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This paper digs deeper into factors that influence egocentric gaze. Instead of training deep models for this purpose in a blind manner, we propose to inspect factors that contribute to gaze guidance during daily tasks. Bottom-up saliency…
The scale and diversity of demonstration data required for imitation learning is a significant challenge. We present EgoMimic, a full-stack framework which scales manipulation via human embodiment data, specifically egocentric human videos…
Gender classification is attractive in a range of applications, including surveillance and monitoring, corporate profiling, and human-computer interaction. Individuals' identities may be gleaned from information about their gender, which is…
We study the touchscreen data as behavioural biometrics. The goal was to create an end-to-end system that can transparently identify users using raw data from mobile devices. The touchscreen biometrics was researched only few times in…
Recent advancements in computer vision have led to a renewed interest in developing assistive technologies for individuals with visual impairments. Although extensive research has been conducted in the field of computer vision-based…
Estimating 3D interacting hand pose from a single RGB image is essential for understanding human actions. Unlike most previous works that directly predict the 3D poses of two interacting hands simultaneously, we propose to decompose the…
With the growing technology, we humans always need something that stands out from the other thing. Gestures are most desirable source to Communicate with the Machines. Human Computer Interaction finds its importance when it comes to working…
Digital forensic is now an unavoidable part for securing the digital world from identity theft. Higher order of crimes, dealing with a massive database is really very challenging problem for any intelligent system. Biometric is a better…
In the fast-paced field of human-computer interaction (HCI) and virtual reality (VR), automatic gesture recognition has become increasingly essential. This is particularly true for the recognition of hand signs, providing an intuitive way…
Gait based biometric aims to discriminate among people by the way or manner they walk. It represents a biometric at distance which has many advantages over other biometric modalities. State-of-the-art methods require a limited cooperation…
Face performance capture and reenactment techniques use multiple cameras and sensors, positioned at a distance from the face or mounted on heavy wearable devices. This limits their applications in mobile and outdoor environments. We present…
We study the task of gesture recognition from electromyography (EMG), with the goal of enabling expressive human-computer interaction at high accuracy, while minimizing the time required for new subjects to provide calibration data. To…
Hand tracking holds great promise for intuitive interaction paradigms, but frame-based methods often struggle to meet the requirements of accuracy, low latency, and energy efficiency, especially in resource-constrained settings such as…
Previous research in human gesture recognition has largely overlooked multi-person interactions, which are crucial for understanding the social context of naturally occurring gestures. This limitation in existing datasets presents a…
Hand gesture-based human-computer interaction is an important problem that is well explored using color camera data. In this work we proposed a hand gesture detection system using thermal images. Our system is capable of handling multiple…
Hands are a fundamental tool humans use to interact with the environment and objects. Through hand motions, we can obtain information about the shape and materials of the surfaces we touch, modify our surroundings by interacting with…
Egocentric human mesh recovery (HMR) from monocular head-mounted cameras is increasingly important for AR/VR applications, but remains challenging due to the lack of reliable ground-truth (GT) annotations based on parametric human body…
Appropriate communication is crucial for efficient and safe interactions between pedestrians and autonomous vehicles (AVs). External human-machine interfaces (eHMIs) on AVs, which can be categorized as allocentric or egocentric, are…
Hand gesture is one of the most important means of touchless communication between human and machines. There is a great interest for commanding electronic equipment in surgery rooms by hand gesture for reducing the time of surgery and the…
Human-object interaction is one of the most important visual cues and we propose a novel way to represent human-object interactions for egocentric action anticipation. We propose a novel transformer variant to model interactions by…