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GPU compilers are complex software programs with many optimizations specific to target hardware. These optimizations are often controlled by heuristics hand-designed by compiler experts using time- and resource-intensive processes. In this…

Machine Learning · Computer Science 2021-11-24 Ian Colbert , Jake Daly , Norm Rubin

We consider Hoare-style verification for the graph programming language GP 2. In previous work, graph properties were specified by so-called E-conditions which extend nested graph conditions. However, this type of assertions is not easy to…

Logic in Computer Science · Computer Science 2020-12-04 Gia S. Wulandari , Detlef Plump

The objective of graph coarsening is to generate smaller, more manageable graphs while preserving key information of the original graph. Previous work were mainly based on the perspective of spectrum-preserving, using some predefined…

Artificial Intelligence · Computer Science 2025-06-25 Shuyin Xia , Guan Wang , Gaojie Xu , Sen Zhao , Guoyin Wang

Graph Interpolation Grammars are a declarative formalism with an operational semantics. Their goal is to emulate salient features of the human parser, and notably incrementality. The parsing process defined by GIGs incrementally builds a…

cmp-lg · Computer Science 2009-09-25 John Larcheveque

We consider Hoare-style verification for the graph programming language GP 2. In previous work, graph properties were specified by so-called E-conditions which extend nested graph conditions. However, this type of assertions is not easy to…

Logic in Computer Science · Computer Science 2020-11-04 Gia Wulandari , Detlef Plump

Model-driven software engineering is a suitable method for dealing with the ever-increasing complexity of software development processes. Graphs and graph transformations have proven useful for representing such models and changes to them.…

Software Engineering · Computer Science 2023-07-19 Alexander Lauer

We present a set of rules to guide the design of GPU algorithms. These rules are grounded on the principle of reducing waste in GPU utility to achieve good speed up. In accordance to these rules, we propose GPU algorithms for 2D…

Graphics · Computer Science 2020-07-02 Zhenghai Chen , Tiow-Seng Tan , Hong-Yang Ong

Current compiler optimization reports often present complex, technical information that is difficult for programmers to interpret and act upon effectively. This paper assesses the capability of large language models (LLM) to understand…

Programming Languages · Computer Science 2025-06-16 Peter Pirkelbauer , Chunhua Liao

Generative Programming (GP) is a computing paradigm allowing automatic creation of entire software families utilizing the configuration of elementary and reusable components. GP can be projected on different technologies, e.g.…

Human-Computer Interaction · Computer Science 2007-05-23 Max Schlee , Jean Vanderdonckt

It is time-consuming and error-prone to implement inference procedures for each new probabilistic model. Probabilistic programming addresses this problem by allowing a user to specify the model and having a compiler automatically generate…

Efficient parallelization of algorithms on general-purpose GPUs is essential in many areas today. However, it is a non-trivial task for software engineers to utilize GPUs to improve the performance of high-level programs in general.…

Programming Languages · Computer Science 2024-07-09 Lars Hummelgren , John Wikman , Oscar Eriksson , Philipp Haller , David Broman

Matrix Graph Grammars (MGG) is a novel approach to the study of graph dynamics ([15]). In the present contribution we look at MGG as a formal grammar and as a model of computation, which is a necessary step in the more ambitious program of…

Discrete Mathematics · Computer Science 2009-11-16 Pedro Pablo Perez Velasco

An optimizing compiler consists of a front end parsing a textual programming language into an intermediate representation (IR), a middle end performing optimizations on the IR, and a back end lowering the IR to a target representation (TR)…

Programming Languages · Computer Science 2011-11-22 Sebastian Buchwald , Edgar Jakumeit

Flow- and context-sensitive points-to analysis is difficult to scale; for top-down approaches, the problem centers on repeated analysis of the same procedure; for bottom-up approaches, the abstractions used to represent procedure summaries…

Programming Languages · Computer Science 2018-01-30 Pritam M. Gharat , Uday P. Khedker , Alan Mycroft

Graph pattern matching, which aims to discover structural patterns in graphs, is considered one of the most fundamental graph mining problems in many real applications. Despite previous efforts, existing systems face two main challenges.…

Distributed, Parallel, and Cluster Computing · Computer Science 2020-09-30 Tianhui Shi , Mingshu Zhai , Yi Xu , Jidong Zhai

There is a growing need for distributed graph processing systems that are capable of gracefully scaling to very large graph datasets. Unfortunately, this challenge has not been easily met due to the intense memory pressure imposed by…

Databases · Computer Science 2014-07-03 Yingyi Bu , Vinayak Borkar , Jianfeng Jia , Michael J. Carey , Tyson Condie

Many graph problems can be solved using ordered parallel graph algorithms that achieve significant speedup over their unordered counterparts by reducing redundant work. This paper introduces a new priority-based extension to GraphIt, a…

Programming Languages · Computer Science 2020-01-28 Yunming Zhang , Ajay Brahmakshatriya , Xinyi Chen , Laxman Dhulipala , Shoaib Kamil , Saman Amarasinghe , Julian Shun

In this paper, we address a class of specially structured problems that include speed planning, for mobile robots and robotic manipulators, and dynamic programming. We develop two new numerical procedures, that apply to the general case and…

Optimization and Control · Mathematics 2019-10-21 Luca Consolini , Mattia Laurini , Marco Locatelli

Multi-agent systems powered by Large Language Models face a critical challenge: agents communicate through natural language, leading to semantic drift, hallucination propagation, and inefficient token consumption. We propose G2CP…

Multiagent Systems · Computer Science 2026-02-24 Karim Ben Khaled , Davy Monticolo

Compiler optimizations, usually expressed as rewrites on program graphs, are a core part of all modern compilers. However, even production compilers have bugs, and these bugs are difficult to detect and resolve. The problem only becomes…

Programming Languages · Computer Science 2014-07-31 William Mansky , Dennis Griffith , Elsa L. Gunter