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Entity extraction is a key technology for obtaining information from massive texts in natural language processing. The further interaction between them does not meet the standards of human reading comprehension, thus limiting the…

Computation and Language · Computer Science 2021-08-23 Xiaobo Jiang , Kun He , Jiajun He , Guangyu Yan

We present a case study on using program verification tools, specifically model-checkers for C programs, to solve simple interactive fiction games from around 1980. Off-the-shelf model-checking tools are unable to handle the games in their…

Programming Languages · Computer Science 2021-01-01 Martin Mariusz Lester

We present a novel interactive learning protocol that enables training request-fulfilling agents by verbally describing their activities. Unlike imitation learning (IL), our protocol allows the teaching agent to provide feedback in a…

Computation and Language · Computer Science 2021-06-16 Khanh Nguyen , Dipendra Misra , Robert Schapire , Miro Dudík , Patrick Shafto

Recent work has shown that we can dramatically improve the performance of computer games and simulations through declarative processing: Character AI can be written in an imperative scripting language which is then compiled to relational…

Databases · Computer Science 2009-09-15 Benjamin Sowell , Alan Demers , Johannes Gehrke , Nitin Gupta , Haoyuan Li , Walker White

Modeling vehicle interactions at unsignalized intersections is a challenging task due to the complexity of the underlying game-theoretic processes. Although prior studies have attempted to capture interactive driving behaviors, most…

Artificial Intelligence · Computer Science 2025-06-17 Kehua Chen , Shucheng Zhang , Yinhai Wang

This paper introduces a novel framework for modeling interacting humans in a multi-stage game. This "iterated semi network-form game" framework has the following desirable characteristics: (1) Bounded rational players, (2) strategic players…

Multiagent Systems · Computer Science 2012-07-05 Ritchie Lee , David H. Wolpert , James Bono , Scott Backhaus , Russell Bent , Brendan Tracey

In reinforcement learning (RL), the term self-play describes a kind of multi-agent learning (MAL) that deploys an algorithm against copies of itself to test compatibility in various stochastic environments. As is typical in MAL, the…

Computer Science and Game Theory · Computer Science 2021-07-08 Anthony DiGiovanni , Ethan C. Zell

Automatic judgment prediction aims to predict the judicial results based on case materials. It has been studied for several decades mainly by lawyers and judges, considered as a novel and prospective application of artificial intelligence…

Artificial Intelligence · Computer Science 2018-09-19 Shangbang Long , Cunchao Tu , Zhiyuan Liu , Maosong Sun

Reading Comprehension (RC) is a task of answering a question from a given passage or a set of passages. In the case of multiple passages, the task is to find the best possible answer to the question. Recent trials and experiments in the…

Computation and Language · Computer Science 2022-01-06 Avi Chawla

Emergentism and pragmatics are two research fields that study the dynamics of linguistic communication along substantially different timescales and intelligence levels. From the perspective of multi-agent reinforcement learning, they…

Artificial Intelligence · Computer Science 2020-12-16 Yipeng Kang , Tonghan Wang , Gerard de Melo

Robotic agents performing domestic chores by natural language directives are required to master the complex job of navigating environment and interacting with objects in the environments. The tasks given to the agents are often composite…

Robotics · Computer Science 2024-03-14 Suvaansh Bhambri , Byeonghwi Kim , Jonghyun Choi

Reward design for reinforcement learning agents can be difficult in situations where one not only wants the agent to achieve some effect in the world but where one also cares about how that effect is achieved. For example, we might wish for…

Artificial Intelligence · Computer Science 2023-01-25 Xiangyu Peng , Christopher Cui , Wei Zhou , Renee Jia , Mark Riedl

Text representation can aid machines in understanding text. Previous work on text representation often focuses on the so-called forward implication, i.e., preceding words are taken as the context of later words for creating representations,…

Information Retrieval · Computer Science 2019-09-27 Jianming Zheng , Fei Cai , Honghui Chen , Maarten de Rijke

Although deep reinforcement learning has become a promising machine learning approach for sequential decision-making problems, it is still not mature enough for high-stake domains such as autonomous driving or medical applications. In such…

Machine Learning · Computer Science 2022-02-25 Claire Glanois , Paul Weng , Matthieu Zimmer , Dong Li , Tianpei Yang , Jianye Hao , Wulong Liu

We propose an interactive multimodal framework for language learning. Instead of being passively exposed to large amounts of natural text, our learners (implemented as feed-forward neural networks) engage in cooperative referential games…

Computation and Language · Computer Science 2016-05-24 Angeliki Lazaridou , Nghia The Pham , Marco Baroni

Our goal is to create an interactive natural language interface that efficiently and reliably learns from users to complete tasks in simulated robotics settings. We introduce a neural semantic parsing system that learns new high-level…

Computation and Language · Computer Science 2020-10-13 Siddharth Karamcheti , Dorsa Sadigh , Percy Liang

Current evaluation protocols predominantly assess physical reasoning in stationary scenes, creating a gap in evaluating agents' abilities to interact with dynamic events. While contemporary methods allow agents to modify initial scene…

Artificial Intelligence · Computer Science 2024-03-26 Shiqian Li , Kewen Wu , Chi Zhang , Yixin Zhu

Humans often have to read multiple documents to address their information needs. However, most existing reading comprehension (RC) tasks only focus on questions for which the contexts provide all the information required to answer them,…

Computation and Language · Computer Science 2020-11-17 James Ferguson , Matt Gardner , Hannaneh Hajishirzi , Tushar Khot , Pradeep Dasigi

This paper introduces a novel architecture for reinforcement learning with deep neural networks designed to handle state and action spaces characterized by natural language, as found in text-based games. Termed a deep reinforcement…

Artificial Intelligence · Computer Science 2016-06-09 Ji He , Jianshu Chen , Xiaodong He , Jianfeng Gao , Lihong Li , Li Deng , Mari Ostendorf

Existing studies on semantic parsing focus primarily on mapping a natural-language utterance to a corresponding logical form in one turn. However, because natural language can contain a great deal of ambiguity and variability, this is a…

Computation and Language · Computer Science 2022-03-29 Lingbo Mo , Ashley Lewis , Huan Sun , Michael White
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