Related papers: Visibility Polygons and Visibility Graphs among Dy…
A dynamic graph algorithm is a data structure that answers queries about a property of the current graph while supporting graph modifications such as edge insertions and deletions. Prior work has shown strong conditional lower bounds for…
A point visibility graph is a graph induced by a set of points in the plane where the vertices of the graph represent the points in the point set and two vertices are adjacent if and only if no other point from the point set lies on the…
The fully dynamic transitive closure problem asks to maintain reachability information in a directed graph between arbitrary pairs of vertices, while the graph undergoes a sequence of edge insertions and deletions. The problem has been…
The art gallery problem enquires about the least number of guards that are sufficient to ensure that an art gallery, represented by a polygon $P$, is fully guarded. In 1998, the problems of finding the minimum number of point guards, vertex…
We study a variant of a polygon partition problem, introduced by Chung, Iwama, Liao, and Ahn [ISAAC'25]. Given orthogonal unit vectors $\mathbf{u},\mathbf{v}\in \mathbb{R}^2$ and a polygon $P$ with $n$ vertices, we partition $P$ into…
In this note, we consider the complexity of maintaining the longest increasing subsequence (LIS) of an array under (i) inserting an element, and (ii) deleting an element of an array. We show that no algorithm can support queries and updates…
Consider a graph drawn on a surface (for example, the plane minus a finite set of obstacle points), possibly with crossings. We provide an algorithm to decide whether such a drawing can be untangled, namely, if one can slide the vertices…
Consider the following Online Boolean Matrix-Vector Multiplication problem: We are given an $n\times n$ matrix $M$ and will receive $n$ column-vectors of size $n$, denoted by $v_1,\ldots,v_n$, one by one. After seeing each vector $v_i$, we…
In this paper we introduce a general framework for casting fully dynamic transitive closure into the problem of reevaluating polynomials over matrices. With this technique, we improve the best known bounds for fully dynamic transitive…
While in many graph mining applications it is crucial to handle a stream of updates efficiently in terms of {\em both} time and space, not much was known about achieving such type of algorithm. In this paper we study this issue for a…
We present a dynamic algorithm for the recognition of proper circular-arc (PCA) graphs, that supports the insertion and removal of vertices (together with its incident edges). The main feature of the algorithm is that it outputs a minimally…
We present a new method for solving the hidden polynomial graph problem (HPGP) which is a special case of the hidden polynomial problem (HPP). The new approach yields an efficient quantum algorithm for the bivariate HPGP even when the input…
We show that the quantum query complexity of detecting if an $n$-vertex graph contains a triangle is $O(n^{9/7})$. This improves the previous best algorithm of Belovs making $O(n^{35/27})$ queries. For the problem of determining if an…
Autonomous agents face the challenge of coordinating multiple tasks (perception, motion planning, controller) which are computationally expensive on a single onboard computer. To utilize the onboard processing capacity optimally, it is…
An arrangement of $n$ curves in the plane is given. The query is a point $q$ and the goal is to find the face of the arrangement that contains $q$. A data-structure for point-location, preprocesses the curves into a data structure of…
In this article we consider the problem of finding the visibility set from a given point when the obstacles are represented as the level set of a given function. Although the visibility set can be computed efficiently by ray tracing, there…
Given a convex polygon $P$ with $k$ vertices and a polygonal domain $Q$ consisting of polygonal obstacles with total size $n$ in the plane, we study the optimization problem of finding a largest similar copy of $P$ that can be placed in $Q$…
Simplifying polygonal curves at different levels of detail is an important problem with many applications. Existing geometric optimization algorithms are only capable of minimizing the complexity of a simplified curve for a single level of…
We present fully dynamic approximation algorithms for the Maximum Independent Set problem on several types of geometric objects: intervals on the real line, arbitrary axis-aligned squares in the plane and axis-aligned $d$-dimensional…
We present approximation algorithms with O(n^3) processing time for the minimum vertex and edge guard problems in simple polygons. It is improved from previous O(n^4) time algorithms of Ghosh. For simple polygon, there are O(n^3) visibility…