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Music is both an auditory and an embodied phenomenon, closely linked to human motion and naturally expressed through dance. However, most existing audio representations neglect this embodied dimension, limiting their ability to capture…

Sound · Computer Science 2026-01-30 Xuanchen Wang , Heng Wang , Weidong Cai

Painting and music therapy approaches can help to foster social interaction for autistic people. However, the tools sometimes lack of flexibility and fail to keep people's attention. Unknowns also remain about the effect of combining these…

Human-Computer Interaction · Computer Science 2024-02-12 Valentin Bauer , Tommaso Padovano , Mattia Gianotti , Giacomo Caslini , Franca Garzotto

Visually impaired people encounter many challenges in their everyday life, especially when it comes to navigating and representing space. The issue of shopping is addressed mostly on the level of navigation and product detection, but…

Human-Computer Interaction · Computer Science 2020-10-12 Lancelot Dupont , Christophe Jouffrais , Simon T. Perrault

We introduce Multimodal DuetDance (MDD), a diverse multimodal benchmark dataset designed for text-controlled and music-conditioned 3D duet dance motion generation. Our dataset comprises 620 minutes of high-quality motion capture data…

Graphics · Computer Science 2025-08-26 Prerit Gupta , Jason Alexander Fotso-Puepi , Zhengyuan Li , Jay Mehta , Aniket Bera

Drumming belongs to a family of musical instruments whose practice, whether as an amateur or at a high level, is associated with an increased risk of musculoskeletal disorders (MSD), particularly of the upper limbs and lumbar spine. The…

Medical Physics · Physics 2025-05-14 Mathias Blandeau , Eugénie Avril

We present DuetGen, a novel framework for generating interactive two-person dances from music. The key challenge of this task lies in the inherent complexities of two-person dance interactions, where the partners need to synchronize both…

Since 2014, we have been conducting experiments based on a multidisciplinary collaboration between specialists in theatrical staging and researchers in virtual reality, digital art, and video games. This team focused its work on the…

Human-Computer Interaction · Computer Science 2024-07-18 Georges Gagneré , Cédric Plessiet , Rémy Sohier

Dance and music typically go hand in hand. The complexities in dance, music, and their synchronisation make them fascinating to study from a computational creativity perspective. While several works have looked at generating dance for a…

Sound · Computer Science 2021-07-21 Gunjan Aggarwal , Devi Parikh

We present AlignNet, a model that synchronizes videos with reference audios under non-uniform and irregular misalignments. AlignNet learns the end-to-end dense correspondence between each frame of a video and an audio. Our method is…

Computer Vision and Pattern Recognition · Computer Science 2020-02-13 Jianren Wang , Zhaoyuan Fang , Hang Zhao

People may perform diverse gestures affected by various mental and physical factors when speaking the same sentences. This inherent one-to-many relationship makes co-speech gesture generation from audio particularly challenging.…

Computer Vision and Pattern Recognition · Computer Science 2023-01-18 Jing Li , Di Kang , Wenjie Pei , Xuefei Zhe , Ying Zhang , Linchao Bao , Zhenyu He

Breathing is a spontaneous but controllable body function that can be used for hands-free interaction. Our work introduces "iBreath", a novel system to detect breathing gestures similar to clicks using bio-impedance. We evaluated iBreath's…

Human-Computer Interaction · Computer Science 2025-07-08 Mengxi Liu , Daniel Geißler , Deepika Gurung , Hymalai Bello , Bo Zhou , Sizhen Bian , Paul Lukowicz , Passant Elagroudy

Music-driven choreography is a challenging problem with a wide variety of industrial applications. Recently, many methods have been proposed to synthesize dance motions from music for a single dancer. However, generating dance motion for a…

Multimedia · Computer Science 2023-03-28 Nhat Le , Thang Pham , Tuong Do , Erman Tjiputra , Quang D. Tran , Anh Nguyen

In this study, we aim to determine if generalized sounds and music can share a common emotional space, improving predictions of emotion in terms of arousal and valence. We propose the use of multiple datasets as a multi-domain learning…

Sound · Computer Science 2024-08-15 Federico Simonetta , Francesca Certo , Stavros Ntalampiras

Robotic sensorimotor extensions (supernumerary limbs, prosthesis, handheld tools) are worn devices used to interact with the nearby environment, whether to assist the capabilities of impaired users or to enhance the dexterity of industrial…

Robotics · Computer Science 2022-11-17 Alexis Poignant , Nathanael Jarrasse , Guillaume Morel

The thud of a bouncing ball, the onset of speech as lips open -- when visual and audio events occur together, it suggests that there might be a common, underlying event that produced both signals. In this paper, we argue that the visual and…

Computer Vision and Pattern Recognition · Computer Science 2018-10-10 Andrew Owens , Alexei A. Efros

In recent years, deep learning algorithms have become increasingly more prominent for their unparalleled ability to automatically learn discriminant features from large amounts of data. However, within the field of electromyography-based…

Optical vibration sensing enables recovering the scene sound directly from the surface vibration of nearby objects, turning everyday objects into ``visual microphones''. However, most prior methods had focused on capturing the vibrations of…

Computer Vision and Pattern Recognition · Computer Science 2026-04-30 Shai Bagon , Matan Kichler , Mark Sheinin

Music source separation aims to separate polyphonic music into different types of sources. Most existing methods focus on enhancing the quality of separated results by using a larger model structure, rendering them unsuitable for deployment…

Sound · Computer Science 2024-07-02 Chun-Hsiang Wang , Chung-Che Wang , Jun-You Wang , Jyh-Shing Roger Jang , Yen-Hsun Chu

In order to collaborate and co-create with humans, an AI system must be capable of both reactive and anticipatory behavior. We present a case study of such a system in the domain of musical improvisation. We consider a duo consisting of a…

Artificial Intelligence · Computer Science 2019-06-06 Oscar Thörn , Peter Fögel , Peter Knudsen , Luis de Miranda , Alessandro Saffiotti

The task of music-driven dance generation involves creating coherent dance movements that correspond to the given music. While existing methods can produce physically plausible dances, they often struggle to generalize to out-of-set data.…

Sound · Computer Science 2024-11-12 Bo Han , Teng Zhang , Zeyu Ling , Yi Ren , Xiang Yin , Feilin Han