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We present Ego-Only, the first approach that enables state-of-the-art action detection on egocentric (first-person) videos without any form of exocentric (third-person) transferring. Despite the content and appearance gap separating the two…

Computer Vision and Pattern Recognition · Computer Science 2023-05-23 Huiyu Wang , Mitesh Kumar Singh , Lorenzo Torresani

Gestures are an integral part of our daily interactions with the environment. Hand gesture recognition (HGR) is the process of interpreting human intent through various input modalities, such as visual data (images and videos) and…

Human-Computer Interaction · Computer Science 2025-12-10 Soroush Baghernezhad , Elaheh Mohammadreza , Vinicius Prado da Fonseca , Ting Zou , Xianta Jiang

We present in this paper a new approach for hand gesture analysis that allows digit recognition. The analysis is based on extracting a set of features from a hand image and then combining them by using an induction graph. The most important…

Computer Vision and Pattern Recognition · Computer Science 2009-06-30 Ahmed Ben Jmaa , Walid Mahdi , Yousra Ben Jemaa , Abdelmajid Ben Hamadou

Hand segmentation and detection in truly unconstrained RGB-based settings is important for many applications. However, existing datasets are far from sufficient in terms of size and variety due to the infeasibility of manual annotation of…

Computer Vision and Pattern Recognition · Computer Science 2021-12-24 Fanqing Lin , Brian Price , Tony Martinez

3D hand pose estimation in everyday egocentric images is challenging for several reasons: poor visual signal (occlusion from the object of interaction, low resolution & motion blur), large perspective distortion (hands are close to the…

Computer Vision and Pattern Recognition · Computer Science 2024-09-24 Aditya Prakash , Ruisen Tu , Matthew Chang , Saurabh Gupta

Dynamic hand tracking and gesture recognition is a hard task since there are many joints on the fingers and each joint owns many degrees of freedom. Besides, object occlusion is also a thorny issue in finger tracking and posture…

Human-Computer Interaction · Computer Science 2018-09-18 Zhishuai Han , Xiaojuan Ban , Xiaokun Wang , Di wu

Egocentric Interactive hand-object segmentation (EgoIHOS) requires the segmentation of hands and interacting objects in egocentric images, which is crucial for understanding human behavior in assistive systems. Previous methods typically…

Computer Vision and Pattern Recognition · Computer Science 2025-05-06 Yuejiao Su , Yi Wang , Lap-Pui Chau

Touch,face,voice recognition and movement sensors all are part of an emerging field of computing often called natural user interface, or NUI. Interacting with technology in these humanistic ways is no longer limited to high tech secret…

Human-Computer Interaction · Computer Science 2014-04-10 Dr Manju Kaushik , Rashmi Jain

Face recognition is a biometric which is attracting significant research, commercial and government interest, as it provides a discreet, non-intrusive way of detecting, and recognizing individuals, without need for the subject's knowledge…

Computer Vision and Pattern Recognition · Computer Science 2019-08-14 Andrew Jason Shepley

The increasing availability of wearable XR devices opens new perspectives for Egocentric Action Recognition (EAR) systems, which can provide deeper human understanding and situation awareness. However, deploying real-time algorithms on…

Computer Vision and Pattern Recognition · Computer Science 2025-06-03 Marco Calzavara , Ard Kastrati , Matteo Macchini , Dushan Vasilevski , Roger Wattenhofer

We introduce an approach for pre-training egocentric video models using large-scale third-person video datasets. Learning from purely egocentric data is limited by low dataset scale and diversity, while using purely exocentric…

Computer Vision and Pattern Recognition · Computer Science 2021-04-19 Yanghao Li , Tushar Nagarajan , Bo Xiong , Kristen Grauman

Automated hand gesture recognition has been a focus of the AI community for decades. Traditionally, work in this domain revolved largely around scenarios assuming the availability of the flow of images of the user hands. This has partly…

Machine Learning · Computer Science 2023-05-15 Ying Liu , Liucheng Guo , Valeri A. Makarov , Yuxiang Huang , Alexander Gorban , Evgeny Mirkes , Ivan Y. Tyukin

The way people look in terms of facial attributes (ethnicity, hair color, facial hair, etc.) and the clothes or accessories they wear (sunglasses, hat, hoodies, etc.) is highly dependent on geo-location and weather condition, respectively.…

Computer Vision and Pattern Recognition · Computer Science 2016-06-24 Jing Wang , Yu Cheng , Rogerio Schmidt Feris

We present EgoHumans, a new multi-view multi-human video benchmark to advance the state-of-the-art of egocentric human 3D pose estimation and tracking. Existing egocentric benchmarks either capture single subject or indoor-only scenarios,…

Computer Vision and Pattern Recognition · Computer Science 2023-08-22 Rawal Khirodkar , Aayush Bansal , Lingni Ma , Richard Newcombe , Minh Vo , Kris Kitani

Surface electromyography (sEMG) records muscle activity during hand movement and can be decoded to recover detailed hand articulation. EMG and egocentric vision are complementary for hand sensing: EMG captures fine-grained finger…

Computer Vision and Pattern Recognition · Computer Science 2026-05-08 Ziheng Xi , Jiayi Yu , Yitao Wang , Yanbo Duan , Jianjiang Feng , Jie Zhou

Egocentric human pose estimation (HPE) using a head-mounted device is crucial for various VR and AR applications, but it faces significant challenges due to keypoint invisibility. Nevertheless, none of the existing egocentric HPE datasets…

Computer Vision and Pattern Recognition · Computer Science 2026-03-02 Peng Dai , Yu Zhang , Yiqiang Feng , Zhen Fan , Yang Zhang

Reconstructing 3D hand mesh is challenging but an important task for human-computer interaction and AR/VR applications. In particular, RGB and/or depth cameras have been widely used in this task. However, methods using these conventional…

Computer Vision and Pattern Recognition · Computer Science 2025-05-29 Ryosei Hara , Wataru Ikeda , Masashi Hatano , Mariko Isogawa

A brain-computer interface (BCI) may be used to control a prosthetic or orthotic hand using neural activity from the brain. The core of this sensorimotor BCI lies in the interpretation of the neural information extracted from…

Artificial Intelligence · Computer Science 2016-11-17 A. K. Mohamed , T. Marwala , L. R. John

To enable a safe and effective human-robot cooperation, it is crucial to develop models for the identification of human activities. Egocentric vision seems to be a viable solution to solve this problem, and therefore many works provide deep…

Computer Vision and Pattern Recognition · Computer Science 2023-03-13 Gabriele Goletto , Mirco Planamente , Barbara Caputo , Giuseppe Averta

Following the increasingly popular trend of social interaction analysis in egocentric vision, this manuscript presents a comprehensive study for automatic social pattern characterization of a wearable photo-camera user, by relying on the…

Computer Vision and Pattern Recognition · Computer Science 2018-01-10 Maedeh Aghaei , Mariella Dimiccoli , Cristian Canton Ferrer , Petia Radeva