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Related papers: The (In)Efficiency of Interaction

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Mutual information among three or more dimensions (mu-star = - Q) has been considered as interaction information. However, Krippendorff (2009a, 2009b) has shown that this measure cannot be interpreted as a unique property of the…

Information Retrieval · Computer Science 2010-01-08 Loet Leydesdorff

Current model-based reinforcement learning methods struggle when operating from complex visual scenes due to their inability to prioritize task-relevant features. To mitigate this problem, we propose learning Task Informed Abstractions…

Machine Learning · Computer Science 2021-07-01 Xiang Fu , Ge Yang , Pulkit Agrawal , Tommi Jaakkola

Deploying LLM agents at scale typically requires choosing between quality and cost. Existing cost-reduction approaches fail to preserve agility: the ability to iterate rapidly without human time bottlenecks. Prompt engineering is brittle…

Machine Learning · Computer Science 2026-04-21 Vishnu Sarukkai , Asanshay Gupta , James Hong , Michaël Gharbi , Kayvon Fatahalian

We present a new language semantics for real-time concurrency. Its operational models are higher-dimensional timed automata (HDTAs), a generalization of both higher-dimensional automata and timed automata. In real-time concurrent systems,…

Formal Languages and Automata Theory · Computer Science 2025-02-06 Amazigh Amrane , Hugo Bazille , Emily Clement , Uli Fahrenberg , Philipp Schlehuber-Caissier

Unconstructive debate and uncivil communication carry well-documented costs for productivity and cohesion, yet isolating their effect on operational efficiency has proven difficult. Human subject research in this domain is constrained by…

Artificial Intelligence · Computer Science 2026-05-13 Alison Moldovan-Mauer , Benedikt Mangold

Modern AI systems increasingly rely on workflows composed of multiple interacting agents, some powered by large language models (LLMs) and others by conventional computational modules. This paper analyzes the fundamental tradeoffs between…

Artificial Intelligence · Computer Science 2026-05-26 Ya-Ting Yang , Quanyan Zhu

Machine learning algorithms enable advanced decision making in contemporary intelligent systems. Research indicates that there is a tradeoff between their model performance and explainability. Machine learning models with higher performance…

Machine Learning · Computer Science 2022-06-23 Lukas-Valentin Herm , Kai Heinrich , Jonas Wanner , Christian Janiesch

A growing body of work in economics and computation focuses on the trade-off between implementability and simplicity in mechanism design. The goal is to develop a theory that not only allows to design an incentive structure easy to grasp…

Computer Science and Game Theory · Computer Science 2024-03-14 Diodato Ferraioli , Carmine Ventre

We present two frameworks for structure-preserving model order reduction of interconnected subsystems, improving tractability of the reduction methods while ensuring stability and accuracy bounds of the reduced interconnected model. Instead…

Systems and Control · Electrical Eng. & Systems 2025-01-22 Luuk Poort , Bart Besselink , Rob H. B. Fey , Nathan van de Wouw

Alternating timed automata on infinite words are considered. The main result is a characterization of acceptance conditions for which the emptiness problem for these automata is decidable. This result implies new decidability results for…

Logic in Computer Science · Computer Science 2015-07-01 Pawel Parys , Igor Walukiewicz

A general definition of the model-space effective interaction is given. The energy-independent effective hamiltonians derived in a time-independent way are classified systematically.

Nuclear Theory · Physics 2009-11-11 R. Okamoto , S. Fujii , K. Suzuki

Reasoning about objects, relations, and physics is central to human intelligence, and a key goal of artificial intelligence. Here we introduce the interaction network, a model which can reason about how objects in complex systems interact,…

Artificial Intelligence · Computer Science 2016-12-02 Peter W. Battaglia , Razvan Pascanu , Matthew Lai , Danilo Rezende , Koray Kavukcuoglu

Making decisions freely presupposes that there is some indeterminacy in the environment and in the decision making engine. The former is reflected on the behavioral changes due to communicating: few changes indicate rigid environments;…

Artificial Intelligence · Computer Science 2020-09-23 Luis A. Pineda

We develop a gradient-flow theory for time-dependent functionals defined in abstract metric spaces. Global well-posedness and asymptotic behavior of solutions are provided. Conditions on functionals and metric spaces allow to consider the…

Analysis of PDEs · Mathematics 2015-09-15 Lucas C. F. Ferreira , Julio C. Valencia-Guevara

The lambda calculus is a widely accepted computational model of higher-order functional pro- grams, yet there is not any direct and universally accepted cost model for it. As a consequence, the computational difficulty of reducing lambda…

Logic in Computer Science · Computer Science 2012-02-09 Beniamino Accattoli , Ugo Dal Lago

Humans exhibit time-inconsistent behavior, in which planned actions diverge from executed actions. Understanding time inconsistency and designing appropriate interventions is a key research challenge in computer science and behavioral…

Computer Science and Game Theory · Computer Science 2025-09-18 Yasunori Akagi , Takeshi Kurashima

Congestion control algorithms are crucial in achieving high utilization while preventing overloading the network. Over the years, many different congestion control algorithms have been developed, each trying to improve in specific…

Networking and Internet Architecture · Computer Science 2019-03-12 Belma Turkovic , Fernando A. Kuipers , Steve Uhlig

Understanding network functionality requires integrating structure and dynamics, and emergent latent geometry induced by network-driven processes captures the low-dimensional spaces governing this interplay. Here, we focus on…

Physics and Society · Physics 2025-12-02 Andrea Filippo Beretta , Davide Zanchetta , Sebastiano Bontorin , Manlio De Domenico

We study multitoken interaction machines in the context of a very expressive logical system with exponentials, fixpoints and synchronization. The advantage of such machines is to provide models in the style of the Geometry of Interaction,…

Logic in Computer Science · Computer Science 2015-07-08 Ugo Dal Lago , Claudia Faggian , Benoit Valiron , Akira Yoshimizu

Events defined by the interaction of objects in a scene are often of critical importance; yet important events may have insufficient labeled examples to train a conventional deep model to generalize to future object appearance. Activity…

Computer Vision and Pattern Recognition · Computer Science 2019-10-01 Roei Herzig , Elad Levi , Huijuan Xu , Hang Gao , Eli Brosh , Xiaolong Wang , Amir Globerson , Trevor Darrell