Related papers: Simulating cosmic structure formation with the GAD…
We describe a new implementation of a parallel Tree-SPH code with the aim to simulate Galaxy Formation and Evolution. The code has been parallelized using SHMEM, a Cray proprietary library to handle communications between the 256 processors…
We compare two cosmological hydrodynamic simulation codes in the context of hierarchical galaxy formation: The SPH code GADGET, and the Eulerian AMR code ENZO. Both codes represent dark matter with the N-body method, but use different…
The field of astrophysics has long sought computational tools capable of harnessing the power of modern GPUs to simulate the complex dynamics of astrophysical phenomena. The Kratos Framework, a novel GPU-based simulation system designed to…
Achieving spatial intelligence requires moving beyond visual plausibility to build world simulators grounded in physical laws. While coding LLMs have advanced static 3D scene generation, extending this paradigm to 4D dynamics remains a…
In this work, we investigate a cosmological model within modified teleparallel gravity using two functional forms of $f(T)$: a hybrid model $f(T)=e^{\gamma T}T^{\sigma}$ and a logarithmic model, in the context of a periodic cosmic evolution…
We present results obtained from a set of cosmological hydrodynamic simulations of galaxy clusters, aimed at comparing predictions with observational data on the diversity between cool-core (CC) and non-cool-core (NCC) clusters. Our…
We present $\texttt{MG-evolution}$, an $N$-body code simulating the cosmological structure formation for parametrised modifications of gravity. It is built from the combination of parametrised linear theory with a parametrisation of the…
Recent developments dedicated to the building of multiscale mechanical and chemical constitutive laws for energetic molecular crystals are presented and discussed. In particular, various tools have been specifically incorporated in…
We have developed a gravity solver based on combining the well developed Particle-Mesh (PM) method and TREE methods. It is designed for and has been implemented on parallel computer architectures. The new code can deal with tens of millions…
We describe the two-dimensional TreePM method in this paper. The 2d TreePM code is an accurate and efficient technique to carry out large two-dimensional N-body simulations in cosmology. This hybrid code combines the 2d Barnes and Hut Tree…
Electromagnetics has an important role to play in solving the next generation of geoscience problems. These problems are multidisciplinary, complex, and require collaboration. This is especially true at the base scientific level where the…
This paper presents a fast, economical particle-multiple-mesh N-body code optimized for large-N modelling of collisionless dynamical processes, such as black-hole wandering or bar-halo interactions, occurring within isolated galaxies. The…
In recent years, dynamical relativistic jet simulation techniques have progressed to a point where it is becoming possible to fully numerically resolve gamma-ray burst (GRB) blast-wave evolution across scales. However, the modeling of…
We present a cosmography analysis of the Local Universe based on the recently released Two-Micron All-Sky Redshift Survey (2MRS). Our method is based on a Bayesian Networks Machine Learning algorithm (the Kigen-code) which self-consistently…
We explore cosmological perturbations in a modified Gauss-Bonnet f(G) gravity, using a 1+3 covariant formalism. In such a formalism, we define gradient variables to get perturbed linear evolution equations. We transform these linear…
The scientific code generation package lbmpy supports the automated design and the efficient implementation of lattice Boltzmann methods (LBMs) through metaprogramming. It is based on a new, concise calculus for describing multiple…
The efficient simulation of fluid-structure interactions at zero Reynolds number requires the use of fast summation techniques in order to rapidly compute the long-ranged hydrodynamic interactions between the structures. One approach for…
We introduce the cosmological HYPER code based on an innovative hydro-particle-mesh (HPM) algorithm for efficient and rapid simulations of gas and dark matter. For the HPM algorithm, we update the approach of Gnedin & Hui (1998) to expand…
A consequent approach is proposed to construct symplectic force-gradient algorithms of arbitrarily high orders in the time step for precise integration of motion in classical and quantum mechanics simulations. Within this approach the basic…
In this paper a new scalable hydrodynamic code GPUPEGAS (GPU-accelerated PErformance Gas Astrophysic Simulation) for simulation of interacting galaxies is proposed. The code is based on combination of Godunov method as well as on the…