Related papers: Interactive Fiction Game Playing as Multi-Paragrap…
Entity extraction is a key technology for obtaining information from massive texts in natural language processing. The further interaction between them does not meet the standards of human reading comprehension, thus limiting the…
We present a case study on using program verification tools, specifically model-checkers for C programs, to solve simple interactive fiction games from around 1980. Off-the-shelf model-checking tools are unable to handle the games in their…
We present a novel interactive learning protocol that enables training request-fulfilling agents by verbally describing their activities. Unlike imitation learning (IL), our protocol allows the teaching agent to provide feedback in a…
Recent work has shown that we can dramatically improve the performance of computer games and simulations through declarative processing: Character AI can be written in an imperative scripting language which is then compiled to relational…
Modeling vehicle interactions at unsignalized intersections is a challenging task due to the complexity of the underlying game-theoretic processes. Although prior studies have attempted to capture interactive driving behaviors, most…
This paper introduces a novel framework for modeling interacting humans in a multi-stage game. This "iterated semi network-form game" framework has the following desirable characteristics: (1) Bounded rational players, (2) strategic players…
In reinforcement learning (RL), the term self-play describes a kind of multi-agent learning (MAL) that deploys an algorithm against copies of itself to test compatibility in various stochastic environments. As is typical in MAL, the…
Automatic judgment prediction aims to predict the judicial results based on case materials. It has been studied for several decades mainly by lawyers and judges, considered as a novel and prospective application of artificial intelligence…
Reading Comprehension (RC) is a task of answering a question from a given passage or a set of passages. In the case of multiple passages, the task is to find the best possible answer to the question. Recent trials and experiments in the…
Emergentism and pragmatics are two research fields that study the dynamics of linguistic communication along substantially different timescales and intelligence levels. From the perspective of multi-agent reinforcement learning, they…
Robotic agents performing domestic chores by natural language directives are required to master the complex job of navigating environment and interacting with objects in the environments. The tasks given to the agents are often composite…
Reward design for reinforcement learning agents can be difficult in situations where one not only wants the agent to achieve some effect in the world but where one also cares about how that effect is achieved. For example, we might wish for…
Text representation can aid machines in understanding text. Previous work on text representation often focuses on the so-called forward implication, i.e., preceding words are taken as the context of later words for creating representations,…
Although deep reinforcement learning has become a promising machine learning approach for sequential decision-making problems, it is still not mature enough for high-stake domains such as autonomous driving or medical applications. In such…
We propose an interactive multimodal framework for language learning. Instead of being passively exposed to large amounts of natural text, our learners (implemented as feed-forward neural networks) engage in cooperative referential games…
Our goal is to create an interactive natural language interface that efficiently and reliably learns from users to complete tasks in simulated robotics settings. We introduce a neural semantic parsing system that learns new high-level…
Current evaluation protocols predominantly assess physical reasoning in stationary scenes, creating a gap in evaluating agents' abilities to interact with dynamic events. While contemporary methods allow agents to modify initial scene…
Humans often have to read multiple documents to address their information needs. However, most existing reading comprehension (RC) tasks only focus on questions for which the contexts provide all the information required to answer them,…
This paper introduces a novel architecture for reinforcement learning with deep neural networks designed to handle state and action spaces characterized by natural language, as found in text-based games. Termed a deep reinforcement…
Existing studies on semantic parsing focus primarily on mapping a natural-language utterance to a corresponding logical form in one turn. However, because natural language can contain a great deal of ambiguity and variability, this is a…