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Deep reinforcement learning (RL) provides powerful methods for training optimal sequential decision-making agents. As collecting real-world interactions can entail additional costs and safety risks, the common paradigm of sim2real conducts…

Artificial Intelligence · Computer Science 2023-12-11 Minqi Jiang

As computing hardware becomes more specialized, designing environmentally sustainable computing systems requires accounting for both hardware and software parameters. Our goal is to design low carbon computing systems while maintaining a…

The use of augmented reality (AR) allows for the integration of digital information onto our perception of the physical world. In this article, we present a comprehensive review of previously published literature on the implementation of…

Physics Education · Physics 2023-12-01 A. Vidak , I. Movre Šapić , V. Mešić , V. Gomzi

Instructional Design (ID) often faces challenges in incorporating research-based knowledge and pedagogical best practices. Although educational researchers and government agencies emphasize grounding ID in evidence, integrating research…

Computers and Society · Computer Science 2026-03-16 Yerin Kwak , Zachary A. Pardos

Having a good Human-Computer Interaction (HCI) design is challenging. Previous works have contributed significantly to fostering HCI, including design principle with report study from the instructor view. The questions of how and to what…

Human-Computer Interaction · Computer Science 2020-10-06 Huyen N. Nguyen , Vinh T. Nguyen , Tommy Dang

Deaf and hard of hearing (DHH) students often experience communication barriers in higher education, which are particularly acute in experiential learning environments such as laboratories. Traditional accessibility services, such as…

Human-Computer Interaction · Computer Science 2026-04-02 Roshan Mathew , Roshan L. Peiris

Thanks to recent advancements in the technology, eXtended Reality (XR) applications are gaining a lot of momentum, and they will surely become increasingly popular in the next decade. These new applications, however, require a step forward…

Networking and Internet Architecture · Computer Science 2021-08-11 Mattia Lecci , Matteo Drago , Andrea Zanella , Michele Zorzi

With the widespread adoption of Extended Reality (XR) headsets, spatial computing technologies are gaining increasing attention. Spatial computing enables interaction with virtual elements through natural input methods such as eye tracking,…

Human-Computer Interaction · Computer Science 2025-06-16 Zhimin Wang , Maohang Rao , Shanghua Ye , Weitao Song , Feng Lu

Augmented reality (AR) offers promising opportunities to support movement-based activities, such as personal training or physical therapy, with real-time, spatially-situated visual cues. While many approaches leverage AR to guide motion,…

Human-Computer Interaction · Computer Science 2025-10-02 Jade Kandel , Sriya Kasumarthi , Spiros Tsalikis , Chelsea Duppen , Daniel Szafir , Michael Lewek , Henry Fuchs , Danielle Szafir

We present an approach to evaluate the efficacy of annotations in augmenting learning environments in the context of Virtual Reality. Our study extends previous work highlighting the benefits of learning based in virtual reality and…

Human-Computer Interaction · Computer Science 2025-02-24 Maximilian Enderling , Jan Hombeck , Kai Lawonn

We study the problem of inverse reinforcement learning (IRL) with the added twist that the learner is assisted by a helpful teacher. More formally, we tackle the following algorithmic question: How could a teacher provide an informative…

Machine Learning · Computer Science 2019-06-07 Parameswaran Kamalaruban , Rati Devidze , Volkan Cevher , Adish Singla

The aim of Reinforcement Learning (RL) in real-world applications is to create systems capable of making autonomous decisions by learning from their environment through trial and error. This paper emphasizes the importance of reward…

Machine Learning · Computer Science 2024-12-31 Sinan Ibrahim , Mostafa Mostafa , Ali Jnadi , Hadi Salloum , Pavel Osinenko

Explainable Recommender Systems (XRS) aim to provide users with understandable reasons for the recommendations generated by these systems, representing a crucial research direction in artificial intelligence (AI). Recent research has…

Human-Computer Interaction · Computer Science 2025-05-15 Weiqing Li , Yue Xu , Yuefeng Li , Yinghui Huang

This paper presents and analyses existing taxonomies of virtual and augmented reality and demonstrates knowledge gaps and mixed terminology which may cause confusion among educators, researchers, and developers. Several such occasions of…

Human-Computer Interaction · Computer Science 2021-12-10 Jiri Motejlek , Esat Alpay

Modern extended reality XR systems provide rich analysis of image data and fusion of sensor input and demand AR/VR applications that can reason about 3D scenes in a semantic manner. We present a spatial reasoning framework that bridges…

Software Engineering · Computer Science 2025-04-28 Steven Häsler , Philipp Ackermann

Mixed reality (MR) environments are bound to become ubiquitous as MR technology becomes lighter, higher resolution, more affordable, and overall becomes a seamless extension of our current work and living spaces. For research scientists and…

Human-Computer Interaction · Computer Science 2025-08-08 Sam Johnson-Lacoss , Santiago V. Lombeyda , S. George Djorgovski

Open-ended learning is a core research field of developmental robotics and AI aiming to build learning machines and robots that can autonomously acquire knowledge and skills incrementally as infants and children. The first contribution of…

Robotics · Computer Science 2022-03-03 Emilio Cartoni , Davide Montella , Jochen Triesch , Gianluca Baldassarre

The research aims to develop an interactive instructional model using augmented reality based on edutainment to enhance emotional quotient and evaluate the model. Two phases of the research will be carried out: a development and an…

Computers and Society · Computer Science 2014-02-18 Nuttakan Pakprod , Panita Wannapiroon

Educational Escape Rooms (EER's), through their use of immersive storytelling and practical application of abstract concepts, present a novel new technique for engaging learners in a variety of subjects. However, there is a significant time…

Human-Computer Interaction · Computer Science 2024-08-16 John O'Connor

Virtual, Augmented, and Mixed Reality for Human-Robot Interaction (VAM-HRI) has been gaining considerable attention in research in recent years. However, the HRI community lacks a set of shared terminology and framework for characterizing…

Robotics · Computer Science 2022-02-24 Michael Walker , Thao Phung , Tathagata Chakraborti , Tom Williams , Daniel Szafir