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Related papers: Rough-Surface Shadowing of Self-Affine Random Roug…

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Visualization of implicit surfaces is an actively researched topic. While raytracing can produce high quality images, it is not well suited for creating a quick preview of the surface. Indirect algorithms (e.g. Marching Cubes) create an…

Graphics · Computer Science 2022-04-14 Ágostons Sipos , Péter Salvi

This paper is concerned with the inverse time-harmonic elastic scattering problem of recovering unbounded rough surfaces in two dimensions. We assume that elastic plane waves with different directions are incident onto a rigid rough surface…

Numerical Analysis · Mathematics 2018-04-09 Guanghui Hu , Xiaoli Liu , Bo Zhang , Haiwen Zhang

We present a physics-based inverse rendering method that learns the illumination, geometry, and materials of a scene from posed multi-view RGB images. To model the illumination of a scene, existing inverse rendering works either completely…

Computer Vision and Pattern Recognition · Computer Science 2023-12-04 Youming Deng , Xueting Li , Sifei Liu , Ming-Hsuan Yang

If dark matter interacts too strongly with nuclei, it could be slowed to undetectable speeds in Earth's crust or atmosphere before ever reaching a detector. For sub-GeV dark matter, analytic approximations appropriate for heavier dark…

High Energy Physics - Phenomenology · Physics 2023-08-30 Christopher Cappiello

Generating realistic shadows for inserted objects requires reasoning about scene geometry and illumination. However, most existing methods operate purely in image space, leaving the physical relationship between objects, lighting, and…

Computer Vision and Pattern Recognition · Computer Science 2026-03-20 Shilin Hu , Jingyi Xu , Akshat Dave , Dimitris Samaras , Hieu Le

We present experimental light scattering measurements from aluminum surfaces obtained by cold rolling. We show that our results are consistent with a scale invariant description of the roughness of these surfaces. The roughness parameters…

Other Condensed Matter · Physics 2009-11-10 Damien Vandembroucq , Annie Tarrats , Jean-Jacques Greffet , Stephane Roux , Franck Plouraboue

Accurate subsurface scattering solutions require the integration of optical material properties along many complicated light paths. We present a method that learns a simple geometric approximation of random paths in a homogeneous volume of…

Graphics · Computer Science 2020-11-09 Ludwig Leonard , Kevin Hoehlein , Ruediger Westermann

We develop a method that recovers the surface, materials, and illumination of a scene from its posed multi-view images. In contrast to prior work, it does not require any additional data and can handle glossy objects or bright lighting. It…

Computer Vision and Pattern Recognition · Computer Science 2025-04-08 Yue Fan , Ningjing Fan , Ivan Skorokhodov , Oleg Voynov , Savva Ignatyev , Evgeny Burnaev , Peter Wonka , Yiqun Wang

Photorealistic object appearance modeling from 2D images is a constant topic in vision and graphics. While neural implicit methods (such as Neural Radiance Fields) have shown high-fidelity view synthesis results, they cannot relight the…

Computer Vision and Pattern Recognition · Computer Science 2023-10-05 Hong-Xing Yu , Michelle Guo , Alireza Fathi , Yen-Yu Chang , Eric Ryan Chan , Ruohan Gao , Thomas Funkhouser , Jiajun Wu

Optics related to non-Euclidean geometry has been attracting growing interest for emerged novel phenomena and the analog for general relativity, while most studies are limited to the free space on rotationally-symmetric surfaces. In this…

A method is given for finding small inhomogeneities from surface scattering data. The method consists in localization of the positions and finding the intensities of these small inhomogeneities. The case of acoustic wave scattering is…

Mathematical Physics · Physics 2007-05-23 A. G. Ramm

Scattering hinders the passage of light through random media and consequently limits the usefulness of optical techniques for sensing and imaging. Thus, methods for increasing the transmission of light through such random media are of…

Optics · Physics 2014-06-23 Curtis Jin , Raj Rao Nadakuditi , Eric Michielssen , Stephen Rand

An expression is obtained on the basis of phase perturbation theory for the contribution to the mean differential reflection coefficient from the in-plane co-polarized component of the light scattered diffusely from a two-dimensional…

Neural Radiance Fields (NeRF) has gained significant attention for its prominent implicit 3D representation and realistic novel view synthesis capabilities. Available works unexceptionally employ straight-line volume rendering, which…

Graphics · Computer Science 2025-08-20 Nan Luo , Chenglin Ye , Jiaxu Li , Gang Liu , Bo Wan , Di Wang , Lupeng Liu , Jun Xiao

Shaded relief is an effective method for visualising terrain on topographic maps, especially when the direction of illumination is adapted locally to emphasise individual terrain features. However, digital shading algorithms are unable to…

Research on differentiable scene representations is consistently moving towards more efficient, real-time models. Recently, this has led to the popularization of splatting methods, which eschew the traditional ray-based rendering of…

Computer Vision and Pattern Recognition · Computer Science 2025-02-04 Shrisudhan Govindarajan , Daniel Rebain , Kwang Moo Yi , Andrea Tagliasacchi

3D reconstruction and relighting of objects made from scattering materials present a significant challenge due to the complex light transport beneath the surface. 3D Gaussian Splatting introduced high-quality novel view synthesis at…

Computer Vision and Pattern Recognition · Computer Science 2024-11-01 Jan-Niklas Dihlmann , Arjun Majumdar , Andreas Engelhardt , Raphael Braun , Hendrik P. A. Lensch

A propagation method for the scattering of a quantum wave packet from a potential surface is presented. It is used to model the quantum reflection of single atoms from a corrugated (metallic) surface. Our numerical procedure works well in…

Quantum Physics · Physics 2018-09-27 E. Galiffi , C. Sünderhauf , M. DeKieviet , S. Wimberger

We derive an analytical expression for the scattering of a scalar wave from a perfectly conducting self-affine one dimensional surface in the framework of the Kirchhoff approximation. We show that most of the results can be recovered via a…

Other Condensed Matter · Physics 2009-11-10 Ingve Simonsen , Damien Vandembroucq , Stephane Roux

We show how shadows can be efficiently generated in differentiable rendering of triangle meshes. Our central observation is that pre-filtered shadow mapping, a technique for approximating shadows based on rendering from the perspective of a…

Graphics · Computer Science 2023-08-22 Markus Worchel , Marc Alexa