Related papers: Procedural 3D Terrain Generation using Generative …
Procedural terrain generation for video games has been traditionally been done with smartly designed but handcrafted algorithms that generate heightmaps. We propose a first step toward the learning and synthesis of these using recent…
Image generation and image completion are rapidly evolving fields, thanks to machine learning algorithms that are able to realistically replace missing pixels. However, generating large high resolution images, with a large level of details,…
Maps are a very important component of strategy games, and a time-consuming task if done by hand. Maps generated by traditional PCG techniques such as Perlin noise or tile-based PCG techniques look unnatural and unappealing, thus not…
Generative Adversarial Networks (GANs) are shown to be successful at generating new and realistic samples including 3D object models. Conditional GAN, a variant of GANs, allows generating samples in given conditions. However, objects…
In the context of generating geological facies conditioned on observed data, samples corresponding to all possible conditions are not generally available in the training set and hence the generation of these realizations depends primary on…
Novel photo-realistic texture synthesis is an important task for generating novel scenes, including asset generation for 3D simulations. However, to date, these methods predominantly generate textured objects in 2D space. If we rely on 2D…
Generative Adversarial Networks (GANs) have emerged as a significant player in generative modeling by mapping lower-dimensional random noise to higher-dimensional spaces. These networks have been used to generate high-resolution images and…
This paper develops a deep-learning framework to synthesize a ground-level view of a location given an overhead image. We propose a novel conditional generative adversarial network (cGAN) in which the trained generator generates realistic…
Generating realistic 3D faces is of high importance for computer graphics and computer vision applications. Generally, research on 3D face generation revolves around linear statistical models of the facial surface. Nevertheless, these…
Automatically generating maps from satellite images is an important task. There is a body of literature which tries to address this challenge. We created a more expansive survey of the task by experimenting with different models and adding…
We study the problem of 3D object generation. We propose a novel framework, namely 3D Generative Adversarial Network (3D-GAN), which generates 3D objects from a probabilistic space by leveraging recent advances in volumetric convolutional…
Generative models can be used to synthesize 3D objects of high quality and diversity. However, there is typically no control over the properties of the generated object.This paper proposes a novel generative adversarial network (GAN) setup…
Deep generative models learned through adversarial training have become increasingly popular for their ability to generate naturalistic image textures. However, aside from their texture, the visual appearance of objects is significantly…
This paper investigates conditional generative adversarial networks (cGANs) to overcome a fundamental limitation of using geotagged media for geographic discovery, namely its sparse and uneven spatial distribution. We train a cGAN to…
Generative Adversarial Networks (GANs) are a class of artificial neural network that can produce realistic, but artificial, images that resemble those in a training set. In typical GAN architectures these images are small, but a variant…
Generative Adversarial Networks (GANs) are machine learning methods that are used in many important and novel applications. For example, in imaging science, GANs are effectively utilized in generating image datasets, photographs of human…
Utilizing 3D point cloud data has become an urgent need for the deployment of artificial intelligence in many areas like facial recognition and self-driving. However, deep learning for 3D point clouds is still vulnerable to adversarial…
This paper presents a generative adversarial network (GAN) based approach for radar image enhancement. Although radar sensors remain robust for operations under adverse weather conditions, their application in autonomous vehicles (AVs) is…
Generative Adversarial Networks (GANs) are a recent advancement in unsupervised machine learning. They are a cat-and-mouse game between two neural networks: [1] a discriminator network which learns to validate whether a sample is real or…
Recently, Generative Adversarial Network (GAN) has been found wide applications in style transfer, image-to-image translation and image super-resolution. In this paper, a color-depth conditional GAN is proposed to concurrently resolve the…