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(Rephrased) Non-conformance decision-making processes in high-precision manufacturing of engineering structures are often delayed due to numerical simulations that are needed for analyzing the defective parts and assemblies. Interfaces…

Numerical Analysis · Mathematics 2024-05-31 Kiran Sagar Kollepara

Fast grasping is critical for mobile robots in logistics, manufacturing, and service applications. Existing methods face fundamental challenges in impact stabilization under high-speed motion, real-time whole-body coordination, and…

Robotics · Computer Science 2026-04-15 Heng Tao , Yiming Zhong , Zemin Yang , Yuexin Ma

Motion planning is a fundamental problem in autonomous robotics that requires finding a path to a specified goal that avoids obstacles and takes into account a robot's limitations and constraints. It is often desirable for this path to also…

Robotics · Computer Science 2021-01-14 Jonathan D. Gammell , Marlin P. Strub

Complex motions for robots are frequently generated by switching among a collection of individual movement primitives. We use this approach to formulate robot motion plans as sequences of primitives to be executed one after the other. When…

Robotics · Computer Science 2018-10-02 Sushant Veer , Ioannis Poulakakis

Robot-to-human object handover is an important step in many human robot collaboration tasks. A successful handover requires the robot to maintain a stable grasp on the object while making sure the human receives the object in a natural and…

Robotics · Computer Science 2024-10-01 Zixi Wang , Zeyi Liu , Nicolas Ouporov , Shuran Song

We explore the probabilistic foundations of shared control in complex dynamic environments. In order to do this, we formulate shared control as a random process and describe the joint distribution that governs its behavior. For…

Robotics · Computer Science 2015-08-10 Pete Trautman

3D grasp synthesis generates grasping poses given an input object. Existing works tackle the problem by learning a direct mapping from objects to the distributions of grasping poses. However, because the physical contact is sensitive to…

Robotics · Computer Science 2023-05-09 Haoming Li , Xinzhuo Lin , Yang Zhou , Xiang Li , Yuchi Huo , Jiming Chen , Qi Ye

A robotic platform for mobile manipulation needs to satisfy two contradicting requirements for many real-world applications: A compact base is required to navigate through cluttered indoor environments, while the support needs to be large…

Pushing is a simple yet effective skill for robots to interact with and further change the environment. Related work has been mostly focused on utilizing it as a non-prehensile manipulation primitive for a robotic manipulator. However, it…

Robotics · Computer Science 2025-10-15 Zili Tang , Yuming Feng , Meng Guo

In essence, successful grasp boils down to correct responses to multiple contact events between fingertips and objects. In most scenarios, tactile sensing is adequate to distinguish contact events. Due to the nature of high dimensionality…

Robotics · Computer Science 2019-10-10 Yazhan Zhang , Weihao Yuan , Zicheng Kan , Michael Yu Wang

Mobile manipulation planning commonly adopts a decoupled approach that performs planning separately on the base and the manipulator. While this approach is fast, it can generate sub-optimal paths. Another direction is a coupled approach…

Robotics · Computer Science 2019-09-30 Mincheul Kang , Donghyuk Kim , Sung-Eui Yoon

Reasoning about rolling and sliding contact, or roll-slide contact for short, is critical for dexterous manipulation tasks that involve intricate geometries. But existing works on roll-slide contact mostly focus on continuous shapes with…

Robotics · Computer Science 2025-08-19 Sunyu Wang , Arjun S. Lakshmipathy , Jean Oh , Nancy S. Pollard

While motion planning of locomotion for legged robots has shown great success, motion planning for legged robots with dexterous multi-finger grasping is not mature yet. We present an efficient motion planning framework for simultaneously…

Robotics · Computer Science 2023-01-18 Yuki Shirai , Xuan Lin , Alexander Schperberg , Yusuke Tanaka , Hayato Kato , Varit Vichathorn , Dennis Hong

Motion planning under differential constraints, kinodynamic motion planning, is one of the canonical problems in robotics. Currently, state-of-the-art methods evolve around kinodynamic variants of popular sampling-based algorithms, such as…

Robotics · Computer Science 2016-01-26 Oktay Arslan , Karl Berntorp , Panagiotis Tsiotras

Constraining contacts to remain fixed on an object during manipulation limits the potential workspace size, as motion is subject to the hand's kinematic topology. Finger gaiting is one way to alleviate such restraints. It allows contacts to…

Robotics · Computer Science 2022-03-04 Andrew S. Morgan , Kaiyu Hang , Bowen Wen , Kostas Bekris , Aaron M. Dollar

In this paper, we present a new algorithm that extends RRT* and RT-RRT* for online path planning in complex, dynamic environments. Sampling-based approaches often perform poorly in environments with narrow passages, a feature common to many…

Robotics · Computer Science 2021-09-10 Daniel Armstrong , André Jonasson

Dynamics simulation with frictional contacts is important for a wide range of applications, from cloth simulation to object manipulation. Recent methods using smoothed lagged friction forces have enabled robust and differentiable simulation…

Graphics · Computer Science 2024-08-01 Egor Larionov , Andreas Longva , Uri M. Ascher , Jan Bender , Dinesh K. Pai

Loco-manipulation planning skills are pivotal for expanding the utility of robots in everyday environments. These skills can be assessed based on a system's ability to coordinate complex holistic movements and multiple contact interactions…

Robotics · Computer Science 2023-08-21 Jean-Pierre Sleiman , Farbod Farshidian , Marco Hutter

Grasping an unknown object is difficult for robot hands. When the characteristics of the object are unknown, knowing how to plan the speed at and width to which the fingers are narrowed is difficult. In this paper, we propose a method to…

Robotics · Computer Science 2024-10-23 Shunsuke Tokiwa , Hikaru Arita , Yosuke Suzuki , Kenji Tahara

Legged robots are typically in rigid contact with the environment at multiple locations, which add a degree of complexity to their control. We present a method to control the motion and a subset of the contact forces of a floating-base…

Robotics · Computer Science 2014-10-17 Andrea Del Prete , Nicolas Mansard , Francesco Nori , Giorgio Metta , Lorenzo Natale