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Recently, the new Kinect One has been issued by Microsoft, providing the next generation of real-time range sensing devices based on the Time-of-Flight (ToF) principle. As the first Kinect version was using a structured light approach, one…

Computer Vision and Pattern Recognition · Computer Science 2015-05-21 Hamed Sarbolandi , Damien Lefloch , Andreas Kolb

LightGuider is a novel guidance-based approach to interactive lighting design, which typically consists of interleaved 3D modeling operations and light transport simulations. Rather than having designers use a trial-and-error approach to…

Recent advances in Scene Graph Generation (SGG) typically model the relationships among entities utilizing box-level features from pre-defined detectors. We argue that an overlooked problem in SGG is the coarse-grained interactions between…

Computer Vision and Pattern Recognition · Computer Science 2023-08-07 Jingyi Wang , Can Zhang , Jinfa Huang , Botao Ren , Zhidong Deng

The two-hand interaction is one of the most challenging signals to analyze due to the self-similarity, complicated articulations, and occlusions of hands. Although several datasets have been proposed for the two-hand interaction analysis,…

We design a system, SolarGest, which can recognize hand gestures near a solar-powered device by analyzing the patterns of the photocurrent. SolarGest is based on the observation that each gesture interferes with incident light rays on the…

Human-Computer Interaction · Computer Science 2018-12-11 Dong Ma , Guohao Lan , Mahbub Hassan , Wen Hu , Mushfika B. Upama , Ashraf Uddin , Moustafa Youssef

We present a Polyhedral Scene Generator system which creates a random scene based on a few user parameters, renders the scene from random view points and creates a dataset containing the renderings and corresponding annotation files. We…

Computer Vision and Pattern Recognition · Computer Science 2018-03-28 Markus D. Solbach , Stephen Voland , Jeff Edmonds , John K. Tsotsos

With current development universally in computing, now a days user interaction approaches with mouse, keyboard, touch-pens etc. are not sufficient. Directly using of hands or hand gestures as an input device is a method to attract people…

Computer Vision and Pattern Recognition · Computer Science 2018-03-20 Vandit Gajjar , Viraj Mavani , Ayesha Gurnani

In this project, we design a real-time human-computer interaction system based on hand gesture. The whole system consists of three components: hand detection, gesture recognition and human-computer interaction (HCI) based on recognition;…

Computer Vision and Pattern Recognition · Computer Science 2017-04-25 Pei Xu

Object finding in clutter is a skill that requires perception of the environment and in many cases physical interaction. In robotics, interactive perception defines a set of algorithms that leverage actions to improve the perception of the…

Robotics · Computer Science 2020-06-02 Tonci Novkovic , Remi Pautrat , Fadri Furrer , Michel Breyer , Roland Siegwart , Juan Nieto

One of the fundamental goals of visual perception is to allow agents to meaningfully interact with their environment. In this paper, we take a step towards that long-term goal -- we extract highly localized actionable information related to…

Computer Vision and Pattern Recognition · Computer Science 2021-08-12 Kaichun Mo , Leonidas Guibas , Mustafa Mukadam , Abhinav Gupta , Shubham Tulsiani

Contact often occurs without macroscopic surface deformation, such as during interaction with liquids, semi-liquids, or ultra-soft materials. However, most existing tactile sensors rely on deformation to infer contact, making such…

Robotics · Computer Science 2026-02-13 Changyi Lin , Boda Huo , Mingyang Yu , Emily Ruppel , Bingqing Chen , Jonathan Francis , Ding Zhao

Single-pixel imaging leverages a single-pixel detector and structured illumination patterns to reconstruct images, offering a cost-effective solution for imaging across a wide range of wavelengths, such as x-ray and terahertz. However, the…

Optics · Physics 2025-02-07 Hamidreza Oliaei-Moghadam

To better understand the behavior of image classifiers, it is useful to visualize the contribution of individual pixels to the model prediction. In this study, we propose a method, MoXI ($\textbf{Mo}$del e$\textbf{X}$planation by…

Computer Vision and Pattern Recognition · Computer Science 2024-08-16 Kosuke Sumiyasu , Kazuhiko Kawamoto , Hiroshi Kera

The need of high brightness micro-displays in portable applications dedicated to mixed and/or virtual reality has drawn an important research wave on InGaN/GaN based micro-sized light emitting diodes ({\mu}LEDs). We propose to use a SPICE…

Applied Physics · Physics 2019-03-19 Anis Daami , François Olivier

Interactions play a key role in understanding objects and scenes, for both virtual and real world agents. We introduce a new general representation for proximal interactions among physical objects that is agnostic to the type of objects or…

Recent advancements in differentiable rendering and 3D reasoning have driven exciting results in novel view synthesis from a single image. Despite realistic results, methods are limited to relatively small view change. In order to…

Computer Vision and Pattern Recognition · Computer Science 2021-08-13 Chris Rockwell , David F. Fouhey , Justin Johnson

Emerging immersive display technologies efficiently utilize resources with perceptual graphics methods such as foveated rendering and denoising. Running multiple perceptual graphics methods challenges devices with limited power and…

Computer Vision and Pattern Recognition · Computer Science 2025-08-08 Doğa Yılmaz , He Wang , Towaki Takikawa , Duygu Ceylan , Kaan Akşit

This paper represents a game which interacts with humans via hand gesture movement. Nowadays, apps like this seem rare, and there seems to be a window opening for this kind of application to be more prevalent and useful in the near future.…

Human-Computer Interaction · Computer Science 2022-04-26 Md Rafid Islam , Ratun Rahman , Akib Ahmed , Rafsan Jany

Vision-based tactile sensors use structured light to measure deformation in their elastomeric interface. Until now, vision-based tactile sensors such as DIGIT and GelSight have been using a single, static pattern of structured light tuned…

Computer Vision and Pattern Recognition · Computer Science 2025-04-02 Artemii Redkin , Zdravko Dugonjic , Mike Lambeta , Roberto Calandra

A touch sensitive screen displays the information on the screen and also receives the input by sensing a user's touch on the same screen. This mechanism facilitates system interaction directly through the screen without needing a mouse or…

Human-Computer Interaction · Computer Science 2014-04-29 Umakant Mishra