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Simulated virtual environments have been widely used to learn robotic agents that perform daily household tasks. These environments encourage research progress by far, but often provide limited object interactability, visual appearance…

Robotics · Computer Science 2024-07-29 Taewoong Kim , Cheolhong Min , Byeonghwi Kim , Jinyeon Kim , Wonje Jeung , Jonghyun Choi

Embodied AI represents a paradigm in AI research where artificial agents are situated within and interact with physical or virtual environments. Despite the recent progress in Embodied AI, it is still very challenging to learn the…

Robotics · Computer Science 2024-10-10 Xuetao Li , Fang Gao , Jun Yu , Shaodong Li , Feng Shuang

In many reinforcement learning tasks, the goal is to learn a policy to manipulate an agent, whose design is fixed, to maximize some notion of cumulative reward. The design of the agent's physical structure is rarely optimized for the task…

Machine Learning · Computer Science 2019-12-03 David Ha

The Embodied AI community has made significant strides in visual navigation tasks, exploring targets from 3D coordinates, objects, language descriptions, and images. However, these navigation models often handle only a single input modality…

The key challenge in multiagent learning is learning a best response to the behaviour of other agents, which may be non-stationary: if the other agents adapt their strategy as well, the learning target moves. Disparate streams of research…

Multiagent Systems · Computer Science 2019-03-13 Pablo Hernandez-Leal , Michael Kaisers , Tim Baarslag , Enrique Munoz de Cote

We are increasingly surrounded by artificially intelligent technology that takes decisions and executes actions on our behalf. This creates a pressing need for general means to communicate with, instruct and guide artificial agents, with…

Understanding physical phenomena is a key component of human intelligence and enables physical interaction with previously unseen environments. In this paper, we study how an artificial agent can autonomously acquire this intuition through…

Robotics · Computer Science 2017-11-23 Wenbin Li , Jeannette Bohg , Mario Fritz

We study lifelong visual perception in an embodied setup, where we develop new models and compare various agents that navigate in buildings and occasionally request annotations which, in turn, are used to refine their visual perception…

Computer Vision and Pattern Recognition · Computer Science 2021-12-30 David Nilsson , Aleksis Pirinen , Erik Gärtner , Cristian Sminchisescu

Today's AI models learn primarily through mimicry and refining, so it is not surprising that they struggle to solve problems beyond the limits set by existing data. To solve novel problems, agents should acquire skills for exploring and…

Artificial Intelligence · Computer Science 2026-03-25 Raj Ghugare , Roger Creus Castanyer , Catherine Ji , Kathryn Wantlin , Jin Schofield , Karthik Narasimhan , Benjamin Eysenbach

Configuration is a successful application area of Artificial Intelligence. In the majority of the cases, configuration systems focus on configuring one solution (configuration) that satisfies the preferences of a single user or a group of…

Investigating children's embodied learning in mixed-reality environments, where they collaboratively simulate scientific processes, requires analyzing complex multimodal data to interpret their learning and coordination behaviors. Learning…

We revisit the problem of Object-Goal Navigation (ObjectNav). In its simplest form, ObjectNav is defined as the task of navigating to an object, specified by its label, in an unexplored environment. In particular, the agent is initialized…

Computer Vision and Pattern Recognition · Computer Science 2020-09-01 Dhruv Batra , Aaron Gokaslan , Aniruddha Kembhavi , Oleksandr Maksymets , Roozbeh Mottaghi , Manolis Savva , Alexander Toshev , Erik Wijmans

We introduce BEHAVIOR, a benchmark for embodied AI with 100 activities in simulation, spanning a range of everyday household chores such as cleaning, maintenance, and food preparation. These activities are designed to be realistic, diverse,…

Accomplishing household tasks requires to plan step-by-step actions considering the consequences of previous actions. However, the state-of-the-art embodied agents often make mistakes in navigating the environment and interacting with…

Robotics · Computer Science 2024-03-14 Byeonghwi Kim , Jinyeon Kim , Yuyeong Kim , Cheolhong Min , Jonghyun Choi

AI systems are becoming active participants in organizational and knowledge work. They increasingly interact with humans, coordinate workflows, and operate in multi-agent arrangements. Understanding their effects therefore requires more…

Artificial Intelligence · Computer Science 2026-05-19 Yingjie Zhang , Chun Feng , Weizhang Zhu , Tianshu Sun

Embodied Artificial Intelligence (Embodied AI) integrates perception, cognition, planning, and interaction into agents that operate in open-world, safety-critical environments. As these systems gain autonomy and enter domains such as…

Object goal navigation is an important problem in Embodied AI that involves guiding the agent to navigate to an instance of the object category in an unknown environment -- typically an indoor scene. Unfortunately, current state-of-the-art…

Computer Vision and Pattern Recognition · Computer Science 2023-05-29 Junting Chen , Guohao Li , Suryansh Kumar , Bernard Ghanem , Fisher Yu

Generalizable manipulation skills, which can be composed to tackle long-horizon and complex daily chores, are one of the cornerstones of Embodied AI. However, existing benchmarks, mostly composed of a suite of simulatable environments, are…

When should we delegate decisions to AI systems? While the value alignment literature has developed techniques for shaping AI values, less attention has been paid to how to determine, under uncertainty, when imperfect alignment is good…

Artificial Intelligence · Computer Science 2025-12-23 Daniel A. Herrmann , Abinav Chari , Isabelle Qian , Sree Sharvesh , B. A. Levinstein

Embodied exploration is a target-driven process that requires embodied agents to possess fine-grained perception and knowledge-enhanced decision making. While recent attempts leverage MLLMs for exploration due to their strong perceptual and…

Computer Vision and Pattern Recognition · Computer Science 2025-11-25 Gengyuan Zhang , Mingcong Ding , Jingpei Wu , Ruotong Liao , Volker Tresp