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Approximating collision-free space is fundamental to robot planning in complex environments. Convex geometric representations, such as polytopes and ellipsoids, are widely employed due to their structural properties, which can be easily…

Robotics · Computer Science 2026-04-30 Yuwei Wu , Yichen Zhao , Dexter Ong , Vijay Kumar

Reconstructing a composition (union) of convex polytopes that perfectly fits the corresponding input point-cloud is a hard optimization problem with interesting applications in reverse engineering and rigid body dynamics simulations. We…

Computer Vision and Pattern Recognition · Computer Science 2021-05-10 Markus Friedrich , Pierre-Alain Fayolle

We describe a uniformly fast algorithm for generating points \vec{x} uniformly in a hypercube with the restriction that the difference between each pair of coordinates is bounded. We discuss the quality of the algorithm in the sense of its…

Computational Physics · Physics 2009-11-06 A. van Hameren , R. Kleiss

In this paper we demonstrate a computational method to solve the inverse scattering problem for a star-shaped, smooth, penetrable obstacle in 2D. Our method is based on classical ideas from computational geometry. First, we approximate the…

We propose a method to generate 3D shapes using point clouds. Given a point-cloud representation of a 3D shape, our method builds a kd-tree to spatially partition the points. This orders them consistently across all shapes, resulting in…

Computer Vision and Pattern Recognition · Computer Science 2017-07-21 Matheus Gadelha , Subhransu Maji , Rui Wang

In this paper, we present a novel deep method to reconstruct a point cloud of an object from a single still image. Prior arts in the field struggle to reconstruct an accurate and scalable 3D model due to either the inefficient and expensive…

Computer Vision and Pattern Recognition · Computer Science 2019-11-18 Anh-Duc Nguyen , Seonghwa Choi , Woojae Kim , Sanghoon Lee

Learning to generate 3D point clouds without 3D supervision is an important but challenging problem. Current solutions leverage various differentiable renderers to project the generated 3D point clouds onto a 2D image plane, and train deep…

Computer Vision and Pattern Recognition · Computer Science 2021-08-10 Chen Chao , Zhizhong Han , Yu-Shen Liu , Matthias Zwicker

The visible capability is critical in many robot applications, such as inspection and surveillance, etc. Without the assurance of the visibility to targets, some tasks end up not being complete or even failing. In this paper, we propose a…

Robotics · Computer Science 2022-04-12 Tianyu Liu , Qianhao Wang , Xingguang Zhong , Zhepei Wang , Chao Xu , Fu Zhang , Fei Gao

Existing networks directly learn feature representations on 3D point clouds for shape analysis. We argue that 3D point clouds are highly redundant and hold irregular (permutation-invariant) structure, which makes it difficult to achieve…

Machine Learning · Computer Science 2020-07-21 Sameera Ramasinghe , Salman Khan , Nick Barnes , Stephen Gould

We propose an online iterative algorithm to optimize a convex cover to under-approximate the free space for autonomous navigation to delineate Safe Flight Corridors (SFC). The convex cover consists of a set of polytopes such that the union…

Robotics · Computer Science 2025-03-28 Yuwei Wu , Igor Spasojevic , Pratik Chaudhari , Vijay Kumar

In this paper, we propose an effective point cloud generation method, which can generate multi-resolution point clouds of the same shape from a latent vector. Specifically, we develop a novel progressive deconvolution network with the…

Computer Vision and Pattern Recognition · Computer Science 2020-07-13 Le Hui , Rui Xu , Jin Xie , Jianjun Qian , Jian Yang

This work proposes a general-purpose, fully-convolutional network architecture for efficiently processing large-scale 3D data. One striking characteristic of our approach is its ability to process unorganized 3D representations such as…

Computer Vision and Pattern Recognition · Computer Science 2018-08-22 Dario Rethage , Johanna Wald , Jürgen Sturm , Nassir Navab , Federico Tombari

Conventional methods of 3D object generative modeling learn volumetric predictions using deep networks with 3D convolutional operations, which are direct analogies to classical 2D ones. However, these methods are computationally wasteful in…

Computer Vision and Pattern Recognition · Computer Science 2017-06-22 Chen-Hsuan Lin , Chen Kong , Simon Lucey

Fast and accurate 3D shape generation from point clouds is essential for applications in robotics, AR/VR, and digital content creation. We introduce ConTiCoM-3D, a continuous-time consistency model that synthesizes 3D shapes directly in…

Computer Vision and Pattern Recognition · Computer Science 2025-09-03 Sebastian Eilermann , René Heesch , Oliver Niggemann

While recent work on text-conditional 3D object generation has shown promising results, the state-of-the-art methods typically require multiple GPU-hours to produce a single sample. This is in stark contrast to state-of-the-art generative…

Computer Vision and Pattern Recognition · Computer Science 2022-12-20 Alex Nichol , Heewoo Jun , Prafulla Dhariwal , Pamela Mishkin , Mark Chen

A generative model for high-fidelity point clouds is of great importance in synthesizing 3d environments for applications such as autonomous driving and robotics. Despite the recent success of deep generative models for 2d images, it is…

Computer Vision and Pattern Recognition · Computer Science 2023-07-25 Cheng Wen , Baosheng Yu , Rao Fu , Dacheng Tao

Many computations in robotics can be dramatically accelerated if the robot configuration space is described as a collection of simple sets. For example, recently developed motion planners rely on a convex decomposition of the free space to…

Robotics · Computer Science 2024-02-28 Peter Werner , Alexandre Amice , Tobia Marcucci , Daniela Rus , Russ Tedrake

Writing an uncomplicated, robust, and scalable three-dimensional convex hull algorithm is challenging and problematic. This includes, coplanar and collinear issues, numerical accuracy, performance, and complexity trade-offs. While there are…

Computational Geometry · Computer Science 2023-04-11 Ben Kenwright

This paper is devoted to the general problem of projection onto a polyhedral convex cone generated by a finite set of generators.This problem is reformulated into projection onto the polytope obtained by simple truncation of the original…

Optimization and Control · Mathematics 2020-10-26 Evgeni Nurminski

Mechanical metamaterials enable precise control over structural properties, but their design method remains challenging due to their complex structure. Although additive manufacturing has expanded geometric freedom, navigating this vast and…

Soft Condensed Matter · Physics 2025-09-18 Kijung Kim , Seungwook Hong , Wonjun Jung , Wooseok Kim , Namjung Kim , Howon Lee
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