Related papers: Cinematic-L1 Video Stabilization with a Log-Homogr…
Recent works on dynamic 3D neural field reconstruction assume the input from synchronized multi-view videos whose poses are known. The input constraints are often not satisfied in real-world setups, making the approach impractical. We show…
Image and video quality in Long Range Observation Systems (LOROS) suffer from atmospheric turbulence that causes small neighbourhoods in image frames to chaotically move in different directions and substantially hampers visual analysis of…
The demand for compact cameras capable of recording high-speed scenes with high resolution is steadily increasing. However, achieving such capabilities often entails high bandwidth requirements, resulting in bulky, heavy systems unsuitable…
High-quality scene reconstruction and novel view synthesis based on Gaussian Splatting (3DGS) typically require steady, high-quality photographs, often impractical to capture with handheld cameras. We present a method that adapts to camera…
Estimating 2D camera motion is a fundamental computer vision task that models the projection of 3D camera movements onto the 2D image plane. Current methods rely on either homography-based approaches, limited to planar scenes, or meshflow…
The goal of edge-histogram specification is to find an image whose edge image has a histogram that matches a given edge-histogram as much as possible. Mignotte has proposed a non-convex model for the problem [M. Mignotte. An energy-based…
In this paper, we consider the nonsmooth convex optimization problems over the fixed point constraint sets of firmly nonexpansive operators. To find an optimal solution of the problem, we present an iterative method based on the hybrid…
Recent advances in deep learning have markedly improved the quality of visual-attention modelling. In this work we apply these advances to video compression. We propose a compression method that uses a saliency model to adaptively compress…
Estimating human and camera trajectories with accurate scale in the world coordinate system from a monocular video is a highly desirable yet challenging and ill-posed problem. In this study, we aim to recover expressive parametric human…
While the human eye can perceive an impressive twenty stops of dynamic range, smartphone camera sensors remain limited to about twelve stops despite decades of research. A variety of high dynamic range (HDR) image capture and processing…
The idea of video super resolution is to use different view points of a single scene to enhance the overall resolution and quality. Classical energy minimization approaches first establish a correspondence of the current frame to all its…
We address the task of aligning CAD models to a video sequence of a complex scene containing multiple objects. Our method can process arbitrary videos and fully automatically recover the 9 DoF pose for each object appearing in it, thus…
The ability to identify the static background in videos captured by a moving camera is an important pre-requisite for many video applications (e.g. video stabilization, stitching, and segmentation). Existing methods usually face…
We propose a new unsupervised framework for online video stabilization. Unlike methods based on deep learning that require paired stable and unstable datasets, our approach instantiates the classical stabilization pipeline with three stages…
Motion capturing and there by segmentation of the motion of any moving object from a sequence of continuous images or a video is not an exceptional task in computer vision area. Smart-phone camera application is an added integration for the…
In this work, we contribute to video saliency research in two ways. First, we introduce a new benchmark for predicting human eye movements during dynamic scene free-viewing, which is long-time urged in this field. Our dataset, named DHF1K…
360{\deg} video provides an immersive experience for viewers, allowing them to freely explore the world by turning their head. However, creating high-quality 360{\deg} video content can be challenging, as viewers may miss important events…
Simultaneous localization and mapping (SLAM) in highly dynamic environments is challenging due to the correlation complexity between moving objects and the camera pose. Many methods have been proposed to deal with this problem; however, the…
Estimating camera motion from monocular video is a fundamental problem in computer vision, central to tasks such as SLAM, visual odometry, and structure-from-motion. Existing methods that recover the camera's heading under known rotation,…
Recent one-shot video tuning methods, which fine-tune the network on a specific video based on pre-trained text-to-image models (e.g., Stable Diffusion), are popular in the community because of the flexibility. However, these methods often…