Related papers: interface : Electronic Chamber Ensemble
The conception and design of new musical interfaces is a multidisciplinary area that tightly relates technology and artistic creation. In this paper, the author first exposes some of the questions he has posed himself during more than a…
This performance presents a duet between two intelligent musical instruments, S\`u (to trace back; to go upstream) and Agentier (playing on agentic clavier), and their human performers, connected through feedback loops. Rather than treating…
Advances in machine intelligence have enabled conversational interfaces that have the potential to radically change the way humans interact with machines. However, even with the progress in the abilities of these agents, there remain…
In this work, we explore the musical interface potential of the MindCube, an interactive device designed to study emotions. Embedding diverse sensors and input devices, this interface resembles a fidget cube toy commonly used to help users…
This paper presents an immersive application where users receive sound and visual feedbacks on their interactions with a virtual environment. In this application, the users play the part of conductors of an orchestra of factory machines…
The rapid evolution of electronics, digital media, advanced materials, and other areas of technology, is opening up unprecedented opportunities for musical interface inventors and designers. The possibilities afforded by these new…
Machine generation of symbolic music and digital audio are hot topics but there have been relatively few digital musical instruments that integrate generative AI. Present musical AI tools are not artist centred and do not support…
Balancing user agency and system automation is essential for effective human-AI interactions. Fully automated systems can deliver efficiency but risk undermining usability and user autonomy, while purely manual tools are often inefficient…
This paper provides an analysis of a mixed-media experimental musical work that explores the integration of human musical interaction with a newly developed interface for the violin, manipulated by an improvising violinist, interactive…
Spatial Orchestra demonstrates how easy it is to play musical instruments using basic input like natural locomotion, which is accessible to most. Unlike many musical instruments, our work allows individuals of all skill levels to…
Performance artforms like Peking opera face transmission challenges due to the extensive passive listening required to understand their nuance. To create engaging forms of experiencing auditory Intangible Cultural Heritage (ICH), we…
The world of audio production and design has long been a difficult one to break into, requiring expertise and a working knowledge of the standard digital audio paradigms. This paper describes a novel interface that makes audio production…
In this paper we present the design and development of the Transhuman Ansambl, a novel interactive singing-voice interface which senses its environment and responds to vocal input with vocalisations using human voice. Designed for live…
We provide two case studies in the application of ideas drawn from conversation analysis to the design of technologies that enhance the experience of human conversation. We first present a case study of the design of an electronic…
This paper describes Strike on Stage, an interface and corresponding audio-visual performance work developed and performed in 2010 by percussionists and media artists Chi-Hsia Lai and Charles Martin. The concept of Strike on Stage is to…
This paper presents <Dialogue in Resonance>, an interactive music piece for a human pianist and a computer-controlled piano that integrates real-time automatic music transcription into a score-driven framework. Unlike previous approaches…
This paper presents a new continuous interaction strategy with visual feedback of hand pose and mid-air gesture recognition and control for a smart music speaker, which utilizes only 2 video frames to recognize gestures. Frame-based hand…
This paper explores the integration of visual communication and musical interaction by implementing a robotic camera within a "Guided Harmony" musical game. We aim to examine co-creative behaviors between human musicians and robotic…
In this paper we look at some of the design issues that affect the success of multimodal displays that combine acoustic and haptic modalities. First, issues affecting successful sonification design are explored and suggestions are made…
Humanness is core to speech interface design. Yet little is known about how users conceptualise perceptions of humanness and how people define their interaction with speech interfaces through this. To map these perceptions n=21 participants…