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Related papers: Where Are You? Localization from Embodied Dialog

200 papers

This document describes our submission to the 2018 LOCalization And TrAcking (LOCATA) challenge (Tasks 1, 3, 5). We estimate the 3D position of a speaker using the Global Coherence Field (GCF) computed from multiple microphone pairs of a…

Sound · Computer Science 2019-01-28 Xinyuan Qian , Andrea Cavallaro , Alessio Brutti , Maurizio Omologo

Robots that interact with humans in a physical space or application need to think about the person's posture, which typically comes from visual sensors like cameras and infra-red. Artificial intelligence and machine learning algorithms use…

Artificial Intelligence · Computer Science 2022-10-25 Richard G. Freedman , Joseph B. Mueller , Jack Ladwig , Steven Johnston , David McDonald , Helen Wauck , Ruta Wheelock , Hayley Borck

Light emitting diode (LED) based visible light positioning (VLP) networks can provide accurate location information in indoor environments. In this manuscript, we propose to employ cooperative localization for visible light networks by…

Information Theory · Computer Science 2018-04-03 Musa Furkan Keskin , Osman Erdem , Sinan Gezici

Incremental decision making in real-world environments is one of the most challenging tasks in embodied artificial intelligence. One particularly demanding scenario is Vision and Language Navigation~(VLN) which requires visual and natural…

Artificial Intelligence · Computer Science 2024-01-25 Raphael Schumann , Wanrong Zhu , Weixi Feng , Tsu-Jui Fu , Stefan Riezler , William Yang Wang

Passive visual systems typically fail to recognize objects in the amodal setting where they are heavily occluded. In contrast, humans and other embodied agents have the ability to move in the environment, and actively control the viewing…

Computer Vision and Pattern Recognition · Computer Science 2019-04-10 Jianwei Yang , Zhile Ren , Mingze Xu , Xinlei Chen , David Crandall , Devi Parikh , Dhruv Batra

We introduce SigmaCollab, a dataset enabling research on physically situated human-AI collaboration. The dataset consists of a set of 85 sessions in which untrained participants were guided by a mixed-reality assistive AI agent in…

Human-Computer Interaction · Computer Science 2025-11-05 Dan Bohus , Sean Andrist , Ann Paradiso , Nick Saw , Tim Schoonbeek , Maia Stiber

Audio-visual navigation of an agent towards locating an audio goal is a challenging task especially when the audio is sporadic or the environment is noisy. In this paper, we present CAVEN, a Conversation-based Audio-Visual Embodied…

Computer Vision and Pattern Recognition · Computer Science 2023-12-29 Xiulong Liu , Sudipta Paul , Moitreya Chatterjee , Anoop Cherian

An embodied task such as embodied question answering (EmbodiedQA), requires an agent to explore the environment and collect clues to answer a given question that related with specific objects in the scene. The solution of such task usually…

Computer Vision and Pattern Recognition · Computer Science 2021-10-19 Yang Wu , Shirui Feng , Guanbin Li , Liang Lin

Location determination finds wide applications in daily life. Instead of existing efforts devoted to localizing tourist photos captured by perspective cameras, in this article, we focus on devising person positioning solutions using…

Computer Vision and Pattern Recognition · Computer Science 2023-07-18 Lu Yang , Liulei Li , Xueshi Xin , Yifan Sun , Qing Song , Wenguan Wang

This paper presents Vision-Language Global Localization (VLG-Loc), a novel global localization method that uses human-readable labeled footprint maps containing only names and areas of distinctive visual landmarks in an environment. While…

Robotics · Computer Science 2025-12-19 Mizuho Aoki , Kohei Honda , Yasuhiro Yoshimura , Takeshi Ishita , Ryo Yonetani

Situated Visualization is an emerging field that unites several areas - visualization, augmented reality, human-computer interaction, and internet-of-things, to support human data activities within the ubiquitous world. Likewise, dashboards…

Human-Computer Interaction · Computer Science 2023-09-07 Anika Sayara , Benjamin Lee , Carlos Quijano-Chavez , Michael Sedlmair

To enable egocentric contextual AI in always-on smart glasses, it is crucial to be able to keep a record of the user's interactions with the world, including during reading. In this paper, we introduce a new task of reading recognition to…

For a group of cooperating UAVs, localizing each other is often a key task. This paper studies the localization problem for a group of UAVs flying in 3D space with very limited information, i.e., when noisy distance measurements are the…

Systems and Control · Computer Science 2017-11-03 Bomin Jiang , Brian D. O. Anderson , Hatem Hman

While it is often critical for indoor-location- and proximity-aware applications to know whether a user is in a space or not (e.g., a specific room or office), a key challenge is that the difference between standing on one side or another…

Human-Computer Interaction · Computer Science 2020-02-04 Scott A. Carter , Daniel Avrahami , Nami Tokunaga

Humans live and act in 3D space, but often work and communicate on 2D surfaces. The prevalence of online communication on 2D screens raises the issue of whether human spatial configuration affects our capabilities, social perception, and…

Human-Computer Interaction · Computer Science 2026-02-16 Yihuan Chen , Kexue Fu , Qianyi Chen , Zhicong Lu , Ray LC

Human communication involves a complex interplay of verbal and nonverbal signals, essential for conveying meaning and achieving interpersonal goals. To develop socially intelligent AI technologies, it is crucial to develop models that can…

This thesis introduces "Embodied Spatial Intelligence" to address the challenge of creating robots that can perceive and act in the real world based on natural language instructions. To bridge the gap between Large Language Models (LLMs)…

Robotics · Computer Science 2025-09-03 Jiading Fang

We introduce the task of 3D visual grounding in large-scale dynamic scenes based on natural linguistic descriptions and online captured multi-modal visual data, including 2D images and 3D LiDAR point clouds. We present a novel method,…

Computer Vision and Pattern Recognition · Computer Science 2024-07-16 Zhenxiang Lin , Xidong Peng , Peishan Cong , Ge Zheng , Yujin Sun , Yuenan Hou , Xinge Zhu , Sibei Yang , Yuexin Ma

The integration of language and 3D perception is critical for embodied AI and robotic systems to perceive, understand, and interact with the physical world. Spatial reasoning, a key capability for understanding spatial relationships between…

Computer Vision and Pattern Recognition · Computer Science 2025-07-11 Jiaxin Huang , Ziwen Li , Hanlve Zhang , Runnan Chen , Xiao He , Yandong Guo , Wenping Wang , Tongliang Liu , Mingming Gong

We propose a new task to benchmark scene understanding of embodied agents: Situated Question Answering in 3D Scenes (SQA3D). Given a scene context (e.g., 3D scan), SQA3D requires the tested agent to first understand its situation (position,…

Computer Vision and Pattern Recognition · Computer Science 2023-04-14 Xiaojian Ma , Silong Yong , Zilong Zheng , Qing Li , Yitao Liang , Song-Chun Zhu , Siyuan Huang