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In this paper we show a new algorithm for the decremental single-source reachability problem in directed planar graphs. It processes any sequence of edge deletions in $O(n\log^2{n}\log\log{n})$ total time and explicitly maintains the set of…

Data Structures and Algorithms · Computer Science 2017-06-01 Giuseppe F. Italiano , Adam Karczmarz , Jakub Łącki , Piotr Sankowski

We consider the problem of finding minimum-link rectilinear paths in rectilinear polygonal domains in the plane. A path or a polygon is rectilinear if all its edges are axis-parallel. Given a set $\mathcal{P}$ of $h$ pairwise-disjoint…

Computational Geometry · Computer Science 2015-04-28 Joseph S. B. Mitchell , Valentin Polishchuk , Mikko Sysikaski , Haitao Wang

We study dynamic planar graphs with $n$ vertices, subject to edge deletion, edge contraction, edge insertion across a face, and the splitting of a vertex in specified corners. We dynamically maintain a combinatorial embedding of such a…

Data Structures and Algorithms · Computer Science 2022-09-29 Jacob Holm , Ivor van der Hoog , Eva Rotenberg

In this paper we study the problem of fully dynamic maximal matching with lookahead. In a fully dynamic $n$-vertex graph setting, we have to handle updates (insertions and removals of edges), and answer queries regarding the current graph,…

Data Structures and Algorithms · Computer Science 2018-07-16 Kitti Gelle , Szabolcs Ivan

A directed graph $G$ is upward planar if it admits a planar embedding such that each edge is $y$-monotone. Unlike planarity testing, upward planarity testing is NP-hard except in restricted cases, such as when the graph has the…

Data Structures and Algorithms · Computer Science 2022-09-29 Ivor van der Hoog , Irene Parada , Eva Rotenberg

Constant workspace algorithms use a constant number of words in addition to the read-only input to the algorithm. In this paper, we devise algorithms to efficiently compute relative hulls in the plane using a constant workspace.…

Computational Geometry · Computer Science 2025-09-30 Himanshu Chhabra , R. Inkulu

We investigate a practical variant of the well-known polygonal visibility path (watchman) problem. For a polygon $P$, a minimum link visibility path is a polygonal visibility path in $P$ that has the minimum number of links. The problem of…

Computational Geometry · Computer Science 2021-03-02 Mohammad Reza Zarrabi , Nasrollah Moghaddam Charkari

Avoiding hybrid obstacles in unknown scenarios with an efficient flight strategy is a key challenge for unmanned aerial vehicle applications. In this paper, we introduce a more robust technique to distinguish and track dynamic obstacles…

Robotics · Computer Science 2021-10-22 Han Chen , Peng Lu

We consider the problem of augmenting an n-vertex graph embedded in a metric space, by inserting one additional edge in order to minimize the diameter of the resulting graph. We present exact algorithms for the cases when (i) the input…

Computational Geometry · Computer Science 2016-07-20 Ulrike Große , Joachim Gudmundsson , Christian Knauer , Michiel Smid , Fabian Stehn

Detecting polygons defined by a set of line segments in a plane is an important step in analyzing vector drawings. This paper presents an approach combining several algorithms to detect basic polygons from arbitrary line segments. The…

Computational Geometry · Computer Science 2023-12-29 Alfredo Ferreira , Manuel J. Fonseca , Joaquim A. Jorge

The family of image visibility graphs (IVGs) have been recently introduced as simple algorithms by which scalar fields can be mapped into graphs. Here we explore the usefulness of such operator in the scenario of image processing and image…

Data Analysis, Statistics and Probability · Physics 2019-11-19 Jacopo Iacovacci , Lucas Lacasa

The article proposes an n-dimensional mathematical model of the visual representation of a linear programming problem. This model makes it possible to use artificial neural networks to solve multidimensional linear optimization problems,…

Optimization and Control · Mathematics 2022-08-18 Nikolay A. Olkhovsky , Leonid B. Sokolinsky

In this paper, we present three necessary conditions for recognizing point visibility graphs. We show that this recognition problem lies in PSPACE. We state new properties of point visibility graphs along with some known properties that are…

Computational Geometry · Computer Science 2014-04-07 Subir Kumar Ghosh , Bodhayan Roy

Dynamically changing graphs are used in many applications of graph algorithms. The scope of these graphs are in graphics, communication networks and in VLSI designs where graphs are subjected to change, such as addition and deletion of…

Data Structures and Algorithms · Computer Science 2012-10-01 Megha Tyagi , Deepak Garg

Let $P$ be a convex polyhedron and $Q$ be a convex polygon with $n$ vertices in total in three-dimensional space. We present a deterministic algorithm that finds a translation vector $v \in \mathbb{R}^3$ maximizing the overlap area $|P \cap…

Computational Geometry · Computer Science 2025-01-28 Hyuk Jun Kweon , Honglin Zhu

Let $\mathcal{P}$ be a polygonal domain of $h$ holes and $n$ vertices. We study the problem of constructing a data structure that can compute a shortest path between $s$ and $t$ in $\mathcal{P}$ under the $L_1$ metric for any two query…

Computational Geometry · Computer Science 2019-03-05 Haitao Wang

In spite of the extensive study of stack and queue layouts, many fundamental questions remain open concerning the complexity-theoretic frontiers for computing stack and queue layouts. A stack (resp. queue) layout places vertices along a…

Data Structures and Algorithms · Computer Science 2025-08-25 Thomas Depian , Simon D. Fink , Robert Ganian , Vaishali Surianarayanan

We propose a dynamic data structure for the distribution-sensitive point location problem. Suppose that there is a fixed query distribution in $\mathbb{R}^2$, and we are given an oracle that can return in $O(1)$ time the probability of a…

Computational Geometry · Computer Science 2020-04-28 Siu-Wing Cheng , Man-Kit Lau

For a fixed virtual scene (=collection of simplices) S and given observer position p, how many elements of S are weakly visible (i.e. not fully occluded by others) from p? The present work explores the trade-off between query time and…

Computational Geometry · Computer Science 2009-02-05 Matthias Fischer , Matthias Hilbig , Claudius Jähn , Friedhelm Meyer auf der Heide , Martin Ziegler

Motion planning in modified environments is a challenging task, as it compounds the innate difficulty of the motion planning problem with a changing environment. This renders some algorithmic methods such as probabilistic roadmaps less…

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