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Related papers: Card Guessing with Partial Feedback

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We present a novel proof that the maximum number of sets with 4 properties for 12 cards is 14 using the geometry of the finite field F_3^4, number theory, combinatorics, and graph theory. We also present several computer algorithms for…

Combinatorics · Mathematics 2025-01-23 Justin Stevens , Duncan Wilson

The semi-random graph process is a single player game in which the player is initially presented an empty graph on $n$ vertices. In each round, a vertex $u$ is presented to the player independently and uniformly at random. The player then…

Combinatorics · Mathematics 2022-02-21 Pu Gao , Calum MacRury , Pawel Pralat

Poker is a challenging problem for artificial intelligence, with non-deterministic dynamics, partial observability, and the added difficulty of unknown adversaries. Modelling all of the uncertainties in this domain is not an easy task. In…

Computer Science and Game Theory · Computer Science 2012-07-09 Finnegan Southey , Michael P. Bowling , Bryce Larson , Carmelo Piccione , Neil Burch , Darse Billings , Chris Rayner

We analyze the general version of the classic guessing game Mastermind with $n$ positions and $k$ colors. Since the case $k \le n^{1-\varepsilon}$, $\varepsilon>0$ a constant, is well understood, we concentrate on larger numbers of colors.…

Data Structures and Algorithms · Computer Science 2013-01-18 Benjamin Doerr , Carola Doerr , Reto Spöhel , Henning Thomas

An adaptive multiexpert mixture of feedback causal models can approximate missing or phantom nodes in large-scale causal models. The result gives a scalable form of \emph{big knowledge}. The mixed model approximates a sampled dynamical…

Machine Learning · Computer Science 2025-01-03 Akash Kumar Panda , Bart Kosko

We propose a general approach to quantitatively assessing the risk and vulnerability of artificial intelligence (AI) systems to biased decisions. The guiding principle of the proposed approach is that any AI algorithm must outperform a…

Computers and Society · Computer Science 2024-08-13 Shun Ide , Allison Blunt , Djallel Bouneffouf

We carry out a game-theoretic analysis of the recursive game "Guts," a variant of poker featuring repeated play with possibly growing stakes. An interesting aspect of such games is the need to account for funds lost to all players if…

Optimization and Control · Mathematics 2023-11-30 Luca Castornova , Yijia Chen , Kevin Zumbrun

We initiate the study of the hat guessing number of a graph where the adversary is only allowed to provide a proper coloring of the graph. This is the largest number $q$ for which there is a guessing strategy on each vertex that only…

This paper is about the following question: How many riffle shuffles mix a deck of card for games such as blackjack and bridge? An object that comes up in answering this question is the descent polynomial associated with pairs of decks,…

Probability · Mathematics 2007-05-23 Mark Conger , D. Viswanath

Historically, games of all kinds have often been the subject of study in scientific works of Computer Science, including the field of machine learning. By using machine learning techniques and applying them to a game with defined rules or a…

Machine Learning · Computer Science 2018-10-10 Felipe Zilio , Marcelo Prates , Luis Lamb

Can a probabilistic gambler get arbitrarily rich when all deterministic gamblers fail? We study this problem in the context of algorithmic randomness, introducing a new notion -- almost everywhere computable randomness. A binary sequence…

Logic · Mathematics 2021-12-09 Laurent Bienvenu , Valentino Delle Rose , Tomasz Steifer

Mathematics has been used in the exploration and enumeration of juggling patterns. In the case when we catch and throw one ball at a time the number of possible juggling patterns is well-known. When we are allowed to catch and throw any…

Combinatorics · Mathematics 2017-05-11 Steve Butler , Jeongyoon Choi , Kimyung Kim , Kyuhyeok Seo

In this article, I will present a paradox whose purpose is to draw your attention to an important topic in finance, concerning the non-independence of the financial returns (non-ergodic hypothesis). In this paradox, we have two people…

General Finance · Quantitative Finance 2019-05-17 Andrea Berdondini

A gambler moves between the vertices $1, \ldots, n$ of a graph using the probability distribution $p_{1}, \ldots, p_{n}$. Multiple cops pursue the gambler on the graph, only being able to move between adjacent vertices. We investigate the…

Discrete Mathematics · Computer Science 2016-10-11 Jesse Geneson

With the increased use of machine learning systems for decision making, questions about the fairness properties of such systems start to take center stage. Most existing work on algorithmic fairness assume complete observation of features…

Machine Learning · Computer Science 2022-12-06 Nikil Roashan Selvam , Guy Van den Broeck , YooJung Choi

Online learning with expert advice is widely used in various machine learning tasks. It considers the problem where a learner chooses one from a set of experts to take advice and make a decision. In many learning problems, experts may be…

Machine Learning · Computer Science 2021-06-17 Pouya M Ghari , Yanning Shen

Bridge is a trick-taking card game requiring the ability to evaluate probabilities since it is a game of incomplete information where each player only sees its cards. In order to choose a strategy, a player needs to gather information about…

Artificial Intelligence · Computer Science 2020-01-23 J Li , S Thepaut , V Ventos

We study a simple adaptive model in the framework of an N -player normal form game. The model consists of a repeated game where the players only know their own action space and their own payoff scored at each stage, not those of the other…

Computer Science and Game Theory · Computer Science 2017-06-12 Mario Bravo

Efficient estimation under bias sampling, censoring or truncation is a difficult question which has been partially answered and the usual estimators are not always consistent. Several biased designs are considered for models with variables…

Statistics Theory · Mathematics 2007-10-22 Odile Pons

We introduce an extension of Mastermind called Clear Mastermind with enhanced feedback inspired by that from Wordle. The only difference between Clear Mastermind and Mastermind is a rule that provides more precise feedback, as found in…

Combinatorics · Mathematics 2024-03-28 Renyuan Li , Shenglong Zhu