Related papers: Intransitive dice tournament is not quasirandom
Parrondo's paradox indicates a paradoxical situation in which a winning expectation may occur in sequences of losing games. There are many versions of the original Parrondo's games in the literature, but the games are played by two players…
A cube is used as a fair die of 6 faces. However, there are many dice of different shapes on the market. To make them fair, most of them usually have some symmetric shapes. We here classify these variants of dice on the market into two…
When shuffling a deck of cards, one probably wants to make sure it is thoroughly shuffled. A way to do this is by sifting through the cards to ensure that no adjacent cards are the same number, because surely this is a poorly shuffled deck.…
We show that a number of conditions on oriented graphs, all of which are satisfied with high probability by randomly oriented graphs, are equivalent. These equivalences are similar to those given by Chung, Graham and Wilson in the case of…
Dice odds in the board game RISK were first investigated by Tan, fixed by Osbourne, and extended by Blatt. We generalized dice odds further, varying the number of sides and the number of dice used in a single battle. We show that the…
We give a complete characterization of tournaments H that have the Sidorenko property with respect to nearly regular tournaments, i.e., the homomorphism density of H among all nearly regular tournaments is minimized by a random tournament.…
Let $n = b_1 + ... + b_k = b_1' + \cdot + b_k'$ be a pair of compositions of $n$ into $k$ positive parts. We say this pair is {\em irreducible} if there is no positive $j < k$ for which $b_1 + ... b_j = b_1' + ... b_j'$. The probability…
We consider a general class of round-robin tournament models of equally strong players. In these models, each of the $n$ players competes against every other player exactly once. For each match between two players, the outcome is a value…
Knockout tournaments, also known as single-elimination or cup tournaments, are a popular form of sports competitions. In the standard probabilistic setting, for each pairing of players, one of the players wins the game with a certain (a…
We consider the problem of decomposing the edges of a directed graph into as few paths as possible. There is a natural lower bound for the number of paths needed in an edge decomposition of a directed graph $D$ in terms of its degree…
The rules of a game of dice are extended to a "hyper-die" with $n\in\mathbb{N}$ equally probable faces, numbered from 1 to $n$. We derive recursive and explicit expressions for the probability mass function and the cumulative distribution…
The goal of this paper is to prove that a random polynomial with i.i.d. random coefficients taking values uniformly in $\{1,\ldots, 210\}$ is irreducible with probability tending to $1$ as the degree tends to infinity. Moreover, we prove…
We investigate multi-round team competitions between two teams, where each team selects one of its players simultaneously in each round and each player can play at most once. The competition defines an extensive-form game with perfect…
A regular bipartite tournament is an orientation of a complete balanced bipartite graph $K_{2n,2n}$ where every vertex has its in- and outdegree both equal to $n$. In 1981, Jackson conjectured that any regular bipartite tournament can be…
We study the Maker-Breaker tournament game played on the edge set of a given graph $G$. Two players, Maker and Breaker claim unclaimed edges of $G$ in turns, and Maker wins if by the end of the game she claims all the edges of a pre-defined…
A tournament is \emph{acyclically indecomposable} if no acyclic autonomous set of vertices has more than one element. We identify twelve infinite acyclically indecomposable tournaments and prove that every infinite acyclically…
We study the computational complexity of the popular board game backgammon. We show that deciding whether a player can win from a given board configuration is NP-Hard, PSPACE-Hard, and EXPTIME-Hard under different settings of known and…
These notes describe some results on dice comparisons when changing the numbers on the faces while the sum of all the face stay the same.
A Condorcet voting scheme chooses a winning candidate as one who defeats all others in pairwise majority rule. We provide a review which includes the rigorous mathematical treatment for calculating the limiting probability of a Condorcet…
Penney's game is a two player zero-sum game in which each player chooses a three-flip pattern of heads and tails and the winner is the player whose pattern occurs first in repeated tosses of a fair coin. Because the players choose…