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Model-free deep reinforcement learning algorithms have been shown to be capable of learning a wide range of robotic skills, but typically require a very large number of samples to achieve good performance. Model-based algorithms, in…

Machine Learning · Computer Science 2017-12-05 Anusha Nagabandi , Gregory Kahn , Ronald S. Fearing , Sergey Levine

Preference-based reinforcement learning (RL) has emerged as a new field in robot learning, where humans play a pivotal role in shaping robot behavior by expressing preferences on different sequences of state-action pairs. However,…

Robotics · Computer Science 2024-02-26 Simon Holk , Daniel Marta , Iolanda Leite

Preference-based Reinforcement Learning (PbRL) methods provide a solution to avoid reward engineering by learning reward models based on human preferences. However, poor feedback- and sample- efficiency still remain the problems that hinder…

Robotics · Computer Science 2026-05-22 Hexian Ni , Tao Lu , Haoyuan Hu , Yinghao Cai , Shuo Wang

While deep learning in the form of recurrent neural networks (RNNs) has caused a significant improvement in neural language modeling, the fact that they are extremely prone to overfitting is still a mainly unresolved issue. In this paper we…

Computation and Language · Computer Science 2022-11-18 Sajad Movahedi , Azadeh Shakery

In recent years, the growing demand for more intelligent service robots is pushing the development of mobile robot navigation algorithms to allow safe and efficient operation in a dense crowd. Reinforcement learning (RL) approaches have…

Robotics · Computer Science 2024-10-28 Keyu Li , Ye Lu , Max Q. -H. Meng

Meta Reinforcement Learning (MRL) enables an agent to learn from a limited number of past trajectories and extrapolate to a new task. In this paper, we attempt to improve the robustness of MRL. We build upon model-agnostic meta-learning…

Machine Learning · Computer Science 2021-04-28 Shiqi Chen , Zhengyu Chen , Donglin Wang

We present the effect of adapting to human preferences on trust in a human-robot teaming task. The team performs a task in which the robot acts as an action recommender to the human. It is assumed that the behavior of the human and the…

Robotics · Computer Science 2023-09-12 Shreyas Bhat , Joseph B. Lyons , Cong Shi , X. Jessie Yang

We study the problem of 3D object generation. We propose a novel framework, namely 3D Generative Adversarial Network (3D-GAN), which generates 3D objects from a probabilistic space by leveraging recent advances in volumetric convolutional…

Computer Vision and Pattern Recognition · Computer Science 2017-01-05 Jiajun Wu , Chengkai Zhang , Tianfan Xue , William T. Freeman , Joshua B. Tenenbaum

Training a high-dimensional simulated agent with an under-specified reward function often leads the agent to learn physically infeasible strategies that are ineffective when deployed in the real world. To mitigate these unnatural behaviors,…

Artificial Intelligence · Computer Science 2022-03-30 Alejandro Escontrela , Xue Bin Peng , Wenhao Yu , Tingnan Zhang , Atil Iscen , Ken Goldberg , Pieter Abbeel

Complex, multi-task problems have proven to be difficult to solve efficiently in a sparse-reward reinforcement learning setting. In order to be sample efficient, multi-task learning requires reuse and sharing of low-level policies. To…

Machine Learning · Computer Science 2021-09-28 Valerie Chen , Abhinav Gupta , Kenneth Marino

Agents that can learn to imitate given video observation -- \emph{without direct access to state or action information} are more applicable to learning in the natural world. However, formulating a reinforcement learning (RL) agent that…

Machine Learning · Computer Science 2023-07-14 Glen Berseth , Florian Golemo , Christopher Pal

Generative adversarial networks are the state of the art approach towards learned synthetic image generation. Although early successes were mostly unsupervised, bit by bit, this trend has been superseded by approaches based on labelled…

Computer Vision and Pattern Recognition · Computer Science 2020-12-17 Ricard Durall , Kalun Ho , Franz-Josef Pfreundt , Janis Keuper

Generative adversarial networks (GANs) provide a way to learn deep representations without extensively annotated training data. They achieve this through deriving backpropagation signals through a competitive process involving a pair of…

Computer Vision and Pattern Recognition · Computer Science 2018-02-14 Antonia Creswell , Tom White , Vincent Dumoulin , Kai Arulkumaran , Biswa Sengupta , Anil A Bharath

We consider reinforcement learning in input-driven environments, where an exogenous, stochastic input process affects the dynamics of the system. Input processes arise in many applications, including queuing systems, robotics control with…

Machine Learning · Computer Science 2019-02-28 Hongzi Mao , Shaileshh Bojja Venkatakrishnan , Malte Schwarzkopf , Mohammad Alizadeh

Applying reinforcement learning to robotic systems poses a number of challenging problems. A key requirement is the ability to handle continuous state and action spaces while remaining within a limited time and resource budget.…

Machine Learning · Computer Science 2020-06-29 Benjamin van Niekerk , Andreas Damianou , Benjamin Rosman

Network Embedding is the task of learning continuous node representations for networks, which has been shown effective in a variety of tasks such as link prediction and node classification. Most of existing works aim to preserve different…

Machine Learning · Computer Science 2019-09-02 Quanyu Dai , Xiao Shen , Liang Zhang , Qiang Li , Dan Wang

Generative adversarial networks (GANs) are designed with the help of min-max optimization problems that are solved with stochastic gradient-type algorithms which are known to be non-robust. In this work we revisit a non-adversarial method…

Machine Learning · Computer Science 2018-11-26 Kalliopi Basioti , George V. Moustakides , Emmanouil Z. Psarakis

Deep reinforcement learning (deep RL) has achieved superior performance in complex sequential tasks by learning directly from image input. A deep neural network is used as a function approximator and requires no specific state information.…

Machine Learning · Computer Science 2018-12-27 Xi Chen , Caylin Hickey

Reinforcement learning, which acquires a policy maximizing long-term rewards, has been actively studied. Unfortunately, this learning type is too slow and difficult to use in practical situations because the state-action space becomes huge…

Machine Learning · Computer Science 2024-10-28 Takato Okudo , Seiji Yamada

Despite the successes in capturing continuous distributions, the application of generative adversarial networks (GANs) to discrete settings, like natural language tasks, is rather restricted. The fundamental reason is the difficulty of…

Artificial Intelligence · Computer Science 2017-02-28 Tong Che , Yanran Li , Ruixiang Zhang , R Devon Hjelm , Wenjie Li , Yangqiu Song , Yoshua Bengio