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Advances in object tracking and acoustic beamforming are driving new capabilities in surveillance, human-computer interaction, and robotics. This work presents an embedded system that integrates deep learning-based tracking with beamforming…
Although 360\textdegree{} cameras ease the capture of panoramic footage, it remains challenging to add realistic 360\textdegree{} audio that blends into the captured scene and is synchronized with the camera motion. We present a method for…
Sound Source Localization (SSL) are used to estimate the position of sound sources. Various methods have been used for detecting sound and its localization. This paper presents a system for stationary sound source localization by cubical…
Audio super-resolution is a fundamental task that predicts high-frequency components for low-resolution audio, enhancing audio quality in digital applications. Previous methods have limitations such as the limited scope of audio types…
Human-robot interaction in natural settings requires filtering out the different sources of sounds from the environment. Such ability usually involves the use of microphone arrays to localize, track and separate sound sources online.…
This paper proposes a flexible multichannel speech enhancement system with the main goal of improving robustness of automatic speech recognition (ASR) in noisy conditions. The proposed system combines a flexible neural mask estimator…
Speech enhancement promises higher efficiency in ad-hoc microphone arrays than in constrained microphone arrays thanks to the wide spatial coverage of the devices in the acoustic scene. However, speech enhancement in ad-hoc microphone…
Monitoring active volcanos is an ongoing and important task helping to understand and predict volcanic eruptions. In recent years, analysing the acoustic properties of eruptions became more relevant. We present an inexpensive, lightweight,…
This paper deals with the problem of reconstructing the path of a vehicle in an unknown environment consisting of planar structures using sound. Many systems in the literature do this by using a loudspeaker and microphones mounted on a…
We propose a completely unsupervised method to understand audio scenes observed with random microphone arrangements by decomposing the scene into its constituent sources and their relative presence in each microphone. To this end, we…
We design a system-level architecture for approaching the shot noise limit for passive triangulation of a quasi-monochromatic point source. Our emphasis is not in the novelty of the basic physics, but that existing systems lose fundamental…
Acoustic indoor localization offers the potential for highly accurate position estimation while generally exhibiting low hardware requirements compared to Radio Frequency (RF)-based solutions. Furthermore, angular-based localization…
Parametric sound field synthesis methods, such as the Spatial Decomposition Method (SDM) and Higher-Order Spatial Impulse Response Rendering (HO-SIRR), are widely used for the analysis and auralization of sound fields. This paper studies…
We propose multi-microphone complex spectral mapping, a simple way of applying deep learning for time-varying non-linear beamforming, for speaker separation in reverberant conditions. We aim at both speaker separation and dereverberation.…
In this paper, we present a novel deep fusion architecture for audio classification tasks. The multi-channel model presented is formed using deep convolution layers where different acoustic features are passed through each channel. To…
Reflective and textureless surfaces such as windows, mirrors, and walls can be a challenge for object and scene reconstruction. These surfaces are often poorly reconstructed and filled with depth discontinuities and holes, making it…
Machine learning algorithms have enabled high quality stereo depth estimation to run on Augmented and Virtual Reality (AR/VR) devices. However, high energy consumption across the full image processing stack prevents stereo depth algorithms…
This article explores a variant of Kac's famous problem, "Can one hear the shape of a drum?", by addressing a geometric inverse problem in acoustics. Our objective is to reconstruct the shape of a cuboid room using acoustic signals measured…
Utterance clustering is one of the actively researched topics in audio signal processing and machine learning. This study aims to improve the performance of utterance clustering by processing multichannel (stereo) audio signals. Processed…
Replay attacks remain a critical vulnerability for automatic speaker verification systems, particularly in real-time voice assistant applications. In this work, we propose acoustic maps as a novel spatial feature representation for replay…