Related papers: Block Rigidity: Strong Multiplayer Parallel Repeti…
We consider 2-player games played on a finite state space for infinite rounds. The games are concurrent: in each round, the two players choose their moves simultaneously; the current state and the moves determine the successor. We consider…
Submodular functions have been a powerful mathematical model for a wide range of real-world applications. Recently, submodular functions are becoming increasingly important in machine learning (ML) for modelling notions such as information…
The imposition of real-time constraints on a parallel computing environment- specifically high-performance, cluster-computing systems- introduces a variety of challenges with respect to the formal verification of the system's timing…
We study multi-task reinforcement learning (RL) in tabular episodic Markov decision processes (MDPs). We formulate a heterogeneous multi-player RL problem, in which a group of players concurrently face similar but not necessarily identical…
Here we study multiplayer linear games, a natural generalization of XOR games to multiple outcomes. We generalize a recently proposed efficiently computable bound, in terms of the norm of a game matrix, on the quantum value of 2-player…
Muller games are played by two players moving a token along a graph; the winner is determined by the set of vertices that occur infinitely often. The central algorithmic problem is to compute the winning regions for the players. Different…
The Massively Parallel Computation (MPC) model serves as a common abstraction of many modern large-scale data processing frameworks, and has been receiving increasingly more attention over the past few years, especially in the context of…
Coding theory revolves around the incorporation of redundancy into transmitted symbols, computation tasks, and stored data to guard against adversarial manipulation. However, error correction in coding theory is contingent upon a strict…
There are enormous amount of examples of Computation in nature, exemplified across multiple species in biology. One crucial aim for these computations across all life forms their ability to learn and thereby increase the chance of their…
Hybrid parallelism underpins large-scale LLM training across tens of thousands of GPUs. At such scale, hardware failures on individual devices lead to performance skew across devices, diminishing overall training efficiency. Existing…
The widespread adoption of deep learning models places demands on their robustness. In this paper, we consider the robustness of deep neural networks on videos, which comprise both the spatial features of individual frames extracted by a…
We investigate whether there are inherent limits of parallelization in the (randomized) massively parallel computation (MPC) model by comparing it with the (sequential) RAM model. As our main result, we show the existence of hard functions…
We consider graph Turing machines, a model of parallel computation on a graph, in which each vertex is only capable of performing one of a finite number of operations. This model of computation is a natural generalization of several…
Repeated quantum game theory addresses long term relations among players who choose quantum strategies. In the conventional quantum game theory, single round quantum games or at most finitely repeated games have been widely studied, however…
An edge-weighted, vertex-capacitated graph G is called stable if the value of a maximum-weight capacity-matching equals the value of a maximum-weight fractional capacity-matching. Stable graphs play a key role in characterizing the…
Pebble games are popular models for analyzing time-space trade-offs. In particular, the reversible pebble game is often applied in quantum algorithms like Grover's search to efficiently simulate classical computation on inputs in…
We introduce a simple two-player test which certifies that the players apply tensor products of Pauli $\sigma_X$ and $\sigma_Z$ observables on the tensor product of $n$ EPR pairs. The test has constant robustness: any strategy achieving…
Motivated by the limitations of near-term quantum devices, we study nonlocal games in the high-noise regime, where the two players may share arbitrarily many copies of a noisy entangled state. In this regime, existing rigidity theorems are…
We study repeated games played by players with bounded computational power, where, in contrast to Abreu and Rubisntein (1988), the memory is costly. We prove a folk theorem: the limit set of equilibrium payoffs in mixed strategies, as the…
Nash equilibrium} (NE) can be stated as a formal theorem on a multilinear form, free of game theory terminology. On the other hand, inspired by this formalism, we state and prove a {\it multilinear minimax theorem}, a generalization of von…