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We propose a novel point-based representation, Gaussian surfels, to combine the advantages of the flexible optimization procedure in 3D Gaussian points and the surface alignment property of surfels. This is achieved by directly setting the…

Computer Vision and Pattern Recognition · Computer Science 2024-05-01 Pinxuan Dai , Jiamin Xu , Wenxiang Xie , Xinguo Liu , Huamin Wang , Weiwei Xu

Most 3D shape analysis methods use triangular meshes to discretize both the shape and functions on it as piecewise linear functions. With this representation, shape analysis requires fine meshes to represent smooth shapes and geometric…

Computer Vision and Pattern Recognition · Computer Science 2017-11-30 V. Estellers , F. R. Schmidt , D. Cremers

Direct methods are widely used for alignment of models to images, due to their accuracy, since they minimize errors in the domain of measurement noise. They have leveraged least squares minimizations, for simple, efficient, variational…

Computer Vision and Pattern Recognition · Computer Science 2022-03-31 Oliver J. Woodford

We develop a method for optimization in shape spaces, i.e., sets of surfaces modulo re-parametrization. Unlike previously proposed gradient flows, we achieve superlinear convergence rates through a subtle approximation of the shape Hessian,…

Computer Vision and Pattern Recognition · Computer Science 2014-04-15 J. Balzer , S. Soatto

A transformation based on mean curvature is introduced which morphs triangulated surfaces into round spheres.

Graphics · Computer Science 2016-08-16 Dimitris Vartziotis

Neural implicit representations, including Neural Distance Fields and Neural Radiance Fields, have demonstrated significant capabilities for reconstructing surfaces with complicated geometry and topology, and generating novel views of a…

Graphics · Computer Science 2024-02-08 Lin Gao , Jie Yang , Bo-Tao Zhang , Jia-Mu Sun , Yu-Jie Yuan , Hongbo Fu , Yu-Kun Lai

The so-called constrained least mean-square algorithm is one of the most commonly used linear-equality-constrained adaptive filtering algorithms. Its main advantages are adaptability and relative simplicity. In order to gain analytical…

Systems and Control · Computer Science 2015-02-26 Reza Arablouei , Kutluyıl Doğançay , Stefan Werner

In this paper, we propose and analyze the least squares finite element methods for the linear elasticity interface problem in the stress-displacement system on unfitted meshes. We consider the cases that the interface is $C^2$ or polygonal,…

Numerical Analysis · Mathematics 2023-06-16 Fanyi Yang

Shape priors have long been known to be effective when reconstructing 3D shapes from noisy or incomplete data. When using a deep-learning based shape representation, this often involves learning a latent representation, which can be either…

Computer Vision and Pattern Recognition · Computer Science 2022-06-22 Patrick M. Jensen , Udaranga Wickramasinghe , Anders B. Dahl , Pascal Fua , Vedrana A. Dahl

With the increase in computational power for the available hardware, the demand for high-resolution data in computer graphics applications increases. Consequently, classical geometry processing techniques based on linear algebra solutions…

Graphics · Computer Science 2024-10-08 Filippo Maggioli , Daniele Baieri , Zorah Lähner , Simone Melzi

In image analysis, many tasks require representing two-dimensional (2D) shape, often specified by a set of 2D points, for comparison purposes. The challenge of the representation is that it must not only capture the characteristics of the…

Computer Vision and Pattern Recognition · Computer Science 2010-10-20 José J. Rodrigues , João M. F. Xavier , Pedro M. Q. Aguiar

The role of symmetry in computer vision has waxed and waned in importance during the evolution of the field from its earliest days. At first figuring prominently in support of bottom-up indexing, it fell out of favor as shape gave way to…

Computer Vision and Pattern Recognition · Computer Science 2015-02-09 Tom Lee , Sanja Fidler , Alex Levinshtein , Cristian Sminchisescu , Sven Dickinson

In this paper we propose a variant of the linear least squares model allowing practitioners to partition the input features into groups of variables that they require to contribute similarly to the final result. The output allows…

Machine Learning · Computer Science 2024-07-17 Roberto Esposito , Mattia Cerrato , Marco Locatelli

In computer graphics, simplifying a polygonal mesh surface~$\mathcal{M}$ into a geometric proxy that maintains close conformity to~$\mathcal{M}$ is crucial, as it can significantly reduce computational demands in various applications. In…

The least squares method allows fitting parameters of a mathematical model from experimental data. This article proposes a general approach of this method. After introducing the method and giving a formal definition, the transitivity of the…

Optimization and Control · Mathematics 2015-02-27 Benjamin Lenoir

We study the min-max optimization problem where each function contributing to the max operation is strongly-convex and smooth with bounded gradient in the search domain. By smoothing the max operator, we show the ability to achieve an…

Optimization and Control · Mathematics 2019-05-31 Hakan Gokcesu , Kaan Gokcesu , Suleyman Serdar Kozat

Real-world optimization problems are generally not just black-box problems, but also involve mixed types of inputs in which discrete and continuous variables coexist. Such mixed-space optimization possesses the primary challenge of modeling…

Machine Learning · Computer Science 2022-02-09 Jaeyeon Ahn , Taehyeon Kim , Seyoung Yun

In recent years, a variety of ML architectures and techniques have seen success in producing skillful medium range weather forecasts. In particular, Vision Transformer (ViT)-based models (e.g. Pangu-Weather, FuXi) have shown strong…

Computer Vision and Pattern Recognition · Computer Science 2024-03-27 Vivek Ramavajjala

We present a novel methodology based on geometric approach to simulate magnification lens effects. Our aim is to promote new applications of powerful geometric modeling techniques in visual computing. Conventional image…

Graphics · Computer Science 2013-08-05 Bo Li , Xin Zhao

In a quadruply imaged lens system the angular distribution of images around the lens center is completely described by three relative angles. We show empirically that in the 3D space of these angles, spanning 180 x 180 x 90 degrees, quads…

Cosmology and Nongalactic Astrophysics · Physics 2015-06-03 Addishiwot G. Woldesenbet , Liliya L. R. Williams
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