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Acoustic holographic rendering in complete analogy with optical holography are useful for various applications, ranging from multi-focal lensing, multiplexed sensing and synthesizing three-dimensional complex sound fields. Conventional…

Materials Science · Physics 2016-07-21 Yangbo Xie , Chen Shen , Wenqi Wang , Junfei Li , Dingjie Suo , Bogdan-Ioan Popa , Yun Jing , Steven A. Cummer

Human-Object Interaction (HOI) detection aims to simultaneously localize human-object pairs and recognize their interactions. While recent two-stage approaches have made significant progress, they still face challenges due to incomplete…

Computer Vision and Pattern Recognition · Computer Science 2025-10-06 Zhehao Li , Yucheng Qian , Chong Wang , Yinghao Lu , Zhihao Yang , Jiafei Wu

Image-based virtual try-on involves synthesizing perceptually convincing images of a model wearing a particular garment and has garnered significant research interest due to its immense practical applicability. Recent methods involve a two…

Computer Vision and Pattern Recognition · Computer Science 2021-09-16 Ayush Chopra , Rishabh Jain , Mayur Hemani , Balaji Krishnamurthy

Creating realistic 3D head assets for virtual characters that match a precise artistic vision remains labor-intensive. We present a novel framework that streamlines this process by providing artists with intuitive control over generated 3D…

We present a unified, efficient and effective framework for point-cloud based 3D object detection. Our two-stage approach utilizes both voxel representation and raw point cloud data to exploit respective advantages. The first stage network,…

Computer Vision and Pattern Recognition · Computer Science 2019-08-19 Yilun Chen , Shu Liu , Xiaoyong Shen , Jiaya Jia

Reconstructing hand-held objects in 3D from monocular images remains a significant challenge in computer vision. Most existing approaches rely on implicit 3D representations, which produce overly smooth reconstructions and are…

Computer Vision and Pattern Recognition · Computer Science 2025-07-22 Zerui Chen , Rolandos Alexandros Potamias , Shizhe Chen , Cordelia Schmid

This thesis presents a framework that integrates state-of-the-art generative AI models for real-time creation of three-dimensional (3D) objects in augmented reality (AR) environments. The primary goal is to convert diverse inputs, such as…

Graphics · Computer Science 2025-02-25 Majid Behravan

In this paper we look at some of the design issues that affect the success of multimodal displays that combine acoustic and haptic modalities. First, issues affecting successful sonification design are explored and suggestions are made…

Human-Computer Interaction · Computer Science 2013-11-25 Paul Vickers

Audio-driven facial reenactment is a crucial technique that has a range of applications in film-making, virtual avatars and video conferences. Existing works either employ explicit intermediate face representations (e.g., 2D facial…

Computer Vision and Pattern Recognition · Computer Science 2023-06-14 Ricong Huang , Peiwen Lai , Yipeng Qin , Guanbin Li

Accurate detection of 3D objects is a fundamental problem in computer vision and has an enormous impact on autonomous cars, augmented/virtual reality and many applications in robotics. In this work we present a novel fusion of neural…

Computer Vision and Pattern Recognition · Computer Science 2019-04-17 Martin Simon , Karl Amende , Andrea Kraus , Jens Honer , Timo Sämann , Hauke Kaulbersch , Stefan Milz , Horst Michael Gross

3D scanning is a complex multistage process that generates a point cloud of an object typically containing damaged parts due to occlusions, reflections, shadows, scanner motion, specific properties of the object surface, imperfect…

Computer Vision and Pattern Recognition · Computer Science 2022-01-07 Taras Rumezhak , Oles Dobosevych , Rostyslav Hryniv , Vladyslav Selotkin , Volodymyr Karpiv , Mykola Maksymenko

Multi-view volumetric rendering techniques have recently shown great potential in modeling and synthesizing high-quality head avatars. A common approach to capture full head dynamic performances is to track the underlying geometry using a…

Computer Vision and Pattern Recognition · Computer Science 2023-03-28 Kartik Teotia , Mallikarjun B R , Xingang Pan , Hyeongwoo Kim , Pablo Garrido , Mohamed Elgharib , Christian Theobalt

Learning effective multi-modal 3D representations of objects is essential for numerous applications, such as augmented reality and robotics. Existing methods often rely on task-specific embeddings that are tailored either for semantic…

Computer Vision and Pattern Recognition · Computer Science 2025-11-06 Gaia Di Lorenzo , Federico Tombari , Marc Pollefeys , Daniel Barath

The photogrammetric and reconstructive modeling of cultural heritage sites is mostly focused on visually perceivable aspects, but if their intended purpose is the performance of cultural acts with a sonic emphasis, it is important to…

Sound · Computer Science 2023-02-14 Dominik Ukolov

Recently, point clouds have shown to be a promising way to represent 3D visual data for a wide range of immersive applications, from augmented reality to autonomous cars. Emerging imaging sensors have made easier to perform richer and…

Image and Video Processing · Electrical Eng. & Systems 2020-11-16 Alireza Javaheri , Catarina Brites , Fernando Pereira , Joao Ascenso

4D reconstruction of human-object interaction is critical for immersive VR/AR experience and human activity understanding. Recent advances still fail to recover fine geometry and texture results from sparse RGB inputs, especially under…

Computer Vision and Pattern Recognition · Computer Science 2021-08-04 Guoxing Sun , Xin Chen , Yizhang Chen , Anqi Pang , Pei Lin , Yuheng Jiang , Lan Xu , Jingya Wang , Jingyi Yu

The availability of high-speed 3D video sensors has greatly facilitated 3D shape acquisition of dynamic and deformable objects, but high frame rate 3D reconstruction is always degraded by spatial noise and temporal fluctuations. This paper…

Computer Vision and Pattern Recognition · Computer Science 2017-08-08 Jie Zhang , Christos Maniatis , Luis Horna , Robert B. Fisher

3D single object tracking remains a challenging problem due to the sparsity and incompleteness of the point clouds. Existing algorithms attempt to address the challenges in two strategies. The first strategy is to learn dense geometric…

Computer Vision and Pattern Recognition · Computer Science 2023-12-19 Jingwen Zhang , Zikun Zhou , Guangming Lu , Jiandong Tian , Wenjie Pei

We address the challenging task of text-driven 3D human-object interaction (HOI) motion generation. Existing methods primarily rely on a direct text-to-HOI mapping, which suffers from three key limitations due to the significant…

Computer Vision and Pattern Recognition · Computer Science 2026-02-12 Yin Wang , Ziyao Zhang , Zhiying Leng , Haitian Liu , Frederick W. B. Li , Mu Li , Xiaohui Liang

LiDAR-based 3D object detection and classification is crucial for autonomous driving. However, real-time inference from extremely sparse 3D data is a formidable challenge. To address this problem, a typical class of approaches transforms…

Computer Vision and Pattern Recognition · Computer Science 2024-04-16 Yongxin Shao , Aihong Tan , Zhetao Sun , Enhui Zheng , Tianhong Yan , Peng Liao
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