Related papers: Enhancing an eco-driving gamification platform thr…
This document, intended for computer science teachers, describes a case study that puts into practice a questioning of ethical, societal and environmental issues when designing or implementing a decision support system. This study is based…
Gamification is an effective strategy for motivating and engaging users, which is grounded in business, marketing, and management by designing games in nongame contexts. Gamifying education, which consists of the design and study of…
Appearance-based gaze estimation, which uses only a regular camera to estimate human gaze, is important in various application fields. While the technique faces data bias issues, data collection protocol is often demanding, and collecting…
Gamification is the use of game elements such as points, leaderboards, and badges in a non-game context to encourage a desired behavior from individuals interacting with an environment. Recently, gamification has found its way into software…
A major challenge for autonomous vehicles is handling interactive scenarios, such as highway merging, with human-driven vehicles. A better understanding of human interactive behaviour could help address this challenge. Such understanding…
The climate is warming rapidly, and atmospheric concentrations of greenhouse gases (GHGs) are at their highest levels ever recorded. As a result of these climate changes, caused mainly by human activities, disasters have increased fivefold…
Information visualization holds significant potential to support sustainability goals such as environmental stewardship, and climate resilience by transforming complex data into accessible visual formats that enhance public understanding of…
Recent research has focused on incorporating media into living environments via color-controlled materials and image display. In particular, grass-based displays have drawn attention as landscape-friendly interactive interfaces. To develop…
Autonomous driving technologies have achieved significant advances in recent years, yet their real-world deployment remains constrained by data scarcity, safety requirements, and the need for generalization across diverse environments. In…
This article presents an eco-driving algorithm for electric vehicles featuring multi-speed transmissions. The proposed controller is formulated as a co-optimization problem, simultaneously optimizing both vehicle longitudinal speed and…
Collecting embodied interaction data at scale remains costly and difficult due to the limited accessibility of conventional interfaces. We present a gamified data collection framework based on Unity that combines procedural scene…
Gamification has been widely employed in the educational domain over the past eight years when the term became a trend. However, the literature states that gamification still lacks formal definitions to support the design and analysis of…
The surging demand for new energy vehicles is driven by the imperative to conserve energy, reduce emissions, and enhance the ecological ambiance. By conducting behavioral analysis and mining usage patterns of new energy vehicles, particular…
Being an emerging business practice, gamification is going to the mainstream to enable and transform social business initiatives across enterprises. With the consistent focus on customer behavior and experience, there is a paradigm shift in…
Automated vehicles can change the society by improved safety, mobility and fuel efficiency. However, due to the higher cost and change in business model, over the coming decades, the highly automated vehicles likely will continue to…
Context: While most research shows positive effects of gamification, the focus on its adverse effects is considerably smaller and further understanding is needed. Objective: To provide a comprehensive overview on research reporting negative…
In response to the global need for sustainable energy, green technology may help fight climate change. Before green infrastructure to be easily integrated into the world's energy system, it needs upgrading. By improving energy…
The advent of abundant on-board sensors and electronic devices in vehicles populates the paradigm of participatory sensing to harness crowd-sourced data gathering for intelligent transportation applications, such as distance-to-empty…
In the virtual elements of immersive learning, the use of Google Expedition and touch-screen-based emotion are examined. The objective is to investigate possible ways to combine these technologies to enhance virtual learning environments…
The present cross-disciplinary research explores pedestrian-autonomous vehicle interactions in a safe, virtual environment. We first present contemporary tools in the field and then propose the design and development of a new application…