bian , Wei Feng , Fanbo Meng , Song Wang

We introduce a novel state-space model (SSM)-based framework for skeleton-based human action recognition, with an anatomically-guided architecture that improves state-of-the-art performance in both clinical diagnostics and general action…

Computer Vision and Pattern Recognition · Computer Science 2024-12-02 Niki Martinel , Mariano Serrao , Christian Micheloni

Skeleton-based Human Activity Recognition has achieved great interest in recent years as skeleton data has demonstrated being robust to illumination changes, body scales, dynamic camera views, and complex background. In particular,…

Computer Vision and Pattern Recognition · Computer Science 2021-06-23 Chiara Plizzari , Marco Cannici , Matteo Matteucci

Deep learning has achieved a remarkable performance breakthrough in several fields, most notably in speech recognition, natural language processing, and computer vision. In particular, convolutional neural network (CNN) architectures…

Computer Vision and Pattern Recognition · Computer Science 2016-12-08 Federico Monti , Davide Boscaini , Jonathan Masci , Emanuele Rodolà , Jan Svoboda , Michael M. Bronstein

Rich semantic relations are important in a variety of visual recognition problems. As a concrete example, group activity recognition involves the interactions and relative spatial relations of a set of people in a scene. State of the art…

Computer Vision and Pattern Recognition · Computer Science 2016-04-13 Zhiwei Deng , Arash Vahdat , Hexiang Hu , Greg Mori

3D skeleton-based motion prediction and activity recognition are two interwoven tasks in human behaviour analysis. In this work, we propose a motion context modeling methodology that provides a new way to combine the advantages of both…

Computer Vision and Pattern Recognition · Computer Science 2021-08-04 Dianhao Zhang , Ngo Anh Vien , Mien Van , Sean McLoone

Learning representations on Grassmann manifolds is popular in quite a few visual recognition tasks. In order to enable deep learning on Grassmann manifolds, this paper proposes a deep network architecture by generalizing the Euclidean…

Computer Vision and Pattern Recognition · Computer Science 2018-01-30 Zhiwu Huang , Jiqing Wu , Luc Van Gool

We present recurrent geometry-aware neural networks that integrate visual information across multiple views of a scene into 3D latent feature tensors, while maintaining an one-to-one mapping between 3D physical locations in the world scene…

Computer Vision and Pattern Recognition · Computer Science 2018-11-15 Ricson Cheng , Ziyan Wang , Katerina Fragkiadaki

Graph Convolutional Networks (GCNs) have attracted increasing interests for the task of skeleton-based action recognition. The key lies in the design of the graph structure, which encodes skeleton topology information. In this paper, we…

Computer Vision and Pattern Recognition · Computer Science 2020-07-30 Fanfan Ye , Shiliang Pu , Qiaoyong Zhong , Chao Li , Di Xie , Huiming Tang

Human activity understanding with 3D/depth sensors has received increasing attention in multimedia processing and interactions. This work targets on developing a novel deep model for automatic activity recognition from RGB-D videos. We…

Computer Vision and Pattern Recognition · Computer Science 2017-08-01 Keze Wang , Xiaolong Wang , Liang Lin , Meng Wang , Wangmeng Zuo

This paper presents a novel keypoints-based attention mechanism for visual recognition in still images. Deep Convolutional Neural Networks (CNNs) for recognizing images with distinctive classes have shown great success, but their…

Computer Vision and Pattern Recognition · Computer Science 2021-10-26 Asish Bera , Zachary Wharton , Yonghuai Liu , Nik Bessis , Ardhendu Behera

Skeleton data carries valuable motion information and is widely explored in human action recognition. However, not only the motion information but also the interaction with the environment provides discriminative cues to recognize the…

Computer Vision and Pattern Recognition · Computer Science 2022-05-11 Liang Xu , Cuiling Lan , Wenjun Zeng , Cewu Lu

Various deep learning techniques have been proposed to solve the single-view 2D-to-3D pose estimation problem. While the average prediction accuracy has been improved significantly over the years, the performance on hard poses with depth…

Computer Vision and Pattern Recognition · Computer Science 2021-08-18 Ailing Zeng , Xiao Sun , Lei Yang , Nanxuan Zhao , Minhao Liu , Qiang Xu

In this paper, we tackle the problem of 24 hours-monitoring patient actions in a ward such as "stretching an arm out of the bed", "falling out of the bed", where temporal movements are subtle or significant. In the concerned scenarios, the…

Computer Vision and Pattern Recognition · Computer Science 2016-12-12 Seungryul Baek , Zhiyuan Shi , Masato Kawade , Tae-Kyun Kim

Graph Convolutional Networks (GCNs) have been widely used in skeleton-based human action recognition. In GCN-based methods, the spatio-temporal graph is fundamental for capturing motion patterns. However, existing approaches ignore the…

Computer Vision and Pattern Recognition · Computer Science 2023-08-25 Chang Li , Qian Huang , Yingchi Mao

Skeleton-based human action recognition has received widespread attention in recent years due to its diverse range of application scenarios. Due to the different sources of human skeletons, skeleton data naturally exhibit heterogeneity. The…

Computer Vision and Pattern Recognition · Computer Science 2025-06-05 Hongsong Wang , Xiaoyan Ma , Jidong Kuang , Jie Gui

Animating a newly designed character using motion capture (mocap) data is a long standing problem in computer animation. A key consideration is the skeletal structure that should correspond to the available mocap data, and the shape…

Graphics · Computer Science 2021-05-07 Peizhuo Li , Kfir Aberman , Rana Hanocka , Libin Liu , Olga Sorkine-Hornung , Baoquan Chen

In skeleton-based action recognition, graph convolutional networks (GCNs), which model the human body skeletons as spatiotemporal graphs, have achieved remarkable performance. However, in existing GCN-based methods, the topology of the…

Computer Vision and Pattern Recognition · Computer Science 2019-07-11 Lei Shi , Yifan Zhang , Jian Cheng , Hanqing Lu

Human activity and gesture recognition is an important component of rapidly growing domain of ambient intelligence, in particular in assisting living and smart homes. In this paper, we propose to combine the power of two deep learning…

Computer Vision and Pattern Recognition · Computer Science 2020-07-24 Kenneth Lai , Svetlana N. Yanushkevich

Existing multimodal-based human action recognition approaches are computationally intensive, limiting their deployment in real-time applications. In this work, we present a novel and efficient pose-driven attention-guided multimodal network…

Computer Vision and Pattern Recognition · Computer Science 2025-03-21 Ahmed Abdelkawy , Asem Ali , Aly Farag
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