Related papers: Game-theoretic semantics and partial specification…
In the following paper we present a new semantics for the well-known strategic logic ATL. It is based on adding roles to concurrent game structures, that is at every state, each agent belongs to exactly one role, and the role specifies what…
We develop a bottom-up approach to truth-value semantics for classical logic of partial terms based on equality and apply it to prove the conservativity of the addition of partial description and partial selection functions, independently…
We study the expressivity and computational aspects of first-order logic and its extensions in the semiring semantics developed by Gr\"adel and Tannen. We characterize the complexity of model checking and data complexity of first-order…
This paper investigates the discrete-time asynchronous games in which noncooperative agents seek to minimize their individual cost functions. Building on the assumption of partial asynchronism, i.e., each agent updates at least once within…
In this work, we design the game semantics for timed equivalences and preorders of timed processes. The timed games corresponding to the various timed relations form a hierarchy. These games are similar to Stirling's bisimulation games. If…
Categories of polymorphic lenses in computer science, and of open games in compositional game theory, have a curious structure that is reminiscent of compact closed categories, but differs in some crucial ways. Specifically they have a…
In this paper we will discuss scoring play games. We will give the basic definitions for scoring play games, and show that they form a well defined set, with clear and distinct outcome classes under these definitions. We will also show that…
We extend first-order logic to include variadic function symbols, and prove a substitution lemma. Two applications are given: one to bounded quantifier elimination and one to the definability of certain Borel sets.
Natural language understanding applications such as interactive planning and face-to-face translation require extensive inferencing. Many of these inferences are based on the meaning of particular open class words. Providing a…
We show that a partial-correctness assertion about an iterative program is provable in Hoare Logic iffit is provable in standard second-order logic with comprehension restricted to first-order predicates. This equivalence was claimed twice…
Game semantics is a trace-like denotational semantics for programming languages where the notion of legal observable behaviour of a term is defined combinatorially, by means of rules of a game between the term (the "Proponent") and its…
We present a game semantics for intuitionistic type theory. Specifically, we propose categories with families of a new variant of games and strategies for both extensional and intensional variants of the type theory with dependent function,…
There is a growing need for abstractions in logic specification languages such as FO(.) and ASP. One technique to achieve these abstractions are templates (sometimes called macros). While the semantics of templates are virtually always…
We obtain game-theoretic characterizations for meagerness and rareness of filters on a countable set.
This paper describes the first-order logical environment FOLE. Institutions in general, and logical environments in particular, give equivalent heterogeneous and homogeneous representations for logical systems. As such, they offer a…
In categorical compositional semantics of natural language one studies functors from a category of grammatical derivations (such as a Lambek pregroup) to a semantic category (such as real vector spaces). We compositionally build…
Axioms are presented which encapsulate the properties satisfied by categories of games which form the basis of results on full abstraction for PCF and other programming languages, and on full completeness for various logics and type…
Model checking linear-time properties expressed in first-order logic has non-elementary complexity, and thus various restricted logical languages are employed. In this paper we consider two such restricted specification logics, linear…
A categorical approach to study model comparison games in terms of comonads was recently initiated by Abramsky et al. In this work, we analyse games that appear naturally in the context of description logics and supplement them with…
This paper discusses the method of formative rules for first-order term rewriting, which was previously defined for a higher-order setting. Dual to the well-known usable rules, formative rules allow dropping some of the term constraints…