Related papers: Learned Equivariant Rendering without Transformati…
We present an approach to learn the dynamics of multiple objects from image sequences in an unsupervised way. We introduce a probabilistic model that first generate noisy positions for each object through a separate linear state-space…
We propose a self-supervised approach for learning representations of objects from monocular videos and demonstrate it is particularly useful in situated settings such as robotics. The main contributions of this paper are: 1) a…
We are interested in learning models of intuitive physics similar to the ones that animals use for navigation, manipulation and planning. In addition to learning general physical principles, however, we are also interested in learning ``on…
In this paper, we teach machines to understand visuals and natural language by learning the mapping between sentences and noisy video snippets without explicit annotations. Firstly, we define a self-supervised learning framework that…
We propose NViST, a transformer-based model for efficient and generalizable novel-view synthesis from a single image for real-world scenes. In contrast to many methods that are trained on synthetic data, object-centred scenarios, or in a…
Natural videos provide rich visual contents for self-supervised learning. Yet most existing approaches for learning spatio-temporal representations rely on manually trimmed videos, leading to limited diversity in visual patterns and limited…
Scene flow represents the motion of points in the 3D space, which is the counterpart of the optical flow that represents the motion of pixels in the 2D image. However, it is difficult to obtain the ground truth of scene flow in the real…
Object concepts play a foundational role in human visual cognition, enabling perception, memory, and interaction in the physical world. Inspired by findings in developmental neuroscience - where infants are shown to acquire object…
3D reconstruction and novel view rendering can greatly benefit from geometric priors when the input views are not sufficient in terms of coverage and inter-view baselines. Deep learning of geometric priors from 2D images often requires each…
A key challenge in scaling up robot learning to many skills and environments is removing the need for human supervision, so that robots can collect their own data and improve their own performance without being limited by the cost of…
Equivariance is a nice property to have as it produces much more parameter efficient neural architectures and preserves the structure of the input through the feature mapping. Even though some combinations of transformations might never…
The use of image transformations is essential for efficient modeling and learning of visual data. But the class of relevant transformations is large: affine transformations, projective transformations, elastic deformations, ... the list…
In this paper, we propose a novel self-supervised learning model for estimating continuous ego-motion from video. Our model learns to estimate camera motion by watching RGBD or RGB video streams and determining translational and rotation…
Real world learning scenarios involve a nonstationary distribution of classes with sequential dependencies among the samples, in contrast to the standard machine learning formulation of drawing samples independently from a fixed, typically…
We present a method to learn the 3D surface of objects directly from a collection of images. Previous work achieved this capability by exploiting additional manual annotation, such as object pose, 3D surface templates, temporal continuity…
We present a neural rendering framework for simultaneous view synthesis and appearance editing of a scene from multi-view images captured under known environment illumination. Existing approaches either achieve view synthesis alone or view…
Self-supervised representation learning approaches have recently surpassed their supervised learning counterparts on downstream tasks like object detection and image classification. Somewhat mysteriously the recent gains in performance come…
We present a system for learning motion of independently moving objects from stereo videos. The only human annotation used in our system are 2D object bounding boxes which introduce the notion of objects to our system. Unlike prior learning…
Humans can identify objects following various spatial transformations such as scale and viewpoint. This extends to novel objects, after a single presentation at a single pose, sometimes referred to as online invariance. CNNs have been…
Learning visual representations with self-supervised learning has become popular in computer vision. The idea is to design auxiliary tasks where labels are free to obtain. Most of these tasks end up providing data to learn specific kinds of…